Player Matchup

Yemoja
Yemoja
Soba17
Yemoja
Level 140
God Stats
1W - 4L
1,302 SR
Queue Stats
269W - 283L
1,488 Elo+
Party 1
Awilix
Awilix
Uriel1209
Awilix
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 88L
1,447 Elo+
Solo
Bastet
Bastet
WarHammerWolfGuy
Bastet
Level 146
God Stats
6W - 8L
1,409 SR
Queue Stats
591W - 613L
1,409 Elo+
Solo
Poseidon
Poseidon
Yandermeister
Poseidon
Level 159
God Stats
5W - 6L
1,560 SR
Queue Stats
380W - 397L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
vicriaMauricio
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,343 Elo+
Solo
Team Averages
Level 121
1,454 SR
1,437 Elo+

VS

Team Averages
Level 128
1,371 SR
1,406 Elo+
Ishtar
Ishtar
BlackVolk22
Ishtar
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,427 Elo+
Party 2
Tyr
Tyr
Edgarsaurio3
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,402 Elo+
Party 2
Ares
Ares
Mayhaps
Ares
Level 139
God Stats
3W - 1L
1,531 SR
Queue Stats
94W - 105L
1,390 Elo+
Party 3
Yemoja
Yemoja
RaptorT55
Yemoja
Level 124
God Stats
1W - 2L
1,177 SR
Queue Stats
91W - 104L
1,387 Elo+
Party 3
Izanami
Izanami
Strahal7
Izanami
Level 102
God Stats
1W - 2L
1,148 SR
Queue Stats
21W - 24L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Soba17
Yemoja
16
1 / 1 / 11
10,180
727
7,605
8,282
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
Uriel1209
Awilix
14
3 / 10 / 4
9,819
701
7,520
16,511
7,896
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 5 / 6
10,308
736
15,284
15,870
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Yandermeister
Poseidon
18
2 / 2 / 9
10,265
733
15,175
6,114
3,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
vicriaMauricio
Xing Tian
15
0 / 5 / 10
9,440
674
8,986
24,635
29,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
0 / 3 / 16
9,645
689
8,943
7,253
3,560
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
7 / 2 / 12
11,348
811
10,668
15,943
18,608
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ares
Mayhaps
Ares
18
5 / 2 / 17
11,764
840
17,797
22,619
28,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
RaptorT55
Yemoja
16
1 / 2 / 19
10,742
767
3,872
13,173
12,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Strahal7
Izanami
18
10 / 3 / 11
11,847
846
18,453
13,601
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
98
11
Kills
23
23
Deaths
12
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ishtar
0
3
16
2.67
W
7
2
12
6.5
W
Ares
Mayhaps
Ares
5
2
17
6.75
W
Yemoja
RaptorT55
Yemoja
1
2
19
5.25
L
Yemoja
Soba17
Yemoja
1
1
11
6.5
W
Izanami
Strahal7
Izanami
10
3
11
5.17
L
Awilix
Uriel1209
Awilix
3
10
4
0.5
L
5
5
6
1.6
L
Poseidon
Yandermeister
Poseidon
2
2
9
3.25
L
Xing Tian
vicriaMauricio
Xing Tian
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,570
Damage
59,733
71,412
Taken
72,589
55,248
Mitigated
69,172
23,950
Healing
33,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
8,943
4,411
217
221
7,253
3,560
2,709
4,206
3,047
0
34,746
W
10,668
669
609
1,823
15,943
18,608
522
7,197
8,746
0
20,509
W
Ares
Mayhaps
Ares
17,797
1,047
1,000
2,940
22,619
28,154
792
8,351
14,268
26,888
0
W
Yemoja
RaptorT55
Yemoja
3,872
1,114
19,784
3,646
13,173
12,967
489
5,441
7,732
10,259
0
L
Yemoja
Soba17
Yemoja
7,605
955
11,059
2,572
8,282
6,868
218
3,012
5,270
18,019
0
W
Izanami
Strahal7
Izanami
18,453
11,795
631
2,797
13,601
5,883
2,466
6,360
7,241
0
43,933
L
Awilix
Uriel1209
Awilix
7,520
2,166
738
1,130
16,511
7,896
209
4,355
12,156
0
16,138
L
15,284
3,492
916
1,423
15,870
8,093
524
5,639
10,231
0
29,021
L
Poseidon
Yandermeister
Poseidon
15,175
1,263
1,153
115
6,114
3,145
345
2,761
3,353
37,670
0
L
Xing Tian
vicriaMauricio
Xing Tian
8,986
1,027
2,382
2,462
24,635
29,246
60
5,902
18,733
13,184
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
55,346
136
Minions Killed
183
0
Camps Cleared
0
1,267,434
Distance Traveled
1,189,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,645
689
60
4
0
216,208
0
W
Tyr
11,348
811
26
2
0
247,039
0
W
Ares
11,764
840
23
2
0
255,924
0
W
Yemoja
10,742
767
11
1
0
232,322
0
L
Yemoja
10,180
727
20
1
0
240,819
0
W
Izanami
11,847
846
63
5
0
238,003
0
L
Awilix
9,819
701
21
2
0
245,620
0
L
Bastet
10,308
736
44
3
0
250,273
0
L
Poseidon
10,265
733
44
3
0
281,018
0
L
Xing Tian
9,440
674
7
1
0
249,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role