Player Matchup

Serqet
Serqet
 
Serqet
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DGMIGUEL97
Aphrodite
Level 147
God Stats
7W - 6L
1,536 SR
Queue Stats
315W - 331L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Nebels_senfbrot
Sylvanus
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 42L
1,418 Elo+
Solo
Cupid
Cupid
NietHenksDog
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 334L
1,497 Elo+
Solo
Raijin
Raijin
TheMisteryKlohx
Raijin
Level 144
God Stats
1W - 1L
1,787 SR
Queue Stats
117W - 109L
1,472 Elo+
Solo
Team Averages
Level 126
1,565 SR
1,465 Elo+

VS

Team Averages
Level 102
1,514 SR
1,464 Elo+
Bacchus
Bacchus
GabiTitan09
Bacchus
Level 127
God Stats
2W - 0L
1,749 SR
Queue Stats
79W - 74L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
JAREDGUT
Ne Zha
Level 109
God Stats
8W - 4L
1,439 SR
Queue Stats
252W - 250L
1,418 Elo+
Party 1
Ix Chel
Ix Chel
Kamuy88
Ix Chel
Level 109
God Stats
2W - 0L
1,279 SR
Queue Stats
210W - 199L
1,469 Elo+
Solo
Cthulhu
Cthulhu
temp-317144
Cthulhu
Level 108
God Stats
5W - 1L
1,685 SR
Queue Stats
163W - 156L
1,451 Elo+
Party 1
Neith
Neith
vixsa
Neith
Level 56
God Stats
3W - 4L
1,420 SR
Queue Stats
25W - 28L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 4 / 2
5,089
509
4,732
8,191
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DGMIGUEL97
Aphrodite
12
1 / 0 / 0
6,085
609
4,079
8,120
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
7
0 / 6 / 2
4,447
445
1,932
8,956
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,381
538
2,718
4,755
1,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
6,279
628
3,830
6,708
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GabiTitan09
Bacchus
10
4 / 0 / 6
5,599
560
7,262
6,975
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
JAREDGUT
Ne Zha
11
1 / 2 / 6
5,914
591
4,274
6,302
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Kamuy88
Ix Chel
12
6 / 0 / 2
6,892
689
7,279
6,068
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
temp-317144
Cthulhu
10
0 / 1 / 0
5,815
582
4,910
6,866
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
vixsa
Neith
11
5 / 1 / 4
6,380
638
4,245
4,095
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
16
16
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
2
0.5
L
Aphrodite
DGMIGUEL97
Aphrodite
1
0
0
1
W
Bacchus
GabiTitan09
Bacchus
4
0
6
7
W
Ne Zha
JAREDGUT
Ne Zha
1
2
6
2
W
Ix Chel
Kamuy88
Ix Chel
6
0
2
7
L
Sylvanus
0
6
2
0.17
L
1
2
0
0.5
L
1
4
2
0.5
W
Cthulhu
temp-317144
Cthulhu
0
1
0
0
W
Neith
vixsa
Neith
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
27,970
36,730
Taken
30,306
12,190
Mitigated
14,879
13,231
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,732
2,016
0
2,580
8,191
2,075
0
3,080
5,033
0
22,419
L
Aphrodite
DGMIGUEL97
Aphrodite
4,079
580
0
6,291
8,120
2,280
0
4,174
3,502
42,504
1,013
W
Bacchus
GabiTitan09
Bacchus
7,262
701
0
1,100
6,975
6,096
122
913
5,999
18,758
1,818
W
Ne Zha
JAREDGUT
Ne Zha
4,274
881
0
1,356
6,302
2,329
463
967
5,173
0
33,228
W
Ix Chel
Kamuy88
Ix Chel
7,279
1,768
396
2,839
6,068
1,939
0
2,909
3,159
47,258
0
L
Sylvanus
1,932
382
278
1,036
8,956
4,862
0
4,941
3,743
10,804
5,567
L
2,718
1,392
34
1,259
4,755
1,264
487
2,208
2,395
0
31,837
L
3,830
600
0
1,753
6,708
1,709
0
3,677
3,031
48,048
444
W
Cthulhu
temp-317144
Cthulhu
4,910
162
0
1,830
6,866
3,252
0
3,784
3,082
34,645
830
W
Neith
vixsa
Neith
4,245
1,393
0
969
4,095
1,263
474
1,024
3,071
0
34,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
30,600
306
Minions Killed
322
0
Camps Cleared
0
1,010,635
Distance Traveled
1,055,861
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,089
509
39
4
0
242,233
0
L
Aphrodite
6,085
609
83
8
0
184,689
0
W
Bacchus
5,599
560
30
3
0
216,868
0
W
Ne Zha
5,914
591
72
7
0
235,991
0
W
Ix Chel
6,892
689
89
9
0
209,090
2
L
Sylvanus
4,447
445
33
3
0
187,609
2
L
Cupid
5,381
538
64
6
0
211,138
0
L
Raijin
6,279
628
87
9
0
184,966
3
W
Cthulhu
5,815
582
72
7
0
212,777
0
W
Neith
6,380
638
59
6
0
181,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role