Player Matchup

Apollo
Apollo
 
Apollo
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dormillion
Nox
Level 139
God Stats
14W - 16L
1,544 SR
Queue Stats
505W - 486L
1,532 Elo+
Solo
Nemesis
Nemesis
iDxnss
Nemesis
Level 141
God Stats
115W - 96L
1,552 SR
Queue Stats
525W - 527L
1,523 Elo+
Solo
Shiva
Shiva
rer323
Shiva
Level 120
God Stats
4W - 3L
1,538 SR
Queue Stats
81W - 81L
1,528 Elo+
Solo
Team Averages
Level 145
1,527 SR
1,517 Elo+

VS

Team Averages
Level 127
1,648 SR
1,546 Elo+
Khepri
Khepri
CommanderCody17
Khepri
Level 146
God Stats
3W - 0L
1,836 SR
Queue Stats
196W - 196L
1,563 Elo+
Party 1
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
499W - 512L
1,498 SR
Queue Stats
549W - 565L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Themethchef12
Kukulkan
Level 89
God Stats
3W - 3L
1,672 SR
Queue Stats
54W - 62L
1,494 Elo+
Party 1
Odin
Odin
YUYI錯誤
Odin
Level 154
God Stats
10W - 1L
1,797 SR
Queue Stats
91W - 54L
1,655 Elo+
Solo
Medusa
Medusa
qyjvqamksfmalfas
Medusa
Level 88
God Stats
3W - 1L
1,435 SR
Queue Stats
163W - 145L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 2 / 0
2,845
569
1,763
3,259
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
3
0 / 1 / 0
2,708
542
842
1,664
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,722
744
50
325
84
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
iDxnss
Nemesis
6
1 / 1 / 0
3,571
714
1,886
4,385
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shiva
rer323
Shiva
7
0 / 0 / 1
3,908
782
1,543
1,850
929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,473
695
896
3,022
1,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
3,400
680
555
3,559
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Themethchef12
Kukulkan
6
0 / 0 / 0
3,245
649
119
898
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 1
3,229
646
523
2,539
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 0
3,662
732
2,732
1,945
647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
0
0
2
1
L
0
0
0
0
W
1
1
0
1
W
Kukulkan
Themethchef12
Kukulkan
0
0
0
0
W
0
0
1
0.5
L
Nemesis
iDxnss
Nemesis
1
1
0
1
W
3
0
0
3
L
Shiva
rer323
Shiva
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,084
Damage
4,825
11,483
Taken
11,963
3,804
Mitigated
3,950
3,782
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,763
1,011
0
1,185
3,259
718
0
516
2,743
0
9,248
L
Zhong Kui
 
Zhong Kui
842
318
0
886
1,664
740
0
156
1,508
5,297
1,097
W
896
211
0
1,160
3,022
1,621
0
414
2,608
6,761
1,020
L
50
50
0
120
325
84
0
0
325
21,311
0
W
555
482
0
1,857
3,559
819
0
0
3,379
0
11,183
W
Kukulkan
Themethchef12
Kukulkan
119
0
0
402
898
197
0
0
898
13,180
336
W
523
242
0
1,317
2,539
666
0
50
2,489
0
17,457
L
Nemesis
iDxnss
Nemesis
1,886
1,225
0
1,026
4,385
1,333
0
324
4,061
0
19,233
W
2,732
1,311
0
250
1,945
647
0
332
1,613
0
22,177
L
Shiva
rer323
Shiva
1,543
184
0
565
1,850
929
0
0
1,850
0
18,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,754
Gold Earned
17,009
139
Minions Killed
158
0
Camps Cleared
0
465,159
Distance Traveled
528,869
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,845
569
7
1
0
96,131
0
L
Zhong Kui
2,708
542
14
3
0
51,222
0
W
Khepri
3,473
695
17
3
0
115,051
0
L
Nox
3,722
744
38
8
0
91,745
2
W
Arachne
3,400
680
30
6
0
105,989
0
W
Kukulkan
3,245
649
35
7
0
94,909
0
W
Odin
3,229
646
39
8
0
112,908
0
L
Nemesis
3,571
714
43
9
0
118,400
0
W
Medusa
3,662
732
37
7
0
100,012
0
L
Shiva
3,908
782
37
7
0
107,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role