Player Matchup

Fafnir
Fafnir
FusedScorpion27
Fafnir
Level 128
God Stats
1W - 1L
1,799 SR
Queue Stats
21W - 27L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
Vaelior
Yu Huang
Level 123
God Stats
3W - 1L
1,332 SR
Queue Stats
6W - 6L
1,794 Elo+
Party 1
Danzaburou
Danzaburou
dookiepookieeee
Danzaburou
Level 59
God Stats
1W - 1L
1,338 SR
Queue Stats
20W - 19L
1,456 Elo+
Party 1
Team Averages
Level 103
1,490 SR
1,559 Elo+

VS

Team Averages
Level 87
1,404 SR
1,385 Elo+
Sylvanus
Sylvanus
Dshaw4eva
Sylvanus
Level 61
God Stats
29W - 29L
1,483 SR
Queue Stats
66W - 81L
1,393 Elo+
Solo
Scylla
Scylla
SloPokeMcT0k
Scylla
Level 167
God Stats
0W - 2L
1,471 SR
Queue Stats
449W - 447L
1,485 Elo+
Solo
Chaac
Chaac
VulturousTen05
Chaac
Level 33
God Stats
4W - 6L
1,257 SR
Queue Stats
19W - 30L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 7
15,233
896
13,030
15,426
18,167
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
Vaelior
Yu Huang
20
7 / 0 / 6
15,670
922
21,635
10,170
4,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
dookiepookieeee
Danzaburou
16
1 / 2 / 5
11,954
703
9,085
7,820
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dshaw4eva
Sylvanus
17
0 / 6 / 2
10,837
637
4,329
18,114
16,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
19
2 / 3 / 0
12,387
729
9,554
13,741
3,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 5 / 2
10,842
638
4,878
19,726
16,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
2
2
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dshaw4eva
Sylvanus
0
6
2
0.17
W
6
0
7
9.5
L
Scylla
2
3
0
0.67
W
Yu Huang
Vaelior
Yu Huang
7
0
6
10
L
0
5
2
0.2
W
Danzaburou
dookiepookieeee
Danzaburou
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
18,761
33,416
Taken
51,581
24,829
Mitigated
35,825
7,992
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dshaw4eva
Sylvanus
4,329
1,362
1,950
4,160
18,114
16,344
0
11,307
6,499
21,985
946
W
13,030
6,080
0
3,445
15,426
18,167
2,777
4,068
10,984
54,638
5,902
L
Scylla
9,554
634
0
548
13,741
3,111
0
11,048
2,563
64,820
0
W
Yu Huang
Vaelior
Yu Huang
21,635
752
0
2,509
10,170
4,198
1,886
4,839
5,331
77,050
0
L
4,878
891
0
4,592
19,726
16,370
0
11,330
7,946
0
32,953
W
Danzaburou
dookiepookieeee
Danzaburou
9,085
4,066
0
2,038
7,820
2,464
735
4,775
3,045
0
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
34,066
251
Minions Killed
194
0
Camps Cleared
0
814,309
Distance Traveled
835,394
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,837
637
38
2
0
239,276
0
W
Fafnir
15,233
896
85
5
0
286,464
0
L
Scylla
12,387
729
120
7
0
303,787
0
W
Yu Huang
15,670
922
100
6
0
310,611
2
L
Chaac
10,842
638
36
2
0
292,331
0
W
Danzaburou
11,954
703
66
4
0
217,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role