Player Matchup

Hun Batz
Hun Batz
Aelesyn
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,641 Elo+
Party 1
Chiron
Chiron
Mentalism
Chiron
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,644 Elo+
Party 1
Ao Kuang
Ao Kuang
NanachiMoonlight
Ao Kuang
Level 255
God Stats
4W - 3L
1,635 SR
Queue Stats
555W - 525L
1,580 Elo+
Solo
Bacchus
Bacchus
SteppeWolf
Bacchus
Level 118
God Stats
1W - 1L
1,625 SR
Queue Stats
44W - 26L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
Vytriolic
Heimdallr
Level 220
God Stats
1W - 4L
1,063 SR
Queue Stats
323W - 307L
1,543 Elo+
Solo
Team Averages
Level 159
1,465 SR
1,610 Elo+

VS

Team Averages
Level 139
1,592 SR
1,556 Elo+
Neith
Neith
Crixus111
Neith
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 116L
1,521 Elo+
Solo
Artemis
Artemis
SATINYDUCKLORD
Artemis
Level 158
God Stats
2W - 3L
1,526 SR
Queue Stats
388W - 356L
1,479 Elo+
Solo
Sol
Sol
frostfirejay
Sol
Level 159
God Stats
2W - 1L
1,933 SR
Queue Stats
96W - 94L
1,559 Elo+
Solo
Tyr
Tyr
jSilverfang
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,596 Elo+
Party 2
Pele
Pele
thecoolfuzz
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aelesyn
Hun Batz
13
5 / 2 / 10
7,702
1,284
12,235
6,908
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Mentalism
Chiron
14
5 / 1 / 7
8,125
1,354
7,617
5,425
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 5
6,858
1,143
1,030
5,628
2,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
SteppeWolf
Bacchus
12
4 / 2 / 8
7,822
1,304
3,278
9,287
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Vytriolic
Heimdallr
12
1 / 2 / 10
7,019
1,170
5,675
4,994
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crixus111
Neith
12
1 / 3 / 3
6,265
1,044
6,280
5,669
1,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 1
5,006
834
4,675
3,653
968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 2
6,870
1,145
7,772
7,161
1,492
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 3 / 5
5,818
970
2,940
7,525
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 2
6,082
1,014
1,782
6,854
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
17
Kills
6
8
Deaths
17
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aelesyn
Hun Batz
5
2
10
5
L
Neith
Crixus111
Neith
1
3
3
0.83
W
Chiron
Mentalism
Chiron
5
1
7
8.5
W
2
1
5
4.5
L
0
3
1
0.17
W
Bacchus
SteppeWolf
Bacchus
4
2
8
4
W
Heimdallr
Vytriolic
Heimdallr
1
2
10
3
L
3
3
2
1.33
L
0
3
5
0.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
23,449
32,242
Taken
30,862
23,543
Mitigated
11,671
8,952
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aelesyn
Hun Batz
12,235
1,886
0
250
6,908
3,855
1,327
1,923
4,985
0
21,136
L
Neith
Crixus111
Neith
6,280
1,491
629
1,277
5,669
1,609
0
427
5,242
0
13,670
W
Chiron
Mentalism
Chiron
7,617
1,888
665
767
5,425
2,504
772
1,445
3,980
0
22,887
W
1,030
41
1,465
1,359
5,628
2,761
144
297
5,331
2,972
0
L
4,675
899
0
134
3,653
968
0
726
2,927
0
6,808
W
Bacchus
SteppeWolf
Bacchus
3,278
339
1,561
2,093
9,287
12,078
509
2,675
6,612
5,135
0
W
Heimdallr
Vytriolic
Heimdallr
5,675
1,450
305
487
4,994
2,345
1,628
1,139
3,855
0
14,275
L
7,772
1,347
381
2,726
7,161
1,492
0
527
6,634
15,303
683
L
2,940
66
0
755
7,525
5,645
0
1,367
6,158
0
4,982
L
1,782
254
0
307
6,854
1,957
0
1,261
5,593
0
8,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
30,041
87
Minions Killed
57
0
Camps Cleared
0
623,468
Distance Traveled
622,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,702
1,284
25
4
0
118,678
0
L
Neith
6,265
1,044
9
2
0
114,939
0
W
Chiron
8,125
1,354
40
7
0
140,501
0
W
Ao Kuang
6,858
1,143
3
1
0
120,849
0
L
Artemis
5,006
834
2
0
0
73,883
0
W
Bacchus
7,822
1,304
0
0
0
126,245
0
W
Heimdallr
7,019
1,170
19
3
0
117,195
0
L
Sol
6,870
1,145
26
4
0
130,787
0
L
Tyr
5,818
970
5
1
0
180,954
0
L
Pele
6,082
1,014
15
3
0
121,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role