Player Matchup

Awilix
Awilix
BloodySavage14
Awilix
Level 123
God Stats
3W - 6L
1,341 SR
Queue Stats
95W - 93L
1,466 Elo+
Solo
Cabrakan
Cabrakan
BriansMisery
Cabrakan
Level 103
God Stats
2W - 0L
1,726 SR
Queue Stats
110W - 27L
1,722 Elo+
Party 1
Arachne
Arachne
DrRevanite
Arachne
Level 82
God Stats
3W - 0L
1,767 SR
Queue Stats
82W - 27L
1,702 Elo+
Party 1
Medusa
Medusa
RicoJuarez
Medusa
Level 119
God Stats
5W - 2L
1,686 SR
Queue Stats
203W - 120L
1,678 Elo+
Party 1
Terra
Terra
SinisterFatGuy
Terra
Level 108
God Stats
2W - 1L
1,501 SR
Queue Stats
344W - 330L
1,549 Elo+
Solo
Team Averages
Level 107
1,604 SR
1,624 Elo+

VS

Team Averages
Level 158
1,481 SR
1,477 Elo+
Xbalanque
Xbalanque
ButtWhisk
Xbalanque
Level 158
God Stats
10W - 15L
1,449 SR
Queue Stats
746W - 774L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Dr_F3ELGuDD
Guan Yu
Level 157
God Stats
4W - 4L
1,407 SR
Queue Stats
116W - 133L
1,485 Elo+
Party 2
Mulan
Mulan
Gidget_Gates
Mulan
Level 158
God Stats
1W - 4L
1,529 SR
Queue Stats
122W - 136L
1,489 Elo+
Party 2
Fafnir
Fafnir
NoodleXuy
Fafnir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,438 Elo+
Solo
Agni
Agni
thedeadghost
Agni
Level 183
God Stats
2W - 2L
1,518 SR
Queue Stats
124W - 140L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,248
841
7,205
14,734
8,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
BriansMisery
Cabrakan
15
4 / 2 / 14
9,103
828
7,134
9,900
15,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
DrRevanite
Arachne
16
3 / 2 / 14
9,024
820
16,343
9,250
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
RicoJuarez
Medusa
17
6 / 1 / 9
9,964
906
18,062
8,459
4,625
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
4 / 1 / 17
10,443
949
8,332
14,321
14,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ButtWhisk
Xbalanque
14
2 / 5 / 2
8,494
772
10,479
10,029
3,660
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Dr_F3ELGuDD
Guan Yu
13
1 / 5 / 5
8,527
775
4,657
16,943
16,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 3
7,911
719
11,927
13,288
12,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
NoodleXuy
Fafnir
13
2 / 4 / 4
8,902
809
4,799
11,832
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 3
8,658
787
12,721
9,988
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
22
Kills
8
8
Deaths
22
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Cabrakan
BriansMisery
Cabrakan
4
2
14
5.5
L
Xbalanque
ButtWhisk
Xbalanque
2
5
2
0.6
W
Arachne
DrRevanite
Arachne
3
2
14
5
L
Guan Yu
Dr_F3ELGuDD
Guan Yu
1
5
5
0.7
L
1
5
3
0.5
L
Fafnir
NoodleXuy
Fafnir
2
4
4
1
W
Medusa
RicoJuarez
Medusa
6
1
9
10.5
W
4
1
17
12.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,076
Damage
44,583
56,664
Taken
62,080
49,081
Mitigated
52,191
30,619
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,205
2,586
1,248
4,528
14,734
8,421
625
4,617
10,117
0
19,355
W
Cabrakan
BriansMisery
Cabrakan
7,134
769
1,119
1,150
9,900
15,907
579
1,780
8,120
10,483
0
L
Xbalanque
ButtWhisk
Xbalanque
10,479
4,282
612
1,903
10,029
3,660
0
3,721
6,308
0
30,186
W
Arachne
DrRevanite
Arachne
16,343
12,858
491
2,624
9,250
5,645
944
3,379
5,871
0
22,982
L
Guan Yu
Dr_F3ELGuDD
Guan Yu
4,657
702
6,318
5,665
16,943
16,054
0
3,716
13,227
0
13,371
L
11,927
556
689
720
13,288
12,218
0
2,933
10,355
0
27,154
L
Fafnir
NoodleXuy
Fafnir
4,799
1,390
0
741
11,832
16,421
0
1,875
9,957
12,091
1,931
W
Medusa
RicoJuarez
Medusa
18,062
5,320
975
1,344
8,459
4,625
920
2,351
6,108
0
46,144
W
8,332
1,189
9,909
7,231
14,321
14,483
461
4,951
9,370
17,888
0
L
12,721
367
805
1,574
9,988
3,838
0
3,221
6,767
39,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,782
Gold Earned
42,492
119
Minions Killed
191
0
Camps Cleared
0
1,110,950
Distance Traveled
799,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,248
841
21
2
0
229,891
0
W
Cabrakan
9,103
828
6
1
0
187,357
0
L
Xbalanque
8,494
772
54
5
0
162,120
0
W
Arachne
9,024
820
16
1
0
238,582
0
L
Guan Yu
8,527
775
17
2
0
157,246
0
L
Mulan
7,911
719
33
3
0
148,686
0
L
Fafnir
8,902
809
23
2
0
160,103
0
W
Medusa
9,964
906
58
5
0
236,512
0
W
Terra
10,443
949
18
2
0
218,608
0
L
Agni
8,658
787
64
6
0
171,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role