Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
RemiliaSukaretto
Chronos
Level 161
God Stats
1W - 1L
1,877 SR
Queue Stats
26W - 31L
1,487 Elo+
Party 2
Maui
Maui
bloodBroccoli
Maui
Level 159
God Stats
6W - 10L
1,458 SR
Queue Stats
93W - 106L
1,463 Elo+
Party 2
Neith
Neith
tva463
Neith
Level 145
God Stats
7W - 9L
1,489 SR
Queue Stats
254W - 245L
1,545 Elo+
Solo
Team Averages
Level 147
1,565 SR
1,499 Elo+

VS

Team Averages
Level 132
1,583 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Mullcih1
Sobek
Level 143
God Stats
6W - 2L
1,634 SR
Queue Stats
678W - 673L
1,499 Elo+
Solo
Skadi
Skadi
Xiaoventis
Skadi
Level 82
God Stats
9W - 7L
1,514 SR
Queue Stats
247W - 227L
1,437 Elo+
Party 1
Thanatos
Thanatos
hisakukan
Thanatos
Level 104
God Stats
5W - 1L
1,755 SR
Queue Stats
66W - 50L
1,457 Elo+
Party 1
Ix Chel
Ix Chel
palesun
Ix Chel
Level 158
God Stats
4W - 1L
1,514 SR
Queue Stats
104W - 83L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 0 / 1
5,116
640
5,516
4,530
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
 
Bake Kujira
8
0 / 4 / 0
4,334
542
1,929
8,705
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 2 / 1
4,243
530
3,387
3,696
1,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 1 / 2
4,367
546
1,842
5,439
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
tva463
Neith
6
0 / 2 / 0
3,970
496
875
3,319
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 0
6,630
829
6,783
5,915
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Mullcih1
Sobek
8
0 / 1 / 3
5,057
632
2,002
8,120
6,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
8
2 / 1 / 1
5,287
661
2,481
2,153
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
hisakukan
Thanatos
10
1 / 1 / 2
5,035
629
2,300
7,410
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
palesun
Ix Chel
11
1 / 1 / 0
5,569
696
2,156
4,111
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
9
9
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
0
1
3.5
L
Bake Kujira
 
Bake Kujira
0
4
0
0
W
Sol
 
Sol
5
0
0
5
W
Sobek
Mullcih1
Sobek
0
1
3
1.5
L
1
2
1
0.75
W
Skadi
2
1
1
2.5
L
0
1
2
1
W
Thanatos
hisakukan
Thanatos
1
1
2
2
W
Ix Chel
palesun
Ix Chel
1
1
0
1
L
Neith
tva463
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,549
Damage
15,722
25,689
Taken
27,709
11,814
Mitigated
12,128
7,790
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,516
658
0
1,493
4,530
1,562
0
1,209
3,321
0
28,205
L
Bake Kujira
 
Bake Kujira
1,929
1,206
0
1,410
8,705
5,056
0
5,529
3,176
19,720
5,429
W
Sol
 
Sol
6,783
3,358
0
4,039
5,915
1,573
129
1,793
4,122
38,916
8,339
W
Sobek
Mullcih1
Sobek
2,002
172
0
3,567
8,120
6,075
275
2,913
5,207
10,637
2,177
L
3,387
987
0
1,852
3,696
1,063
0
863
2,833
25,633
1,290
W
Skadi
2,481
957
0
418
2,153
694
2,848
1,246
907
0
32,169
L
1,842
421
0
1,730
5,439
3,218
0
1,323
4,116
10,664
0
W
Thanatos
hisakukan
Thanatos
2,300
863
0
7,008
7,410
2,337
0
835
6,575
0
29,546
W
Ix Chel
palesun
Ix Chel
2,156
35
572
1,799
4,111
1,449
0
210
3,901
41,390
841
L
Neith
tva463
Neith
875
256
0
1,305
3,319
915
0
1,321
1,998
0
14,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,030
Gold Earned
27,578
211
Minions Killed
307
0
Camps Cleared
0
790,805
Distance Traveled
844,230
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,116
640
53
7
0
188,451
0
L
Bake Kujira
4,334
542
53
7
0
165,418
0
W
Sol
6,630
829
79
10
0
143,951
0
W
Sobek
5,057
632
21
3
0
173,757
0
L
Chronos
4,243
530
47
6
0
161,612
0
W
Skadi
5,287
661
60
8
0
147,098
0
L
Maui
4,367
546
25
3
0
177,329
4
W
Thanatos
5,035
629
63
8
0
200,201
0
W
Ix Chel
5,569
696
84
11
0
179,223
1
L
Neith
3,970
496
33
4
0
97,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role