Player Matchup

Jormungandr
Jormungandr
Escada27
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 44L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
PlugDaughter
Kukulkan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 36L
1,758 Elo+
Party 1
Ne Zha
Ne Zha
emanon4
Ne Zha
Level 21
God Stats
14W - 5L
1,642 SR
Queue Stats
91W - 40L
1,720 Elo+
Party 1
Team Averages
Level 38
1,547 SR
1,710 Elo+

VS

Team Averages
Level 107
1,498 SR
1,460 Elo+
Arachne
Arachne
H2theaunter
Arachne
Level 161
God Stats
15W - 6L
1,683 SR
Queue Stats
110W - 110L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Tha_E-raticDemon
Ix Chel
Level 127
God Stats
189W - 210L
1,412 SR
Queue Stats
222W - 251L
1,366 Elo+
Solo
Chaac
Chaac
VulturousTen05
Chaac
Level 33
God Stats
4W - 6L
1,399 SR
Queue Stats
66W - 74L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Escada27
Jormungandr
13
0 / 1 / 8
7,548
755
2,618
7,654
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PlugDaughter
Kukulkan
15
7 / 2 / 3
9,689
969
7,657
5,289
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
emanon4
Ne Zha
14
3 / 1 / 7
8,448
845
7,463
7,919
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H2theaunter
Arachne
13
4 / 4 / 0
7,949
795
7,443
8,899
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,089
709
6,734
5,843
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 3
6,990
699
2,623
6,483
5,504
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
4
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Escada27
Jormungandr
0
1
8
4
L
Arachne
H2theaunter
Arachne
4
4
0
1
W
Kukulkan
PlugDaughter
Kukulkan
7
2
3
4.25
L
0
3
1
0.17
L
0
3
3
0.5
W
Ne Zha
emanon4
Ne Zha
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
16,800
20,862
Taken
21,225
11,536
Mitigated
10,351
2,727
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Escada27
Jormungandr
2,618
542
0
392
7,654
6,252
183
2,340
5,308
14,759
0
L
Arachne
H2theaunter
Arachne
7,443
6,087
0
2,185
8,899
3,347
0
4,077
4,740
0
18,968
W
Kukulkan
PlugDaughter
Kukulkan
7,657
503
0
750
5,289
2,070
364
1,109
4,180
46,064
771
L
6,734
935
25
467
5,843
1,500
0
2,604
3,038
23,777
1,626
L
2,623
137
0
755
6,483
5,504
0
3,101
3,139
138
11,922
W
Ne Zha
emanon4
Ne Zha
7,463
1,753
0
1,585
7,919
3,214
613
3,042
4,877
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
22,028
149
Minions Killed
73
0
Camps Cleared
0
539,505
Distance Traveled
474,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,548
755
26
3
0
167,125
0
L
Arachne
7,949
795
24
2
0
180,177
0
W
Kukulkan
9,689
969
96
10
0
187,186
0
L
Ix Chel
7,089
709
31
3
0
149,670
0
L
Chaac
6,990
699
18
2
0
145,029
0
W
Ne Zha
8,448
845
27
3
0
185,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role