Player Matchup

Ah Puch
Ah Puch
A Cosmic Curse
Ah Puch
Level 153
God Stats
8W - 1L
1,816 SR
Queue Stats
224W - 198L
1,545 Elo+
Solo
Anhur
Anhur
Grumpz69
Anhur
Level 159
God Stats
38W - 23L
1,636 SR
Queue Stats
530W - 475L
1,511 Elo+
Solo
Hercules
Hercules
Mendonkeydonk31
Hercules
Level 174
God Stats
2W - 5L
1,172 SR
Queue Stats
118W - 117L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
Warchicken48
Sylvanus
Level 126
God Stats
3W - 0L
1,761 SR
Queue Stats
52W - 64L
1,537 Elo+
Party 1
Arachne
Arachne
dreams27453
Arachne
Level 126
God Stats
12W - 10L
1,504 SR
Queue Stats
116W - 118L
1,507 Elo+
Party 1
Team Averages
Level 148
1,578 SR
1,518 Elo+

VS

Team Averages
Level 124
1,561 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Bjorn250
Bastet
Level 68
God Stats
15W - 7L
1,656 SR
Queue Stats
40W - 47L
1,465 Elo+
Party 2
Cupid
Cupid
Fitopicasso
Cupid
Level 65
God Stats
19W - 19L
1,615 SR
Queue Stats
45W - 51L
1,185 Elo+
Solo
Nu Wa
Nu Wa
INVITE MEEEEEE
Nu Wa
Level 178
God Stats
13W - 18L
1,459 SR
Queue Stats
340W - 348L
1,549 Elo+
Party 2
Ares
Ares
SigEpKILLSWITCH
Ares
Level 223
God Stats
33W - 29L
1,577 SR
Queue Stats
298W - 277L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,642
664
7,756
5,793
1,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Grumpz69
Anhur
10
2 / 0 / 1
5,968
597
4,026
3,427
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
12
3 / 1 / 0
6,905
691
4,791
6,729
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Warchicken48
Sylvanus
9
0 / 3 / 4
5,081
508
3,327
6,829
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
dreams27453
Arachne
10
5 / 1 / 2
6,034
603
2,372
6,165
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 2 / 0
5,412
541
2,723
5,391
1,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Bjorn250
Bastet
10
2 / 2 / 3
5,618
562
3,436
7,532
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
4,891
489
2,072
7,147
1,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 5 / 4
5,664
566
4,590
5,876
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,509
551
3,888
6,403
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
15
Kills
7
7
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
0
1.5
W
5
2
1
2.75
L
Bastet
Bjorn250
Bastet
2
2
3
1.75
L
0
5
0
0
W
Anhur
Grumpz69
Anhur
2
0
1
2.5
L
1
5
4
0.6
W
Hercules
3
1
0
3
L
1
2
3
1.25
W
Sylvanus
Warchicken48
Sylvanus
0
3
4
0.67
W
Arachne
dreams27453
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
16,709
28,943
Taken
32,349
9,655
Mitigated
10,790
10,805
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,723
100
0
1,172
5,391
1,685
0
1,795
3,596
32,793
0
W
7,756
59
0
2,137
5,793
1,491
0
2,876
2,709
44,512
353
L
Bastet
Bjorn250
Bastet
3,436
678
0
1,218
7,532
2,084
0
1,913
5,619
0
31,008
L
2,072
1,154
29
2,266
7,147
1,690
0
628
6,519
0
20,829
W
Anhur
Grumpz69
Anhur
4,026
1,894
0
2,150
3,427
876
330
1,191
2,208
0
34,698
L
4,590
1,721
0
481
5,876
1,323
0
3,397
2,479
30,361
0
W
Hercules
4,791
1,446
0
2,155
6,729
3,233
0
536
6,165
0
45,281
L
3,888
599
0
1,745
6,403
4,008
0
3,020
3,383
15,257
1,643
W
Sylvanus
Warchicken48
Sylvanus
3,327
1,123
230
1,481
6,829
2,214
180
4,169
2,611
13,698
6,001
W
Arachne
dreams27453
Arachne
2,372
1,796
0
2,652
6,165
1,841
338
1,686
4,311
0
23,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
27,094
309
Minions Killed
250
0
Camps Cleared
0
1,072,709
Distance Traveled
1,015,468
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,412
541
55
6
0
176,459
4
W
Ah Puch
6,642
664
85
9
0
217,508
0
L
Bastet
5,618
562
55
6
0
243,703
0
L
Cupid
4,891
489
36
4
0
198,635
0
W
Anhur
5,968
597
58
6
0
195,205
1
L
Nu Wa
5,664
566
75
8
0
179,146
0
W
Hercules
6,905
691
87
9
0
199,911
0
L
Ares
5,509
551
29
3
0
217,525
0
W
Sylvanus
5,081
508
42
4
0
191,573
0
W
Arachne
6,034
603
37
4
0
268,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role