Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JammyJumes
Khepri
Level 147
God Stats
3W - 5L
1,472 SR
Queue Stats
291W - 284L
1,496 Elo+
Party 2
Odin
Odin
KSI UnStoPPab1e
Odin
Level 109
God Stats
4W - 2L
1,733 SR
Queue Stats
114W - 135L
1,517 Elo+
Solo
Thoth
Thoth
ThyHeavenlyAssn
Thoth
Level 166
God Stats
14W - 13L
1,605 SR
Queue Stats
716W - 740L
1,599 Elo+
Party 2
Jing Wei
Jing Wei
edwin04quintana
Jing Wei
Level 124
God Stats
1W - 2L
1,463 SR
Queue Stats
100W - 127L
1,403 Elo+
Party 2
Team Averages
Level 137
1,555 SR
1,503 Elo+

VS

Team Averages
Level 126
1,491 SR
1,521 Elo+
Medusa
Medusa
Celldeth
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,496 Elo+
Party 1
Serqet
Serqet
Critiks
Serqet
Level 156
God Stats
5W - 9L
1,283 SR
Queue Stats
420W - 427L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
DeadlySouljur
Baba Yaga
Level 158
God Stats
7W - 9L
1,444 SR
Queue Stats
309W - 336L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Lost Chompy
Gilgamesh
Level 39
God Stats
2W - 0L
1,805 SR
Queue Stats
40W - 22L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MinyTan
Ah Muzen Cab
Level 115
God Stats
4W - 4L
1,421 SR
Queue Stats
234W - 230L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 3 / 3
7,947
795
7,891
7,518
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
JammyJumes
Khepri
14
0 / 4 / 5
7,714
771
4,265
10,786
10,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 5 / 3
8,296
830
4,206
11,153
11,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 7
7,213
721
10,022
8,594
3,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
13
0 / 4 / 3
7,017
702
2,974
6,543
2,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Celldeth
Medusa
16
5 / 1 / 12
9,263
926
11,902
7,389
2,883
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Critiks
Serqet
14
3 / 1 / 14
8,574
857
4,691
3,905
1,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
DeadlySouljur
Baba Yaga
16
4 / 1 / 15
9,137
914
7,383
5,631
2,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Lost Chompy
Gilgamesh
14
2 / 2 / 12
8,392
839
8,389
15,302
8,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MinyTan
Ah Muzen Cab
16
7 / 2 / 12
9,491
949
10,267
7,736
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
7
Kills
21
21
Deaths
7
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
3
1.5
W
Medusa
Celldeth
Medusa
5
1
12
11
W
Serqet
Critiks
Serqet
3
1
14
10
W
Baba Yaga
DeadlySouljur
Baba Yaga
4
1
15
11.5
L
Khepri
JammyJumes
Khepri
0
4
5
0.63
L
4
5
3
1.1
W
Gilgamesh
Lost Chompy
Gilgamesh
2
2
12
4
W
Ah Muzen Cab
MinyTan
Ah Muzen Cab
7
2
12
6.5
L
0
5
7
0.7
L
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
42,632
44,594
Taken
39,963
30,589
Mitigated
18,543
8,635
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,891
2,740
245
766
7,518
2,816
0
1,347
6,039
0
17,694
W
Medusa
Celldeth
Medusa
11,902
4,042
1,446
2,017
7,389
2,883
1,989
2,130
5,259
0
35,881
W
Serqet
Critiks
Serqet
4,691
472
1,077
863
3,905
1,911
400
1,676
2,229
0
4,447
W
Baba Yaga
DeadlySouljur
Baba Yaga
7,383
30
1,617
2,272
5,631
2,160
530
2,155
3,476
13,657
84
L
Khepri
JammyJumes
Khepri
4,265
37
1,629
2,107
10,786
10,624
0
1,429
9,280
12,862
0
L
4,206
597
151
1,269
11,153
11,544
0
1,924
8,971
0
7,735
W
Gilgamesh
Lost Chompy
Gilgamesh
8,389
1,215
599
4,033
15,302
8,825
259
4,183
11,119
0
14,619
W
Ah Muzen Cab
MinyTan
Ah Muzen Cab
10,267
1,793
544
1,244
7,736
2,764
93
3,813
3,923
0
26,045
L
10,022
123
73
1,613
8,594
3,006
0
1,075
7,490
24,851
598
L
Jing Wei
2,974
1,581
248
534
6,543
2,599
38
1,608
4,906
0
11,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
44,857
124
Minions Killed
136
0
Camps Cleared
0
911,271
Distance Traveled
1,063,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,947
795
33
3
0
160,849
0
W
Medusa
9,263
926
42
4
0
220,115
0
W
Serqet
8,574
857
3
0
0
219,053
0
W
Baba Yaga
9,137
914
37
4
0
231,217
0
L
Khepri
7,714
771
16
2
0
197,885
0
L
Odin
8,296
830
21
2
0
203,969
0
W
Gilgamesh
8,392
839
14
1
0
198,509
0
W
Ah Muzen Cab
9,491
949
40
4
0
194,274
0
L
Thoth
7,213
721
35
4
0
175,236
0
L
Jing Wei
7,017
702
19
2
0
173,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role