Player Matchup

Vamana
Vamana
Silver III
 
Vamana
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Flash 1361
Baron Samedi
Silver IV
Level 144
God Stats
6W - 1L
1,924 SR
Queue Stats
56W - 90L
840 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Ridmar
Danzaburou
Silver III
Level 147
God Stats
2W - 1L
1,878 SR
Queue Stats
26W - 30L
914 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,767 SR
1,085 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,522 SR
838 MMR
Vulcan
Vulcan
Silver III
DSPJoker
Vulcan
Silver III
Level 126
God Stats
4W - 5L
1,421 SR
Queue Stats
229W - 255L
872 MMR
Solo
Geb
Geb
Silver IV
OKKT13
Geb
Silver IV
Level 119
God Stats
37W - 28L
1,530 SR
Queue Stats
323W - 384L
773 MMR
Solo
Artemis
Artemis
Silver IV
afhez3
Artemis
Silver IV
Level 128
God Stats
13W - 10L
1,613 SR
Queue Stats
167W - 210L
868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
8 / 3 / 4
13,536
902
13,091
20,544
17,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Flash 1361
Baron Samedi
18
1 / 0 / 11
11,683
779
9,484
10,945
14,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ridmar
Danzaburou
19
4 / 1 / 7
13,131
875
8,270
12,576
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KumbhakarnaCthulhuMulanChaacNu Wa

VS

Bans
KuzenboBacchusYmirAchillesTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DSPJoker
Vulcan
16
0 / 6 / 4
10,131
675
9,013
9,624
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
OKKT13
Geb
16
1 / 4 / 2
10,354
690
10,378
14,737
17,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
afhez3
Artemis
18
2 / 3 / 2
11,626
775
8,082
10,199
4,211
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
3
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
3
4
3.33
L
Vulcan
DSPJoker
Vulcan
0
6
4
0.33
W
Baron Samedi
Flash 1361
Baron Samedi
1
0
11
6.5
L
Geb
OKKT13
Geb
1
4
2
0.5
W
Danzaburou
Ridmar
Danzaburou
4
1
7
7.5
L
Artemis
afhez3
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
27,473
44,065
Taken
34,560
37,262
Mitigated
26,098
14,476
Healing
1,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,091
6,016
0
5,753
20,544
17,456
935
6,391
14,153
0
70,587
L
Vulcan
DSPJoker
Vulcan
9,013
474
0
750
9,624
3,999
0
2,807
6,535
36,714
558
W
Baron Samedi
Flash 1361
Baron Samedi
9,484
203
1,482
3,463
10,945
14,314
419
6,577
4,368
37,958
705
L
Geb
OKKT13
Geb
10,378
446
0
715
14,737
17,888
0
4,876
9,542
24,501
971
W
Danzaburou
Ridmar
Danzaburou
8,270
3,913
0
3,778
12,576
5,492
2,283
5,840
6,736
0
60,194
L
Artemis
afhez3
Artemis
8,082
1,919
0
250
10,199
4,211
0
1,637
8,239
0
33,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,350
Gold Earned
32,111
257
Minions Killed
143
0
Camps Cleared
0
834,030
Distance Traveled
747,242
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,536
902
94
6
0
286,840
0
L
Vulcan
10,131
675
54
4
0
258,238
4
W
Baron Samedi
11,683
779
58
4
0
274,616
0
L
Geb
10,354
690
21
1
0
246,582
0
W
Danzaburou
13,131
875
105
7
0
272,574
0
L
Artemis
11,626
775
68
5
0
242,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role