Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DaleanFlow
Susano
Level 117
God Stats
1W - 3L
1,677 SR
Queue Stats
188W - 212L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Radkidia
Sun Wukong
Level 82
God Stats
1W - 2L
1,664 SR
Queue Stats
64W - 63L
1,506 Elo+
Solo
Thoth
Thoth
Smurftasticbro
Thoth
Level 106
God Stats
1W - 6L
1,200 SR
Queue Stats
137W - 143L
1,520 Elo+
Solo
Guan Yu
Guan Yu
lTheUnkindnessl
Guan Yu
Level 27
God Stats
4W - 2L
1,705 SR
Queue Stats
218W - 226L
1,489 Elo+
Solo
Team Averages
Level 94
1,549 SR
1,497 Elo+

VS

Team Averages
Level 133
1,635 SR
1,522 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Alexmackma
Freya
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 212L
1,516 Elo+
Party 2
Persephone
Persephone
DozenEagleClaw
Persephone
Level 183
God Stats
14W - 9L
1,614 SR
Queue Stats
814W - 845L
1,558 Elo+
Party 1
Ganesha
Ganesha
Farquaadsquad82
Ganesha
Level 123
God Stats
4W - 0L
1,849 SR
Queue Stats
194W - 189L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Thorshammerlava
Sylvanus
Level 96
God Stats
3W - 0L
1,711 SR
Queue Stats
196W - 206L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 8
7,141
1,020
9,696
9,756
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
DaleanFlow
Susano
12
3 / 3 / 4
6,684
955
6,488
4,622
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
Radkidia
Sun Wukong
11
2 / 3 / 6
6,286
898
6,462
9,180
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 6 / 3
5,959
851
4,461
6,777
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 1 / 2
5,566
795
2,253
2,981
1,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 5
6,687
955
6,029
2,950
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
12
4 / 3 / 6
6,895
985
4,335
6,716
2,843
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
DozenEagleClaw
Persephone
12
3 / 2 / 5
7,077
1,011
5,885
4,202
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
0 / 2 / 11
6,689
956
5,683
7,365
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
12
3 / 2 / 6
6,875
982
6,075
11,854
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
10
Kills
13
13
Deaths
10
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
0
8
6
W
Discordia
 
Discordia
3
1
5
5.5
W
Freya
4
3
6
2.33
L
Susano
DaleanFlow
Susano
3
3
4
1.67
W
Persephone
DozenEagleClaw
Persephone
3
2
5
2.75
W
0
2
11
2.75
L
Sun Wukong
Radkidia
Sun Wukong
2
3
6
1.67
L
2
6
3
0.58
W
Sylvanus
3
2
6
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
28,007
33,316
Taken
33,087
22,711
Mitigated
19,897
13,168
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,696
607
94
6,803
9,756
8,989
0
8,101
1,655
18,533
3,485
W
Discordia
 
Discordia
6,029
246
10
156
2,950
1,212
0
1,524
1,426
12,766
0
W
Freya
4,335
1,229
156
933
6,716
2,843
0
1,840
4,876
9,185
0
L
Susano
DaleanFlow
Susano
6,488
1,140
0
250
4,622
2,004
0
3,972
650
0
14,599
W
Persephone
DozenEagleClaw
Persephone
5,885
398
188
1,022
4,202
1,316
0
2,438
1,730
15,939
665
W
5,683
1,447
843
1,150
7,365
8,088
0
1,825
5,540
9,602
236
L
Sun Wukong
Radkidia
Sun Wukong
6,462
1,174
288
2,198
9,180
7,785
0
7,052
2,128
0
12,738
L
4,461
434
238
720
6,777
2,387
0
5,372
1,405
7,454
0
W
Sylvanus
6,075
2,045
1,857
4,712
11,854
6,438
0
4,738
7,116
11,927
2,045
L
2,253
222
1,485
1,092
2,981
1,546
0
2,523
458
0
3,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
34,223
91
Minions Killed
78
0
Camps Cleared
0
646,210
Distance Traveled
633,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,141
1,020
43
6
0
159,068
0
W
Discordia
6,687
955
16
2
0
130,248
0
W
Freya
6,895
985
17
2
0
130,251
0
L
Susano
6,684
955
22
3
0
135,073
0
W
Persephone
7,077
1,011
21
3
0
128,565
0
W
Ganesha
6,689
956
0
0
0
131,989
0
L
Sun Wukong
6,286
898
14
2
0
143,184
0
L
Thoth
5,959
851
6
1
0
140,419
0
W
Sylvanus
6,875
982
24
3
0
112,270
0
L
Guan Yu
5,566
795
6
1
0
68,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role