Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jessaroni
Danzaburou
Level 127
God Stats
0W - 2L
1,388 SR
Queue Stats
149W - 152L
1,521 Elo+
Solo
Bastet
Bastet
LapisDei
Bastet
Level 214
God Stats
1W - 1L
1,681 SR
Queue Stats
182W - 164L
1,561 Elo+
Party 1
Ra
Ra
OdraudeAce
Ra
Level 210
God Stats
13W - 14L
1,590 SR
Queue Stats
343W - 370L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xRaydenK
Kumbhakarna
Level 156
God Stats
1W - 6L
1,347 SR
Queue Stats
61W - 64L
1,545 Elo+
Party 1
Team Averages
Level 183
1,501 SR
1,525 Elo+

VS

Team Averages
Level 165
1,651 SR
1,610 Elo+
Maui
Maui
GOKIAGERX
Maui
Level 152
God Stats
1W - 0L
1,605 SR
Queue Stats
15W - 5L
1,851 Elo+
Solo
Nu Wa
Nu Wa
Kazekiryu
Nu Wa
Level 189
God Stats
76W - 50L
1,621 SR
Queue Stats
364W - 345L
1,520 Elo+
Solo
Ravana
Ravana
KomiAckerman
Ravana
Level 148
God Stats
9W - 5L
1,631 SR
Queue Stats
307W - 281L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
NoDaddyStopIt
Xbalanque
Level 178
God Stats
4W - 1L
1,715 SR
Queue Stats
480W - 447L
1,537 Elo+
Solo
Cthulhu
Cthulhu
URD Bully
Cthulhu
Level 159
God Stats
60W - 31L
1,680 SR
Queue Stats
375W - 359L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
1
0 / 0 / 0
2,549
212
0
1,136
65
Danzaburou
Jessaroni
Danzaburou
10
0 / 4 / 1
5,682
474
4,780
9,906
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
LapisDei
Bastet
11
0 / 2 / 1
5,953
496
4,699
11,025
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 2
7,384
615
7,137
8,774
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
xRaydenK
Kumbhakarna
10
2 / 3 / 1
6,026
502
2,763
12,405
7,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 0 / 6
7,516
626
5,091
12,119
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kazekiryu
Nu Wa
13
1 / 4 / 3
7,943
662
8,608
7,015
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
5 / 0 / 3
7,571
631
7,859
3,744
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
NoDaddyStopIt
Xbalanque
13
0 / 1 / 7
7,421
618
9,102
8,832
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
URD Bully
Cthulhu
14
4 / 0 / 0
8,345
695
2,569
5,724
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Maui
1
0
6
4
L
Danzaburou
Jessaroni
Danzaburou
0
4
1
0.13
W
Nu Wa
Kazekiryu
Nu Wa
1
4
3
0.63
W
Ravana
5
0
3
6.5
L
Bastet
LapisDei
Bastet
0
2
1
0.25
W
Xbalanque
NoDaddyStopIt
Xbalanque
0
1
7
3.5
L
3
2
2
2
W
Cthulhu
URD Bully
Cthulhu
4
0
0
4
L
Kumbhakarna
xRaydenK
Kumbhakarna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,379
Damage
33,229
43,246
Taken
37,434
14,957
Mitigated
20,994
10,266
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
0
0
0
0
1,136
65
0
988
0
0
0
W
Maui
5,091
1,539
2,206
2,433
12,119
9,919
365
3,383
8,661
25,769
1,134
L
Danzaburou
Jessaroni
Danzaburou
4,780
1,305
0
2,590
9,906
2,319
0
3,022
6,723
0
35,589
W
Nu Wa
Kazekiryu
Nu Wa
8,608
1,179
0
682
7,015
2,407
1,942
2,626
4,389
53,467
1,246
W
Ravana
7,859
2,135
0
2,334
3,744
1,663
0
823
2,921
0
56,681
L
Bastet
LapisDei
Bastet
4,699
1,062
0
2,512
11,025
2,774
0
4,408
6,141
0
37,776
W
Xbalanque
NoDaddyStopIt
Xbalanque
9,102
4,243
0
2,342
8,832
3,361
1,802
2,560
6,272
0
57,856
L
7,137
625
230
1,619
8,774
2,678
0
3,384
5,118
65,548
0
W
Cthulhu
URD Bully
Cthulhu
2,569
285
64
2,332
5,724
3,644
0
433
5,291
43,333
2,944
L
Kumbhakarna
xRaydenK
Kumbhakarna
2,763
471
1,569
1,746
12,405
7,121
0
2,759
9,487
15,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
38,796
307
Minions Killed
428
0
Camps Cleared
0
1,037,143
Distance Traveled
1,262,325
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,549
212
0
0
0
0
0
W
Maui
7,516
626
40
3
0
260,271
0
L
Danzaburou
5,682
474
74
6
0
221,617
2
W
Nu Wa
7,943
662
103
9
0
224,923
0
W
Ravana
7,571
631
89
7
0
303,703
0
L
Bastet
5,953
496
73
6
0
286,050
2
W
Xbalanque
7,421
618
104
9
0
228,128
0
L
Ra
7,384
615
142
12
0
271,222
0
W
Cthulhu
8,345
695
92
8
0
245,300
2
L
Kumbhakarna
6,026
502
18
2
0
258,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role