Player Matchup

Jormungandr
Jormungandr
FrostingWC
Jormungandr
Level 122
God Stats
2W - 2L
1,578 SR
Queue Stats
29W - 37L
1,514 Elo+
Solo
Surtr
Surtr
Garf Dungus
Surtr
Level 148
God Stats
0W - 2L
1,748 SR
Queue Stats
57W - 40L
1,585 Elo+
Party 1
Xbalanque
Xbalanque
Pepperoni2321
Xbalanque
Level 21
God Stats
0W - 2L
1,263 SR
Queue Stats
25W - 30L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Schmoe Jiden
Hou Yi
Level 158
God Stats
0W - 2L
1,100 SR
Queue Stats
53W - 38L
1,585 Elo+
Party 1
Artemis
Artemis
Tism Tickler
Artemis
Level 140
God Stats
1W - 1L
1,654 SR
Queue Stats
17W - 9L
1,654 Elo+
Party 1
Team Averages
Level 118
1,469 SR
1,558 Elo+

VS

Team Averages
Level 124
1,532 SR
1,505 Elo+
The Morrigan
The Morrigan
Celticbull
The Morrigan
Level 96
God Stats
1W - 0L
1,446 SR
Queue Stats
243W - 228L
1,518 Elo+
Solo
Shiva
Shiva
KuzenboFarts
Shiva
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,508 Elo+
Party 2
Atlas
Atlas
Roaringdrop6580
Atlas
Level 111
God Stats
3W - 1L
1,650 SR
Queue Stats
235W - 241L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
bduckk
Jormungandr
Level 135
God Stats
2W - 1L
1,654 SR
Queue Stats
143W - 140L
1,507 Elo+
Party 2
Skadi
Skadi
xHalijox
Skadi
Level 134
God Stats
3W - 4L
1,407 SR
Queue Stats
212W - 201L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrostingWC
Jormungandr
18
4 / 3 / 5
9,913
826
18,003
14,192
11,930
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 5 / 8
8,515
710
9,034
17,209
17,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Pepperoni2321
Xbalanque
16
3 / 3 / 5
9,029
752
6,366
6,977
2,760
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
13
1 / 6 / 6
8,133
678
5,886
9,278
3,759
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Tism Tickler
Artemis
14
1 / 4 / 7
8,169
681
7,729
10,500
4,066
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Celticbull
The Morrigan
15
3 / 2 / 5
9,549
796
5,168
4,908
2,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 10
9,987
832
15,459
17,566
22,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
5 / 1 / 6
11,077
923
10,240
15,162
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
bduckk
Jormungandr
18
7 / 2 / 12
10,833
903
14,135
13,273
15,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
xHalijox
Skadi
16
2 / 1 / 5
9,320
777
9,437
7,402
3,498
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
11
Kills
21
21
Deaths
11
31
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Celticbull
The Morrigan
3
2
5
2.75
L
Jormungandr
FrostingWC
Jormungandr
4
3
5
2.17
L
2
5
8
1.2
W
4
5
10
1.8
L
Xbalanque
Pepperoni2321
Xbalanque
3
3
5
1.83
W
5
1
6
8
L
Hou Yi
1
6
6
0.67
L
Artemis
Tism Tickler
Artemis
1
4
7
1.13
W
Jormungandr
bduckk
Jormungandr
7
2
12
6.5
W
Skadi
xHalijox
Skadi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,018
Damage
54,439
58,156
Taken
58,311
40,241
Mitigated
61,119
14,288
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Celticbull
The Morrigan
5,168
981
1,298
1,258
4,908
2,578
1,230
636
4,272
18,141
3,223
L
Jormungandr
FrostingWC
Jormungandr
18,003
3,547
830
3,309
14,192
11,930
0
7,150
6,362
39,276
392
L
9,034
1,779
189
3,763
17,209
17,726
0
6,498
10,067
544
23,123
W
15,459
389
2,178
3,229
17,566
22,006
0
4,054
13,512
172
23,001
L
Xbalanque
Pepperoni2321
Xbalanque
6,366
2,658
0
250
6,977
2,760
0
3,314
3,388
0
16,443
W
10,240
2,506
1,003
3,385
15,162
17,903
468
5,459
9,703
22,126
1,389
L
Hou Yi
5,886
2,607
0
170
9,278
3,759
0
4,343
4,594
0
12,721
L
Artemis
Tism Tickler
Artemis
7,729
2,873
2,514
3,263
10,500
4,066
0
3,828
6,223
0
20,370
W
Jormungandr
bduckk
Jormungandr
14,135
1,628
720
3,041
13,273
15,134
575
5,391
7,882
30,088
751
W
Skadi
xHalijox
Skadi
9,437
900
563
1,136
7,402
3,498
2,669
2,487
4,915
0
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
50,766
129
Minions Killed
184
0
Camps Cleared
0
1,101,408
Distance Traveled
1,168,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,549
796
51
4
0
217,777
0
L
Jormungandr
9,913
826
39
3
0
234,029
0
L
Surtr
8,515
710
27
2
0
233,009
0
W
Shiva
9,987
832
36
3
0
241,449
0
L
Xbalanque
9,029
752
22
2
0
222,866
0
W
Atlas
11,077
923
15
1
0
245,162
0
L
Hou Yi
8,133
678
20
2
0
210,211
0
L
Artemis
8,169
681
21
2
0
201,293
0
W
Jormungandr
10,833
903
43
4
0
224,674
0
W
Skadi
9,320
777
39
3
0
239,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role