Player Matchup

Gilgamesh
Gilgamesh
Diamond I
DHowlandC
Gilgamesh
Diamond I
Level 127
God Stats
84W - 44L
1,761 SR
Queue Stats
202W - 160L
2,130 MMR
Party 1
Anhur
Anhur
Masters
Literal4idz
Anhur
Masters
Level 146
God Stats
10W - 8L
1,529 SR
Queue Stats
192W - 145L
2,170 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
stealzyy
Baron Samedi
Diamond I
Level 179
God Stats
2W - 1L
1,751 SR
Queue Stats
133W - 80L
2,178 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,680 SR
2,159 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,522 SR
1,502 MMR
Kuzenbo
Kuzenbo
Silver I
PlowableTU PAPI
Kuzenbo
Silver I
Level 127
God Stats
6W - 7L
1,403 SR
Queue Stats
31W - 61L
1,363 MMR
Solo
Arachne
Arachne
Platinum I
Ramuthra000
Arachne
Platinum I
Level 178
God Stats
63W - 40L
1,663 SR
Queue Stats
306W - 368L
1,887 MMR
Solo
Aphrodite
Aphrodite
Silver V
TRUMP_24-28-
Aphrodite
Silver V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 91L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DHowlandC
Gilgamesh
18
4 / 2 / 11
12,217
814
8,160
18,289
20,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

20
7 / 0 / 9
12,774
852
13,404
8,128
3,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
stealzyy
Baron Samedi
20
6 / 1 / 10
13,332
889
17,321
14,733
8,390
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
KumbhakarnaCthulhuCerberusHorusDiscordia

VS

Bans
SerqetHeraVulcanNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
10,947
730
9,518
17,111
18,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Ramuthra000
Arachne
17
0 / 4 / 2
10,373
692
8,262
12,991
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
TRUMP_24-28-
Aphrodite
15
0 / 8 / 2
10,195
680
8,260
13,027
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DHowlandC
Gilgamesh
4
2
11
4.75
W
7
0
9
11.5
L
3
5
0
0.6
L
Arachne
Ramuthra000
Arachne
0
4
2
0.25
L
Aphrodite
TRUMP_24-28-
Aphrodite
0
8
2
0.13
W
Baron Samedi
stealzyy
Baron Samedi
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
26,040
41,150
Taken
43,129
32,126
Mitigated
30,233
16,175
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DHowlandC
Gilgamesh
8,160
1,363
0
3,434
18,289
20,570
463
6,055
11,485
196
40,980
W
13,404
8,241
0
3,291
8,128
3,166
3,113
5,063
2,697
0
70,640
L
9,518
1,967
0
1,542
17,111
18,523
45
6,984
10,102
29,517
767
L
Arachne
Ramuthra000
Arachne
8,262
5,084
0
3,060
12,991
6,942
0
4,123
8,854
0
35,267
L
Aphrodite
TRUMP_24-28-
Aphrodite
8,260
35
1,994
4,319
13,027
4,768
0
6,315
6,712
27,700
0
W
Baron Samedi
stealzyy
Baron Samedi
17,321
841
1,808
7,642
14,733
8,390
109
6,237
7,943
81,186
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
31,515
331
Minions Killed
157
0
Camps Cleared
0
840,816
Distance Traveled
729,230
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,217
814
55
4
0
287,398
0
W
Anhur
12,774
852
126
8
0
273,892
0
L
Kuzenbo
10,947
730
44
3
0
243,849
3
L
Arachne
10,373
692
70
5
0
285,863
4
L
Aphrodite
10,195
680
43
3
0
199,518
0
W
Baron Samedi
13,332
889
150
10
0
279,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role