Player Matchup

Maui
Maui
DougGimmeD0me
Maui
Level 143
God Stats
5W - 3L
1,574 SR
Queue Stats
136W - 67L
1,709 Elo+
Party 2
Raijin
Raijin
GarneredFables4
Raijin
Level 65
God Stats
9W - 4L
1,706 SR
Queue Stats
217W - 208L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ICEMANPHD
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,891 SR
Queue Stats
134W - 92L
1,676 Elo+
Party 2
Amaterasu
Amaterasu
PanTheSeedot
Amaterasu
Level 197
God Stats
5W - 7L
1,486 SR
Queue Stats
249W - 171L
1,703 Elo+
Party 2
Gilgamesh
Gilgamesh
phumetsu
Gilgamesh
Level 158
God Stats
9W - 3L
1,720 SR
Queue Stats
200W - 122L
1,702 Elo+
Party 2
Team Averages
Level 142
1,676 SR
1,672 Elo+

VS

Team Averages
Level 151
1,600 SR
1,676 Elo+
Gilgamesh
Gilgamesh
JєĐł
Gilgamesh
Level 28
God Stats
1W - 1L
1,683 SR
Queue Stats
41W - 31L
1,613 Elo+
Party 1
Bastet
Bastet
Kurtillo
Bastet
Level 253
God Stats
0W - 1L
1,681 SR
Queue Stats
20W - 24L
1,592 Elo+
Party 1
Zeus
Zeus
ThrowingtheGame
Zeus
Level 157
God Stats
0W - 2L
1,296 SR
Queue Stats
198W - 162L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
ixTHORxi
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,613 Elo+
Party 1
Hachiman
Hachiman
君の猪名
Hachiman
Level 172
God Stats
0W - 1L
1,837 SR
Queue Stats
123W - 18L
1,941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 17
9,665
967
6,016
14,338
13,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 1 / 14
9,550
955
12,407
6,602
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ICEMANPHD
Ah Muzen Cab
16
5 / 4 / 10
9,588
959
8,727
11,689
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
PanTheSeedot
Amaterasu
17
10 / 1 / 10
10,621
1,062
12,787
10,946
4,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
phumetsu
Gilgamesh
14
3 / 2 / 17
8,736
874
11,329
15,315
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JєĐł
Gilgamesh
14
2 / 3 / 2
8,618
862
9,916
12,245
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bastet
Kurtillo
Bastet
13
2 / 7 / 1
8,264
826
9,271
11,701
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 2
8,373
837
8,992
8,669
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
ixTHORxi
Sylvanus
12
1 / 5 / 4
8,366
837
8,915
14,402
14,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
君の猪名
Hachiman
15
3 / 6 / 3
9,097
910
10,179
11,430
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
27
Kills
8
8
Deaths
27
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
W
6
1
14
13
W
Ah Muzen Cab
ICEMANPHD
Ah Muzen Cab
5
4
10
2.5
L
Gilgamesh
JєĐł
Gilgamesh
2
3
2
1
L
Bastet
Kurtillo
Bastet
2
7
1
0.36
W
Amaterasu
PanTheSeedot
Amaterasu
10
1
10
15
L
0
6
2
0.17
L
Sylvanus
ixTHORxi
Sylvanus
1
5
4
0.6
W
Gilgamesh
phumetsu
Gilgamesh
3
2
17
5.75
L
Hachiman
君の猪名
Hachiman
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
47,273
58,890
Taken
58,447
35,799
Mitigated
35,454
14,705
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,016
1,004
2,608
4,902
14,338
13,965
0
4,307
9,560
11,994
0
W
12,407
1,098
0
1,034
6,602
2,315
104
1,155
5,254
24,278
538
W
Ah Muzen Cab
ICEMANPHD
Ah Muzen Cab
8,727
2,956
0
770
11,689
4,545
902
1,942
9,400
0
31,005
L
Gilgamesh
JєĐł
Gilgamesh
9,916
1,841
0
651
12,245
9,664
0
1,930
10,180
0
23,998
L
Bastet
Kurtillo
Bastet
9,271
1,195
0
1,369
11,701
4,280
0
3,888
7,608
0
21,226
W
Amaterasu
PanTheSeedot
Amaterasu
12,787
3,880
0
2,529
10,946
4,090
603
4,124
6,680
0
35,915
L
8,992
744
0
537
8,669
3,153
0
3,105
5,483
26,720
539
L
Sylvanus
ixTHORxi
Sylvanus
8,915
1,295
1,633
4,580
14,402
14,220
0
5,797
8,348
11,511
0
W
Gilgamesh
phumetsu
Gilgamesh
11,329
3,409
0
2,862
15,315
10,884
0
5,287
9,631
0
14,309
L
Hachiman
君の猪名
Hachiman
10,179
5,166
0
1,463
11,430
4,137
37
3,292
7,879
0
29,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
42,718
183
Minions Killed
190
0
Camps Cleared
0
1,042,406
Distance Traveled
992,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,665
967
14
1
0
209,076
0
W
Raijin
9,550
955
39
4
0
182,690
0
W
Ah Muzen Cab
9,588
959
64
6
0
178,454
0
L
Gilgamesh
8,618
862
37
4
0
244,321
0
L
Bastet
8,264
826
23
2
0
204,321
0
W
Amaterasu
10,621
1,062
54
5
0
253,277
0
L
Zeus
8,373
837
63
6
0
197,999
0
L
Sylvanus
8,366
837
6
1
0
183,196
0
W
Gilgamesh
8,736
874
12
1
0
218,909
0
L
Hachiman
9,097
910
61
6
0
162,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role