Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Johny2Gud
Zhong Kui
Level 83
God Stats
4W - 3L
1,678 SR
Queue Stats
136W - 155L
1,486 Elo+
Party 2
Atlas
Atlas
Meidinne
Atlas
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
130W - 150L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
SamsImSlife
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,489 Elo+
Solo
Awilix
Awilix
bestever7
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,468 Elo+
Solo
Team Averages
Level 52
1,583 SR
1,486 Elo+

VS

Team Averages
Level 116
1,489 SR
1,500 Elo+
Odin
Odin
Baskin50
Odin
Level 20
God Stats
6W - 7L
1,253 SR
Queue Stats
90W - 108L
1,397 Elo+
Solo
Nox
Nox
MrDeathtruction
Nox
Level 149
God Stats
12W - 12L
1,440 SR
Queue Stats
510W - 507L
1,504 Elo+
Solo
Danzaburou
Danzaburou
SgtWarGhost
Danzaburou
Level 131
God Stats
13W - 9L
1,566 SR
Queue Stats
311W - 311L
1,477 Elo+
Solo
Apollo
Apollo
Theauuh
Apollo
Level 154
God Stats
1W - 0L
1,619 SR
Queue Stats
52W - 38L
1,583 Elo+
Party 1
Hel
Hel
d_Neox_b
Hel
Level 127
God Stats
2W - 1L
1,565 SR
Queue Stats
72W - 63L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 5 / 5
7,561
756
4,044
12,963
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Johny2Gud
Zhong Kui
14
2 / 3 / 3
7,985
799
8,902
13,026
10,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
Meidinne
Atlas
12
0 / 4 / 4
7,448
745
6,824
16,776
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SamsImSlife
Cernunnos
15
1 / 2 / 5
8,034
803
18,914
11,928
7,118
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Awilix
bestever7
Awilix
14
4 / 4 / 2
8,230
823
6,279
9,839
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 2 / 12
7,700
770
6,131
9,102
4,208
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 11
8,834
883
7,119
3,743
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SgtWarGhost
Danzaburou
16
3 / 1 / 12
9,009
901
20,516
11,956
5,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Theauuh
Apollo
16
8 / 3 / 6
9,066
907
16,227
17,599
7,568
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 12
8,454
845
8,377
12,254
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
7
Kills
18
18
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
5
0.5
W
Odin
2
2
12
4
L
Zhong Kui
Johny2Gud
Zhong Kui
2
3
3
1.17
L
Atlas
Meidinne
Atlas
0
4
4
0.5
W
1
1
11
6.5
L
Cernunnos
SamsImSlife
Cernunnos
1
2
5
1.75
W
Danzaburou
SgtWarGhost
Danzaburou
3
1
12
9
W
Apollo
Theauuh
Apollo
8
3
6
3.67
L
Awilix
bestever7
Awilix
4
4
2
1.25
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,963
Damage
58,370
64,532
Taken
54,654
43,656
Mitigated
24,638
25,610
Healing
37,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,044
475
5,089
2,352
12,963
5,813
220
1,904
11,059
9,550
0
W
Odin
6,131
180
745
665
9,102
4,208
304
3,316
5,786
0
6,708
L
Zhong Kui
Johny2Gud
Zhong Kui
8,902
780
256
4,900
13,026
10,654
510
3,797
9,229
19,432
0
L
Atlas
Meidinne
Atlas
6,824
1,501
1,490
3,751
16,776
15,908
0
4,366
12,410
12,298
426
W
7,119
440
500
269
3,743
1,647
54
1,603
2,140
17,241
231
L
Cernunnos
SamsImSlife
Cernunnos
18,914
6,294
1,611
4,602
11,928
7,118
636
2,914
9,014
0
36,621
W
Danzaburou
SgtWarGhost
Danzaburou
20,516
6,484
993
2,889
11,956
5,109
563
5,276
6,680
0
42,245
W
Apollo
Theauuh
Apollo
16,227
10,448
1,066
5,342
17,599
7,568
571
5,660
11,939
0
31,106
L
Awilix
bestever7
Awilix
6,279
697
739
820
9,839
4,163
0
2,362
7,477
0
11,652
W
8,377
111
16,580
8,381
12,254
6,106
162
3,566
8,688
11,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
43,063
99
Minions Killed
125
0
Camps Cleared
0
892,149
Distance Traveled
949,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,561
756
5
1
0
146,521
0
W
Odin
7,700
770
1
0
0
204,575
0
L
Zhong Kui
7,985
799
26
3
0
191,930
0
L
Atlas
7,448
745
7
1
0
186,196
0
W
Nox
8,834
883
38
4
0
206,651
0
L
Cernunnos
8,034
803
50
5
0
171,691
0
W
Danzaburou
9,009
901
38
4
0
159,794
0
W
Apollo
9,066
907
39
4
0
161,712
0
L
Awilix
8,230
823
11
1
0
195,811
0
W
Hel
8,454
845
9
1
0
216,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role