Player Matchup

Awilix
Awilix
OmniStarV
Awilix
Level 128
God Stats
3W - 3L
1,549 SR
Queue Stats
76W - 71L
1,537 Elo+
Party 3
Fenrir
Fenrir
OurWorldSix
Fenrir
Level 122
God Stats
5W - 4L
1,690 SR
Queue Stats
156W - 146L
1,552 Elo+
Party 3
Tiamat
Tiamat
alex723
Tiamat
Level 202
God Stats
3W - 7L
1,325 SR
Queue Stats
750W - 708L
1,561 Elo+
Party 4
Sol
Sol
daidizzle_03
Sol
Level 156
God Stats
4W - 5L
1,552 SR
Queue Stats
206W - 193L
1,546 Elo+
Solo
Nu Wa
Nu Wa
dogjack
Nu Wa
Level 145
God Stats
7W - 4L
1,839 SR
Queue Stats
449W - 395L
1,555 Elo+
Party 4
Team Averages
Level 151
1,591 SR
1,550 Elo+

VS

Team Averages
Level 146
1,627 SR
1,562 Elo+
Ymir
Ymir
Armidite
Ymir
Level 140
God Stats
2W - 0L
1,576 SR
Queue Stats
123W - 92L
1,599 Elo+
Party 1
Ah Puch
Ah Puch
BigManJav
Ah Puch
Level 146
God Stats
1W - 3L
1,441 SR
Queue Stats
327W - 288L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
JRews21
Nu Wa
Level 143
God Stats
7W - 1L
1,871 SR
Queue Stats
200W - 177L
1,543 Elo+
Solo
Rama
Rama
King Wayne8235
Rama
Level 145
God Stats
35W - 25L
1,568 SR
Queue Stats
284W - 254L
1,542 Elo+
Party 2
Maui
Maui
PlasmaSushi
Maui
Level 156
God Stats
25W - 13L
1,681 SR
Queue Stats
84W - 55L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
OmniStarV
Awilix
9
0 / 1 / 0
4,899
445
1,149
5,410
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fenrir
9
1 / 3 / 0
5,345
486
3,403
10,115
5,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
alex723
Tiamat
11
0 / 1 / 0
5,897
536
947
5,822
2,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,073
461
4,263
5,502
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
dogjack
Nu Wa
11
0 / 1 / 0
5,890
535
3,073
4,481
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 0
7,042
640
2,864
6,550
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
BigManJav
Ah Puch
11
0 / 0 / 1
6,609
601
3,371
3,682
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JRews21
Nu Wa
13
0 / 0 / 1
7,915
720
4,306
3,431
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 2
7,067
642
4,332
8,415
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 0 / 5
7,020
638
4,355
6,500
3,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
0
5
W
Ah Puch
BigManJav
Ah Puch
0
0
1
0.5
W
Nu Wa
JRews21
Nu Wa
0
0
1
0.5
W
3
1
2
4
L
Awilix
OmniStarV
Awilix
0
1
0
0
L
Fenrir
1
3
0
0.33
W
1
0
5
3.5
L
Tiamat
alex723
Tiamat
0
1
0
0
L
0
3
1
0.17
L
Nu Wa
dogjack
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
19,228
31,330
Taken
28,578
12,076
Mitigated
10,270
9,465
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,864
476
0
2,994
6,550
2,629
0
1,160
5,227
46,565
0
W
Ah Puch
BigManJav
Ah Puch
3,371
43
0
1,998
3,682
939
235
843
2,652
46,739
1,497
W
Nu Wa
JRews21
Nu Wa
4,306
936
0
1,159
3,431
953
1,087
1,224
2,082
60,978
1,321
W
4,332
3,346
0
4,247
8,415
2,475
482
3,623
4,672
0
46,734
L
Awilix
OmniStarV
Awilix
1,149
327
0
1,034
5,410
1,586
0
2,815
2,501
0
28,064
L
Fenrir
3,403
832
0
1,793
10,115
5,427
0
3,909
6,134
0
19,793
W
4,355
1,372
1,967
2,575
6,500
3,274
0
1,290
5,090
26,762
0
L
Tiamat
alex723
Tiamat
947
0
0
2,913
5,822
2,613
0
2,632
2,922
46,426
0
L
4,263
2,695
0
1,919
5,502
1,273
41
1,584
3,824
29,692
2,549
L
Nu Wa
dogjack
Nu Wa
3,073
352
0
1,806
4,481
1,177
0
3,275
1,112
43,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
35,653
335
Minions Killed
428
0
Camps Cleared
0
1,112,985
Distance Traveled
1,146,276
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,042
640
85
8
0
271,720
0
W
Ah Puch
6,609
601
95
9
0
222,437
0
W
Nu Wa
7,915
720
122
11
0
210,662
2
W
Rama
7,067
642
74
7
0
210,856
0
L
Awilix
4,899
445
58
5
0
275,269
0
L
Fenrir
5,345
486
30
3
0
241,389
2
W
Maui
7,020
638
52
5
0
230,601
4
L
Tiamat
5,897
536
98
9
0
210,439
3
L
Sol
5,073
461
60
5
0
162,781
1
L
Nu Wa
5,890
535
89
8
0
223,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role