Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GoCanes89
Janus
Level 143
God Stats
1W - 2L
1,514 SR
Queue Stats
244W - 211L
1,451 Elo+
Solo
Chaac
Chaac
NoCeilingsD
Chaac
Level 163
God Stats
11W - 4L
1,697 SR
Queue Stats
315W - 308L
1,538 Elo+
Party 1
Izanami
Izanami
Nyxious-
Izanami
Level 128
God Stats
4W - 10L
1,386 SR
Queue Stats
155W - 158L
1,473 Elo+
Party 2
Bastet
Bastet
ToxicCasualties
Bastet
Level 147
God Stats
1W - 3L
1,513 SR
Queue Stats
118W - 108L
1,520 Elo+
Party 2
Team Averages
Level 147
1,522 SR
1,496 Elo+

VS

Team Averages
Level 133
1,491 SR
1,465 Elo+
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JADlooking
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,462 Elo+
Party 3
Baba Yaga
Baba Yaga
SensoryDuck83
Baba Yaga
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,393 Elo+
Party 3
Ymir
Ymir
SkodenBoston
Ymir
Level 102
God Stats
10W - 12L
1,453 SR
Queue Stats
348W - 353L
1,522 Elo+
Solo
Mercury
Mercury
firetiger059
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 6 / 6
8,158
742
6,524
9,564
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
GoCanes89
Janus
15
4 / 6 / 4
8,999
818
6,533
8,200
2,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 10
9,561
869
12,013
11,903
11,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Nyxious-
Izanami
14
4 / 5 / 7
9,044
822
4,819
9,164
3,303
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 7 / 9
8,633
785
12,029
12,767
4,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
8 / 1 / 16
11,046
1,004
7,407
15,113
16,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
JADlooking
Cerberus
15
7 / 2 / 11
9,836
894
10,126
12,829
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SensoryDuck83
Baba Yaga
15
2 / 4 / 16
9,068
824
12,974
7,171
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
3 / 4 / 16
9,554
869
4,198
12,805
16,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
firetiger059
Mercury
15
6 / 3 / 11
9,013
819
7,258
7,760
3,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
13
Kills
26
26
Deaths
14
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
6
0.67
W
Maui
 
Maui
8
1
16
16
L
Janus
GoCanes89
Janus
4
6
4
1
W
Cerberus
JADlooking
Cerberus
7
2
11
6.25
L
2
2
10
3.5
L
Izanami
Nyxious-
Izanami
4
5
7
1.5
W
Baba Yaga
SensoryDuck83
Baba Yaga
2
4
16
2.5
W
3
4
16
2.75
L
2
7
9
0.93
W
Mercury
firetiger059
Mercury
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
41,963
51,598
Taken
55,678
24,431
Mitigated
49,244
11,632
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,524
2,544
484
873
9,564
2,855
988
7,414
2,150
0
20,274
W
Maui
 
Maui
7,407
1,653
221
6,577
15,113
16,789
412
2,367
12,746
14,341
0
L
Janus
GoCanes89
Janus
6,533
415
299
457
8,200
2,626
0
5,945
2,255
14,370
466
W
Cerberus
JADlooking
Cerberus
10,126
391
1,928
6,298
12,829
8,459
117
1,706
11,123
16,169
1,040
L
12,013
759
342
4,207
11,903
11,418
29
7,470
4,433
0
22,818
L
Izanami
Nyxious-
Izanami
4,819
3,210
745
1,010
9,164
3,303
362
5,153
4,011
0
18,960
W
Baba Yaga
SensoryDuck83
Baba Yaga
12,974
816
719
1,729
7,171
4,222
884
22
7,149
29,549
0
W
4,198
426
324
3,906
12,805
16,213
29
1,612
11,193
20,293
0
L
12,029
2,864
556
2,659
12,767
4,229
94
8,053
4,714
0
16,677
W
Mercury
firetiger059
Mercury
7,258
1,203
784
2,377
7,760
3,561
47
588
7,172
0
11,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,395
Gold Earned
48,517
118
Minions Killed
122
0
Camps Cleared
0
961,145
Distance Traveled
1,050,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,158
742
29
3
0
171,753
0
W
Maui
11,046
1,004
20
2
0
204,205
0
L
Janus
8,999
818
16
1
0
193,470
0
W
Cerberus
9,836
894
25
2
0
201,717
0
L
Chaac
9,561
869
32
3
0
210,199
0
L
Izanami
9,044
822
28
3
0
179,037
0
W
Baba Yaga
9,068
824
30
3
0
217,852
0
W
Ymir
9,554
869
33
3
0
175,170
0
L
Bastet
8,633
785
13
1
0
206,686
0
W
Mercury
9,013
819
14
1
0
251,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role