Player Matchup

Ra
Ra
Cinowen
Ra
Level 64
God Stats
6W - 1L
1,843 SR
Queue Stats
36W - 31L
1,507 Elo+
Party 1
Ymir
Ymir
DarkReplica6666
Ymir
Level 24
God Stats
7W - 4L
1,580 SR
Queue Stats
35W - 31L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
PumPie3
Danzaburou
Level 64
God Stats
1W - 0L
1,589 SR
Queue Stats
47W - 43L
1,513 Elo+
Solo
Team Averages
Level 51
1,671 SR
1,505 Elo+

VS

Team Averages
Level 141
1,516 SR
1,553 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
villamillos
Vamana
Level 148
God Stats
4W - 3L
1,806 SR
Queue Stats
120W - 36L
1,652 Elo+
Solo
Hel
Hel
xKING_Demon
Hel
Level 115
God Stats
1W - 6L
1,241 SR
Queue Stats
60W - 58L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,429
943
9,695
6,682
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
9,337
934
6,709
9,006
8,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PumPie3
Danzaburou
12
1 / 3 / 2
8,175
818
4,650
7,479
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
4
0 / 0 / 0
5,749
575
0
0
0
Vamana
14
2 / 4 / 2
7,899
790
9,026
14,166
11,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 1
8,321
832
7,192
9,120
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
5
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
4
1
3
5.5
W
3
1
4
5
W
Danzaburou
PumPie3
Danzaburou
1
3
2
0.67
L
Vamana
2
4
2
0.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
16,218
23,167
Taken
23,286
14,903
Mitigated
15,123
7,380
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
9,695
676
1,531
3,523
6,682
3,279
905
1,629
5,053
39,194
0
W
6,709
859
0
1,271
9,006
8,694
0
3,194
5,812
15,929
2,373
W
Danzaburou
PumPie3
Danzaburou
4,650
1,598
0
1,055
7,479
2,930
1,737
2,581
4,898
0
30,863
L
Vamana
9,026
4,682
0
857
14,166
11,693
0
9,307
4,696
0
24,819
L
7,192
109
2,877
3,865
9,120
3,430
0
6,023
3,019
29,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
21,969
136
Minions Killed
76
0
Camps Cleared
0
522,509
Distance Traveled
357,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,749
575
0
0
0
0
0
W
Ra
9,429
943
51
5
0
184,387
0
W
Ymir
9,337
934
38
4
0
181,111
0
W
Danzaburou
8,175
818
47
5
0
157,011
1
L
Vamana
7,899
790
32
3
0
188,432
0
L
Hel
8,321
832
44
4
0
169,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role