Player Matchup

Danzaburou
Danzaburou
Slimeymoves
Danzaburou
Level 100
God Stats
230W - 189L
1,639 SR
Queue Stats
598W - 577L
1,604 Elo+
Solo
Achilles
Achilles
TheLostVayne
Achilles
Level 59
God Stats
3W - 4L
1,455 SR
Queue Stats
187W - 175L
1,530 Elo+
Party 1
Vulcan
Vulcan
Uzumakispawn
Vulcan
Level 134
God Stats
8W - 11L
1,573 SR
Queue Stats
285W - 295L
1,547 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,560 Elo+

VS

Team Averages
Level 79
1,634 SR
1,546 Elo+
Charybdis
Charybdis
Revina
Charybdis
Level 65
God Stats
28W - 39L
1,459 SR
Queue Stats
363W - 373L
1,538 Elo+
Party 2
Hercules
Hercules
Xtheuss
Hercules
Level 28
God Stats
32W - 28L
1,598 SR
Queue Stats
187W - 185L
1,539 Elo+
Party 2
Janus
Janus
buttface555
Janus
Level 145
God Stats
11W - 15L
1,845 SR
Queue Stats
100W - 96L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Slimeymoves
Danzaburou
15
5 / 0 / 5
9,869
897
7,786
6,400
2,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TheLostVayne
Achilles
14
2 / 2 / 8
8,588
781
5,223
12,375
14,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
3 / 1 / 6
9,375
852
8,940
6,157
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Revina
Charybdis
12
2 / 5 / 1
7,739
704
5,419
8,184
2,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Xtheuss
Hercules
14
0 / 4 / 2
7,491
681
2,289
10,686
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 2
8,210
746
6,883
6,062
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Revina
Charybdis
2
5
1
0.5
W
Danzaburou
Slimeymoves
Danzaburou
5
0
5
7.5
W
Achilles
TheLostVayne
Achilles
2
2
8
3
W
Vulcan
3
1
6
6
L
Hercules
Xtheuss
Hercules
0
4
2
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
14,591
24,932
Taken
24,932
19,148
Mitigated
11,036
5,872
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Revina
Charybdis
5,419
3,068
0
2,571
8,184
2,152
336
2,174
5,971
0
12,597
W
Danzaburou
Slimeymoves
Danzaburou
7,786
3,932
0
2,946
6,400
2,438
1,260
1,754
4,466
0
31,613
W
Achilles
TheLostVayne
Achilles
5,223
1,201
0
1,102
12,375
14,544
25
2,702
9,147
456
12,688
W
Vulcan
8,940
212
0
1,824
6,157
2,166
259
1,553
4,436
37,353
0
L
Hercules
Xtheuss
Hercules
2,289
35
0
2,423
10,686
7,243
0
4,754
5,932
0
22,069
L
6,883
60
0
3,128
6,062
1,641
0
2,427
3,622
36,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
23,440
133
Minions Killed
125
0
Camps Cleared
0
652,322
Distance Traveled
551,529
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,739
704
17
2
0
127,843
1
W
Danzaburou
9,869
897
57
5
0
186,562
1
W
Achilles
8,588
781
16
1
0
232,620
0
W
Vulcan
9,375
852
60
5
0
233,140
0
L
Hercules
7,491
681
34
3
0
192,727
3
L
Janus
8,210
746
74
7
0
230,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role