Player Matchup

Zhong Kui
Zhong Kui
LaScamorza
Zhong Kui
Level 165
God Stats
2W - 1L
1,683 SR
Queue Stats
69W - 65L
1,507 Elo+
Solo
Apollo
Apollo
McLovin64
Apollo
Level 61
God Stats
11W - 9L
1,571 SR
Queue Stats
175W - 159L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mungo4690
Cthulhu
Level 145
God Stats
22W - 15L
1,619 SR
Queue Stats
486W - 459L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
RREENNDD
Ratatoskr
Level 126
God Stats
4W - 0L
1,799 SR
Queue Stats
382W - 347L
1,521 Elo+
Solo
Janus
Janus
TonyM0ntana7608
Janus
Level 126
God Stats
5W - 15L
1,392 SR
Queue Stats
405W - 391L
1,514 Elo+
Party 2
Team Averages
Level 125
1,613 SR
1,518 Elo+

VS

Team Averages
Level 117
1,637 SR
1,502 Elo+
Artemis
Artemis
AguilarMorzan
Artemis
Level 35
God Stats
3W - 2L
1,679 SR
Queue Stats
23W - 34L
1,413 Elo+
Solo
Awilix
Awilix
Ix Quickscoped
Awilix
Level 207
God Stats
5W - 1L
1,762 SR
Queue Stats
352W - 340L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
SHPDekoo
Erlang Shen
Level 63
God Stats
3W - 2L
1,714 SR
Queue Stats
138W - 124L
1,557 Elo+
Party 1
Janus
Janus
Snufzz
Janus
Level 122
God Stats
7W - 13L
1,439 SR
Queue Stats
349W - 316L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
kovgarenok
Jormungandr
Level 159
God Stats
48W - 55L
1,592 SR
Queue Stats
904W - 806L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LaScamorza
Zhong Kui
15
3 / 2 / 4
9,266
713
7,278
11,211
7,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
McLovin64
Apollo
12
1 / 3 / 6
7,355
566
5,144
8,439
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Mungo4690
Cthulhu
12
1 / 2 / 8
7,263
559
6,794
9,317
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
RREENNDD
Ratatoskr
15
12 / 3 / 3
8,826
679
10,692
9,992
3,821
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 4 / 3
8,148
627
4,771
6,353
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 4 / 3
6,362
489
6,090
8,820
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 2
7,734
595
6,429
11,585
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
SHPDekoo
Erlang Shen
14
2 / 5 / 2
7,785
599
5,236
12,648
8,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Snufzz
Janus
13
2 / 3 / 5
7,570
582
4,523
5,403
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
kovgarenok
Jormungandr
12
2 / 4 / 6
7,410
570
7,075
11,488
9,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
21
Kills
14
14
Deaths
21
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
4
3
0.63
L
7
5
2
1.6
W
Zhong Kui
LaScamorza
Zhong Kui
3
2
4
2.5
W
Apollo
McLovin64
Apollo
1
3
6
1.33
W
Cthulhu
Mungo4690
Cthulhu
1
2
8
2.5
W
Ratatoskr
RREENNDD
Ratatoskr
12
3
3
4.5
L
Erlang Shen
SHPDekoo
Erlang Shen
2
5
2
0.6
L
Janus
Snufzz
Janus
2
3
5
1.5
W
4
4
3
1.38
L
Jormungandr
kovgarenok
Jormungandr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
29,353
45,312
Taken
49,944
21,975
Mitigated
25,834
13,945
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,090
2,546
0
2,191
8,820
2,520
0
2,023
6,757
0
36,018
L
6,429
2,742
0
590
11,585
3,953
0
3,259
8,226
0
45,415
W
Zhong Kui
LaScamorza
Zhong Kui
7,278
2,974
0
6,522
11,211
7,556
545
1,804
9,407
73,312
1,916
W
Apollo
McLovin64
Apollo
5,144
3,583
0
3,023
8,439
2,964
0
1,873
6,566
0
45,958
W
Cthulhu
Mungo4690
Cthulhu
6,794
416
70
2,580
9,317
5,672
0
3,522
5,795
28,048
1,294
W
Ratatoskr
RREENNDD
Ratatoskr
10,692
2,874
0
750
9,992
3,821
0
2,771
7,221
0
53,602
L
Erlang Shen
SHPDekoo
Erlang Shen
5,236
2,884
0
4,697
12,648
8,552
0
6,294
6,330
0
36,395
L
Janus
Snufzz
Janus
4,523
190
0
624
5,403
1,610
0
1,887
3,449
52,054
1,042
W
4,771
361
0
1,000
6,353
1,962
0
1,732
4,621
50,294
0
L
Jormungandr
kovgarenok
Jormungandr
7,075
2,445
0
2,916
11,488
9,199
0
4,493
6,873
41,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
36,861
435
Minions Killed
373
0
Camps Cleared
0
1,359,320
Distance Traveled
1,242,636
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,362
489
61
5
0
224,016
3
L
Awilix
7,734
595
75
6
0
274,404
0
W
Zhong Kui
9,266
713
134
10
0
207,133
0
W
Apollo
7,355
566
77
6
0
265,544
0
W
Cthulhu
7,263
559
37
3
0
279,274
1
W
Ratatoskr
8,826
679
78
6
0
311,794
0
L
Erlang Shen
7,785
599
73
6
0
209,598
0
L
Janus
7,570
582
100
8
0
286,199
1
W
Janus
8,148
627
109
8
0
295,575
1
L
Jormungandr
7,410
570
64
5
0
248,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role