Player Matchup

Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum II
Too-Caculated
Charon
Platinum II
Level 128
God Stats
14W - 13L
1,642 SR
Queue Stats
844W - 900L
1,660 MMR
Party 1
Lancelot
Lancelot
Diamond II
WorshipDaWae
Lancelot
Diamond II
Level 66
God Stats
1W - 1L
1,306 SR
Queue Stats
109W - 53L
2,175 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,483 SR
1,779 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,576 SR
1,968 MMR
Cupid
Cupid
Platinum II
IBREEEZY
Cupid
Platinum II
Level 156
God Stats
45W - 63L
1,604 SR
Queue Stats
1,512W - 1,522L
1,849 MMR
Solo
Geb
Geb
Gold I
YoYourMa
Geb
Gold I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,771 MMR
Solo
Agni
Agni
Masters
clamtastik
Agni
Masters
Level 180
God Stats
12W - 5L
1,624 SR
Queue Stats
182W - 178L
2,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
6 / 0 / 7
12,139
934
13,065
5,277
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 12
10,762
828
8,887
13,163
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
WorshipDaWae
Lancelot
17
6 / 1 / 6
10,897
838
11,326
11,120
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SerqetFafnirCerberusCthulhu

VS

Bans
KuzenboKumbhakarnaNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
IBREEEZY
Cupid
14
1 / 6 / 0
8,947
688
7,374
12,273
4,892
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 4 / 2
8,491
653
3,657
14,985
13,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 2
9,671
744
8,040
10,184
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
7
9.5
L
Cupid
IBREEEZY
Cupid
1
6
0
0.17
W
3
2
12
4.5
W
Lancelot
WorshipDaWae
Lancelot
6
1
6
9
L
0
4
2
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
19,071
29,560
Taken
37,442
21,864
Mitigated
21,461
11,806
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,065
294
90
2,988
5,277
2,105
1,212
3,058
2,219
73,124
229
L
Cupid
IBREEEZY
Cupid
7,374
3,556
522
2,742
12,273
4,892
0
6,223
5,142
0
27,479
W
8,887
826
0
4,921
13,163
10,369
1,178
4,945
8,218
23,637
801
W
Lancelot
WorshipDaWae
Lancelot
11,326
2,067
0
3,807
11,120
9,390
374
4,152
6,968
0
23,453
L
3,657
351
0
1,675
14,985
13,089
0
7,475
6,531
13,711
0
L
8,040
99
0
296
10,184
3,480
0
6,377
3,211
42,247
511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
27,109
165
Minions Killed
134
0
Camps Cleared
0
807,794
Distance Traveled
659,675
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,139
934
117
9
0
283,034
2
L
Cupid
8,947
688
41
3
0
208,994
1
W
Charon
10,762
828
20
2
0
247,545
0
W
Lancelot
10,897
838
28
2
0
277,215
0
L
Geb
8,491
653
13
1
0
219,376
2
L
Agni
9,671
744
80
6
0
231,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role