Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AutumnMay
He Bo
Level 46
God Stats
1W - 2L
1,488 SR
Queue Stats
60W - 67L
1,439 Elo+
Solo
Hou Yi
Hou Yi
B RAY46
Hou Yi
Level 158
God Stats
2W - 6L
1,332 SR
Queue Stats
126W - 175L
1,395 Elo+
Solo
Ra
Ra
DonPatron21
Ra
Level 147
God Stats
1W - 2L
1,377 SR
Queue Stats
228W - 213L
1,482 Elo+
Solo
Geb
Geb
x_Hugo_Stiglitzx
Geb
Level 144
God Stats
12W - 11L
1,528 SR
Queue Stats
189W - 215L
1,424 Elo+
Solo
Team Averages
Level 124
1,445 SR
1,448 Elo+

VS

Team Averages
Level 116
1,500 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
KillerCrockabear
Osiris
Level 59
God Stats
2W - 2L
1,272 SR
Queue Stats
333W - 374L
1,462 Elo+
Solo
Maui
Maui
QcMarkusQc
Maui
Level 155
God Stats
14W - 9L
1,584 SR
Queue Stats
891W - 910L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
TheCookies84
Xing Tian
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,444 Elo+
Solo
Neith
Neith
Yum Yum3008
Neith
Level 150
God Stats
2W - 1L
1,646 SR
Queue Stats
234W - 250L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 2 / 3
7,421
742
9,773
5,874
2,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
AutumnMay
He Bo
11
1 / 4 / 4
6,795
680
5,336
7,724
2,637
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
B RAY46
Hou Yi
11
1 / 0 / 2
6,549
655
3,141
2,343
864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

15
3 / 4 / 4
8,091
809
8,296
7,369
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 5
7,857
786
13,582
10,159
9,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 1 / 3
7,911
791
3,563
7,479
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 1 / 10
7,825
783
7,821
11,538
10,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 8
8,903
890
7,724
14,121
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
TheCookies84
Xing Tian
14
2 / 4 / 8
7,938
794
3,054
11,412
12,742
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 2 / 9
8,051
805
7,665
8,468
3,851
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
9
Kills
11
11
Deaths
9
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
3
1.75
W
Chang'e
 
Chang'e
3
1
3
4.5
L
He Bo
AutumnMay
He Bo
1
4
4
0.75
L
Hou Yi
B RAY46
Hou Yi
1
0
2
2
L
3
4
4
1.25
W
1
1
10
6
W
3
1
8
7
W
Xing Tian
TheCookies84
Xing Tian
2
4
8
1.5
W
2
2
9
3.25
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,128
Damage
29,827
33,469
Taken
53,018
18,484
Mitigated
46,248
14,950
Healing
26,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,773
592
0
370
5,874
2,230
0
2,093
3,535
22,425
358
W
Chang'e
 
Chang'e
3,563
415
12,132
5,218
7,479
3,382
385
6,607
705
8,632
0
L
He Bo
AutumnMay
He Bo
5,336
465
0
744
7,724
2,637
37
3,774
3,783
6,206
0
L
Hou Yi
B RAY46
Hou Yi
3,141
1,213
555
370
2,343
864
0
333
1,934
0
6,670
L
8,296
177
6,087
2,500
7,369
3,244
0
3,937
3,393
27,212
0
W
7,821
1,237
236
1,213
11,538
10,512
765
7,774
3,518
0
18,564
W
7,724
1,838
1,244
2,793
14,121
15,761
0
8,822
4,656
13,912
0
W
Xing Tian
TheCookies84
Xing Tian
3,054
32
193
463
11,412
12,742
162
6,619
4,459
7,207
1,793
W
7,665
2,364
917
2,590
8,468
3,851
124
5,311
2,887
0
27,565
L
13,582
101
703
3,621
10,159
9,509
0
3,556
6,247
23,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
40,628
95
Minions Killed
109
0
Camps Cleared
0
835,740
Distance Traveled
891,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,421
742
27
3
0
177,505
0
W
Chang'e
7,911
791
17
2
0
176,728
0
L
He Bo
6,795
680
3
0
0
171,586
0
L
Hou Yi
6,549
655
9
1
0
104,089
0
L
Ra
8,091
809
43
4
0
175,772
0
W
Osiris
7,825
783
17
2
0
193,921
0
W
Maui
8,903
890
15
2
0
180,892
0
W
Xing Tian
7,938
794
13
1
0
170,875
0
W
Neith
8,051
805
47
5
0
168,981
0
L
Geb
7,857
786
13
1
0
206,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role