Player Matchup

Rama
Rama
Jaaavis
Rama
Level 159
God Stats
0W - 2L
1,271 SR
Queue Stats
99W - 111L
1,467 Elo+
Party 2
Ra
Ra
Liriodendron
Ra
Level 158
God Stats
0W - 2L
1,238 SR
Queue Stats
187W - 172L
1,522 Elo+
Party 2
Bakasura
Bakasura
NáhBruv
Bakasura
Level 156
God Stats
1W - 1L
1,703 SR
Queue Stats
675W - 685L
1,523 Elo+
Solo
Surtr
Surtr
Saichō
Surtr
Level 123
God Stats
5W - 6L
1,522 SR
Queue Stats
296W - 297L
1,550 Elo+
Solo
Anhur
Anhur
tiitagsxR
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,555 Elo+
Solo
Team Averages
Level 143
1,447 SR
1,523 Elo+

VS

Team Averages
Level 145
1,648 SR
1,507 Elo+
Baba Yaga
Baba Yaga
Flopper1
Baba Yaga
Level 237
God Stats
17W - 9L
1,674 SR
Queue Stats
858W - 857L
1,535 Elo+
Party 1
Scylla
Scylla
MrFridayyy
Scylla
Level 178
God Stats
3W - 4L
1,306 SR
Queue Stats
533W - 541L
1,549 Elo+
Party 1
Chaac
Chaac
SkittlesTryanka
Chaac
Level 123
God Stats
2W - 0L
1,705 SR
Queue Stats
149W - 174L
1,456 Elo+
Party 1
Terra
Terra
romu649
Terra
Level 156
God Stats
8W - 3L
1,686 SR
Queue Stats
481W - 481L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Дакон
Tsukuyomi
Level 31
God Stats
4W - 0L
1,869 SR
Queue Stats
54W - 52L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jaaavis
Rama
15
2 / 3 / 3
8,208
586
6,920
15,090
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 5
9,931
709
10,457
12,658
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
NáhBruv
Bakasura
15
1 / 5 / 5
8,263
590
7,476
15,735
17,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Saichō
Surtr
16
3 / 7 / 4
9,002
643
9,358
22,682
20,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
tiitagsxR
Anhur
16
1 / 6 / 5
8,820
630
4,763
15,862
6,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Flopper1
Baba Yaga
19
5 / 1 / 17
11,545
825
28,097
13,264
6,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
MrFridayyy
Scylla
18
5 / 3 / 7
11,095
793
15,948
8,551
3,448
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
7 / 3 / 9
11,172
798
12,112
20,137
19,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Terra
romu649
Terra
17
1 / 2 / 18
10,363
740
10,617
14,541
18,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Дакон
Tsukuyomi
18
5 / 1 / 13
10,827
773
12,699
10,022
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
10
Kills
23
23
Deaths
10
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Flopper1
Baba Yaga
5
1
17
13.5
L
Rama
Jaaavis
Rama
2
3
3
1.17
L
3
2
5
2.75
W
Scylla
MrFridayyy
Scylla
5
3
7
2.83
L
Bakasura
NáhBruv
Bakasura
1
5
5
0.7
L
Surtr
Saichō
Surtr
3
7
4
0.71
W
7
3
9
3.83
W
Terra
romu649
Terra
1
2
18
5
L
Anhur
tiitagsxR
Anhur
1
6
5
0.58
W
Tsukuyomi
Дакон
Tsukuyomi
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
79,473
82,027
Taken
66,515
56,224
Mitigated
53,223
34,337
Healing
31,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Flopper1
Baba Yaga
28,097
898
1,230
3,179
13,264
6,805
653
1,804
10,643
44,649
635
L
Rama
Jaaavis
Rama
6,920
5,026
0
3,291
15,090
5,466
0
10,663
4,299
0
16,971
L
10,457
789
11,777
7,375
12,658
5,834
0
9,272
3,386
44,341
0
W
Scylla
MrFridayyy
Scylla
15,948
795
97
318
8,551
3,448
669
866
7,344
38,405
0
L
Bakasura
NáhBruv
Bakasura
7,476
4,180
0
2,148
15,735
17,414
0
8,830
6,778
0
6,294
L
Surtr
Saichō
Surtr
9,358
2,505
1,992
2,993
22,682
20,921
0
13,700
8,823
414
13,435
W
12,112
1,143
673
7,281
20,137
19,455
255
3,168
16,143
46
28,584
W
Terra
romu649
Terra
10,617
819
8,956
6,000
14,541
18,907
732
2,336
11,598
18,379
2,570
L
Anhur
tiitagsxR
Anhur
4,763
1,266
1,346
3,415
15,862
6,589
0
10,388
5,376
0
11,537
W
Tsukuyomi
Дакон
Tsukuyomi
12,699
2,096
522
3,053
10,022
4,608
1,008
2,224
7,402
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
55,002
129
Minions Killed
200
0
Camps Cleared
0
1,100,260
Distance Traveled
1,316,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,545
825
26
2
0
332,086
0
L
Rama
8,208
586
23
2
0
194,539
0
L
Ra
9,931
709
68
5
0
257,475
0
W
Scylla
11,095
793
71
5
0
234,371
0
L
Bakasura
8,263
590
10
1
0
223,543
0
L
Surtr
9,002
643
11
1
0
212,373
0
W
Chaac
11,172
798
26
2
0
263,357
0
W
Terra
10,363
740
36
3
0
221,037
0
L
Anhur
8,820
630
17
1
0
212,330
0
W
Tsukuyomi
10,827
773
41
3
0
265,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role