Player Matchup

Horus
Horus
Gavin_McPurn
Horus
Level 128
God Stats
5W - 2L
1,708 SR
Queue Stats
261W - 250L
1,389 Elo+
Solo
Fenrir
Fenrir
GuerreroCojedor
Fenrir
Level 106
God Stats
4W - 1L
1,778 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 2
Skadi
Skadi
ItsMyDany
Skadi
Level 113
God Stats
3W - 2L
1,398 SR
Queue Stats
13W - 16L
1,407 Elo+
Party 2
Anubis
Anubis
bocon
Anubis
Level 87
God Stats
4W - 5L
1,434 SR
Queue Stats
13W - 10L
1,520 Elo+
Party 2
Ganesha
Ganesha
hatetank14
Ganesha
Level 103
God Stats
32W - 24L
1,572 SR
Queue Stats
329W - 300L
1,493 Elo+
Solo
Team Averages
Level 107
1,578 SR
1,451 Elo+

VS

Team Averages
Level 51
1,433 SR
1,421 Elo+
Cerberus
Cerberus
EeryTester87
Cerberus
Level 62
God Stats
1W - 1L
1,663 SR
Queue Stats
27W - 47L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Nichols117i
Sun Wukong
Level 44
God Stats
1W - 6L
1,350 SR
Queue Stats
87W - 89L
1,389 Elo+
Party 1
Olorun
Olorun
iron_manleonardo
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,332 Elo+
Party 1
Nut
Nut
jiantpainus8
Nut
Level 81
God Stats
4W - 6L
1,152 SR
Queue Stats
121W - 112L
1,440 Elo+
Solo
Kali
Kali
minimanimo
Kali
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 52L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,446
675
8,223
8,769
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
6 / 1 / 4
7,653
547
5,291
9,289
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
ItsMyDany
Skadi
13
5 / 1 / 3
7,484
535
9,277
6,656
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
bocon
Anubis
14
5 / 1 / 7
8,492
607
11,991
5,933
2,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
hatetank14
Ganesha
12
0 / 0 / 8
7,880
563
7,190
9,252
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EeryTester87
Cerberus
10
0 / 3 / 2
6,656
475
6,277
16,450
10,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Nichols117i
Sun Wukong
13
0 / 4 / 0
6,777
484
4,029
9,814
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 8 / 0
5,938
424
4,127
10,843
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 4 / 1
5,778
413
3,338
11,582
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 0
7,166
512
2,735
12,359
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
3
3
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EeryTester87
Cerberus
0
3
2
0.33
W
4
0
3
5.5
W
6
1
4
8
W
Skadi
ItsMyDany
Skadi
5
1
3
6.5
L
Sun Wukong
Nichols117i
Sun Wukong
0
4
0
0
W
Anubis
bocon
Anubis
5
1
7
8.5
W
Ganesha
hatetank14
Ganesha
0
0
8
4
L
0
8
0
0
L
0
4
1
0.13
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,972
Damage
20,506
39,899
Taken
61,048
21,341
Mitigated
24,660
13,694
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EeryTester87
Cerberus
6,277
178
0
5,218
16,450
10,685
0
5,392
11,029
26,431
1,049
W
8,223
3,384
396
3,865
8,769
6,698
428
404
8,365
93
58,054
W
5,291
494
0
1,107
9,289
3,814
0
1,894
7,395
0
36,386
W
Skadi
ItsMyDany
Skadi
9,277
2,638
0
1,078
6,656
1,917
686
1,892
4,764
0
49,401
L
Sun Wukong
Nichols117i
Sun Wukong
4,029
454
0
887
9,814
3,939
0
237
8,969
0
53,925
W
Anubis
bocon
Anubis
11,991
249
0
3,672
5,933
2,744
27
3,279
2,654
62,129
1,023
W
Ganesha
hatetank14
Ganesha
7,190
659
171
3,405
9,252
6,168
250
2,813
6,439
32,740
437
L
4,127
1,588
180
1,228
10,843
2,446
0
6,754
4,056
30,603
297
L
3,338
1,523
192
2,377
11,582
3,340
0
3,888
7,694
0
35,324
L
2,735
817
0
7,046
12,359
4,250
0
2,923
9,352
0
57,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
32,315
385
Minions Killed
343
0
Camps Cleared
0
1,419,774
Distance Traveled
1,364,335
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,656
475
41
3
0
270,964
0
W
Horus
9,446
675
116
8
0
242,503
2
W
Fenrir
7,653
547
57
4
0
312,522
0
W
Skadi
7,484
535
109
8
0
294,730
3
L
Sun Wukong
6,777
484
86
6
0
282,764
0
W
Anubis
8,492
607
101
7
0
271,367
0
W
Ganesha
7,880
563
2
0
0
298,652
0
L
Olorun
5,938
424
50
4
0
237,706
0
L
Nut
5,778
413
61
4
0
248,047
3
L
Kali
7,166
512
105
8
0
324,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role