Player Matchup

Cerberus
Cerberus
CowboySR420
Cerberus
Level 48
God Stats
2W - 1L
1,637 SR
Queue Stats
27W - 46L
1,247 Elo+
Solo
Pele
Pele
EmiXstacy__
Pele
Level 86
God Stats
292W - 282L
1,507 SR
Queue Stats
568W - 589L
1,479 Elo+
Party 1
Neith
Neith
Heartless3940
Neith
Level 77
God Stats
131W - 133L
1,492 SR
Queue Stats
389W - 418L
1,431 Elo+
Party 1
Team Averages
Level 70
1,545 SR
1,386 Elo+

VS

Team Averages
Level 76
1,610 SR
1,408 Elo+
Chaac
Chaac
Athos341
Chaac
Level 69
God Stats
11W - 2L
1,865 SR
Queue Stats
376W - 391L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Wilsam1352
Amaterasu
Level 96
God Stats
5W - 8L
1,458 SR
Queue Stats
410W - 424L
1,377 Elo+
Solo
Nox
Nox
aphwabetboy
Nox
Level 62
God Stats
6W - 9L
1,505 SR
Queue Stats
203W - 204L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CowboySR420
Cerberus
13
1 / 1 / 8
8,525
775
5,565
9,535
7,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 0 / 2
11,199
1,018
14,092
9,880
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 0 / 9
8,776
798
6,096
5,442
2,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Athos341
Chaac
14
0 / 2 / 1
7,731
703
9,931
12,565
14,045
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Wilsam1352
Amaterasu
13
0 / 5 / 1
7,501
682
4,932
10,054
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 5 / 0
7,841
713
3,114
7,971
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Athos341
Chaac
0
2
1
0.25
W
Cerberus
CowboySR420
Cerberus
1
1
8
5
W
10
0
2
11
W
1
0
9
5.5
L
Amaterasu
Wilsam1352
Amaterasu
0
5
1
0.1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
17,977
24,857
Taken
30,590
17,228
Mitigated
25,418
4,333
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Athos341
Chaac
9,931
772
0
2,211
12,565
14,045
0
2,584
9,882
0
30,679
W
Cerberus
CowboySR420
Cerberus
5,565
789
0
1,171
9,535
7,144
425
1,308
8,029
19,225
995
W
14,092
2,199
0
2,682
9,880
7,679
287
1,093
8,627
0
51,920
W
6,096
2,929
0
480
5,442
2,405
738
418
5,002
0
22,822
L
Amaterasu
Wilsam1352
Amaterasu
4,932
2,221
0
1,740
10,054
8,407
0
1,893
7,979
0
15,462
L
3,114
438
0
523
7,971
2,966
0
604
7,221
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
23,073
167
Minions Killed
107
0
Camps Cleared
0
639,711
Distance Traveled
602,016
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,731
703
34
3
0
196,428
0
W
Cerberus
8,525
775
38
3
0
211,684
0
W
Pele
11,199
1,018
78
7
0
228,972
0
W
Neith
8,776
798
51
5
0
199,055
0
L
Amaterasu
7,501
682
23
2
0
203,068
5
L
Nox
7,841
713
50
5
0
202,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role