Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Comet1136
Baba Yaga
Level 143
God Stats
11W - 12L
1,516 SR
Queue Stats
367W - 342L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
FeAR n0 eviL23
Jormungandr
Level 79
God Stats
4W - 0L
1,634 SR
Queue Stats
101W - 73L
1,589 Elo+
Party 1
Charybdis
Charybdis
Kaleookalanikea
Charybdis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,513 Elo+
Solo
Team Averages
Level 129
1,530 SR
1,529 Elo+

VS

Team Averages
Level 155
1,593 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AlexKUNGI
Charon
Level 205
God Stats
10W - 6L
1,624 SR
Queue Stats
478W - 440L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Nemey
Guan Yu
Level 128
God Stats
3W - 3L
1,725 SR
Queue Stats
236W - 210L
1,592 Elo+
Solo
Skadi
Skadi
STEEL 2 BY 4
Skadi
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,542 Elo+
Solo
Bastet
Bastet
yile05
Bastet
Level 114
God Stats
10W - 9L
1,615 SR
Queue Stats
474W - 497L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 2
7,609
951
4,277
3,045
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
 
Awilix
13
2 / 1 / 4
6,997
875
5,871
6,407
2,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Comet1136
Baba Yaga
13
1 / 0 / 5
7,097
887
6,568
6,297
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jormungandr
FeAR n0 eviL23
Jormungandr
12
0 / 1 / 6
6,374
797
4,416
6,523
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Kaleookalanikea
Charybdis
11
0 / 2 / 5
6,518
815
4,363
6,021
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 1
7,399
925
5,295
7,410
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charon
AlexKUNGI
Charon
15
1 / 1 / 3
7,755
969
10,083
7,307
5,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Nemey
Guan Yu
12
2 / 1 / 2
6,962
870
5,531
8,942
7,461
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
2,224
278
0
0
0
Bastet
yile05
Bastet
12
0 / 2 / 3
6,623
828
5,554
5,962
2,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
6
Kills
4
4
Deaths
6
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
2
4
W
Awilix
 
Awilix
2
1
4
4
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Charon
AlexKUNGI
Charon
1
1
3
2.5
W
Baba Yaga
Comet1136
Baba Yaga
1
0
5
3.5
W
Jormungandr
FeAR n0 eviL23
Jormungandr
0
1
6
3
W
Charybdis
Kaleookalanikea
Charybdis
0
2
5
1.25
L
Guan Yu
Nemey
Guan Yu
2
1
2
3
L
0
0
0
0
L
Bastet
yile05
Bastet
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
26,463
28,293
Taken
29,621
14,712
Mitigated
18,682
15,191
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,277
334
6,461
2,188
3,045
1,299
0
1,570
1,411
19,835
0
W
Awilix
 
Awilix
5,871
1,551
616
436
6,407
2,493
0
3,142
3,139
0
16,161
L
Nu Wa
 
Nu Wa
5,295
1,052
0
1,655
7,410
2,903
0
3,545
3,729
25,817
190
L
Charon
AlexKUNGI
Charon
10,083
571
1,188
2,540
7,307
5,887
99
3,333
3,658
20,459
2,307
W
Baba Yaga
Comet1136
Baba Yaga
6,568
95
504
1,095
6,297
2,843
0
3,223
2,961
20,842
0
W
Jormungandr
FeAR n0 eviL23
Jormungandr
4,416
401
604
1,645
6,523
5,694
0
2,914
3,393
10,793
0
W
Charybdis
Kaleookalanikea
Charybdis
4,363
2,452
369
1,273
6,021
2,383
0
3,225
2,654
0
15,076
L
Guan Yu
Nemey
Guan Yu
5,531
260
3,311
3,522
8,942
7,461
0
4,290
4,263
0
7,388
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
yile05
Bastet
5,554
866
0
703
5,962
2,431
0
3,106
2,710
0
10,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
30,963
126
Minions Killed
103
0
Camps Cleared
0
822,139
Distance Traveled
647,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,609
951
41
5
0
128,241
0
W
Awilix
6,997
875
19
2
0
175,347
0
L
Nu Wa
7,399
925
49
6
0
115,890
0
L
Charon
7,755
969
30
4
0
178,756
0
W
Baba Yaga
7,097
887
19
2
0
183,232
0
W
Jormungandr
6,374
797
8
1
0
188,999
0
W
Charybdis
6,518
815
39
5
0
146,320
0
L
Guan Yu
6,962
870
9
1
0
185,546
0
L
Skadi
2,224
278
0
0
0
0
0
L
Bastet
6,623
828
15
2
0
167,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role