Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ratchet94
Ra
Level 157
God Stats
26W - 23L
1,547 SR
Queue Stats
502W - 483L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ThunderCaffo
Cthulhu
Level 117
God Stats
8W - 6L
1,531 SR
Queue Stats
155W - 141L
1,393 Elo+
Solo
Artemis
Artemis
mikusdrop
Artemis
Level 139
God Stats
2W - 0L
1,537 SR
Queue Stats
97W - 95L
1,428 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 105
God Stats
685W - 726L
1,491 SR
Queue Stats
685W - 726L
1,467 Elo+
Solo
Team Averages
Level 138
1,521 SR
1,452 Elo+

VS

Team Averages
Level 89
1,391 SR
1,475 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DracXaH
Poseidon
Level 68
God Stats
29W - 40L
1,435 SR
Queue Stats
290W - 321L
1,375 Elo+
Solo
Yemoja
Yemoja
Feardotcom1990
Yemoja
Level 126
God Stats
0W - 1L
1,245 SR
Queue Stats
23W - 26L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kukeguda
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
vertoto
Sun Wukong
Level 27
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 1 / 3
7,076
643
4,823
7,310
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 3
7,438
676
6,434
4,848
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ThunderCaffo
Cthulhu
10
1 / 1 / 4
5,578
507
8,660
8,562
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
mikusdrop
Artemis
11
1 / 2 / 3
5,864
533
4,096
5,162
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 1
6,807
619
3,180
7,993
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 3
6,260
569
4,665
8,303
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
DracXaH
Poseidon
12
0 / 0 / 1
6,477
589
2,406
2,313
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 2
5,656
514
3,067
13,037
7,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
kukeguda
Ah Muzen Cab
10
1 / 3 / 2
5,309
483
3,343
8,845
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
vertoto
Sun Wukong
9
0 / 3 / 1
5,337
485
2,718
8,891
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
5
5
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
1
3
2.5
L
Ne Zha
 
Ne Zha
2
3
3
1.17
L
Poseidon
DracXaH
Poseidon
0
0
1
0.5
L
2
2
2
1.5
W
4
0
3
5.5
W
Cthulhu
ThunderCaffo
Cthulhu
1
1
4
3
L
Ah Muzen Cab
kukeguda
Ah Muzen Cab
1
3
2
0.67
W
Artemis
mikusdrop
Artemis
1
2
3
1.25
W
4
1
1
4.5
L
Sun Wukong
vertoto
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
16,199
33,875
Taken
41,389
14,077
Mitigated
19,908
11,874
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,823
268
0
1,916
7,310
2,375
0
706
6,284
0
47,876
L
Ne Zha
 
Ne Zha
4,665
1,040
0
1,160
8,303
3,165
0
1,449
6,660
0
40,202
L
Poseidon
DracXaH
Poseidon
2,406
319
0
750
2,313
613
0
694
1,569
53,187
991
L
3,067
582
2,597
3,325
13,037
7,393
0
5,682
6,705
17,721
0
W
6,434
228
625
2,483
4,848
1,827
0
1,246
3,563
55,273
2,850
W
Cthulhu
ThunderCaffo
Cthulhu
8,660
0
483
2,556
8,562
5,156
0
1,475
7,087
30,158
764
L
Ah Muzen Cab
kukeguda
Ah Muzen Cab
3,343
1,598
0
433
8,845
2,541
0
3,609
5,098
0
29,056
W
Artemis
mikusdrop
Artemis
4,096
743
0
1,432
5,162
1,573
1,926
760
4,402
0
36,280
W
3,180
2,146
0
2,379
7,993
3,146
173
1,125
6,868
0
46,831
L
Sun Wukong
vertoto
Sun Wukong
2,718
224
0
1,651
8,891
6,196
0
1,985
6,677
0
24,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
29,039
389
Minions Killed
301
0
Camps Cleared
0
1,148,759
Distance Traveled
1,113,767
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,076
643
92
8
0
243,669
2
L
Ne Zha
6,260
569
65
6
0
268,879
0
L
Poseidon
6,477
589
107
10
0
237,000
2
L
Yemoja
5,656
514
24
2
0
190,416
0
W
Ra
7,438
676
104
9
0
236,226
0
W
Cthulhu
5,578
507
39
4
0
252,645
0
L
Ah Muzen Cab
5,309
483
57
5
0
188,140
3
W
Artemis
5,864
533
66
6
0
193,381
0
W
Rama
6,807
619
88
8
0
222,838
3
L
Sun Wukong
5,337
485
48
4
0
229,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role