Player Matchup

Neith
Neith
Arctic Rio
Neith
Level 67
God Stats
22W - 15L
1,621 SR
Queue Stats
28W - 28L
1,490 Elo+
Solo
Ares
Ares
Flamecaster09
Ares
Level 111
God Stats
6W - 11L
1,587 SR
Queue Stats
408W - 403L
1,530 Elo+
Party 1
Anubis
Anubis
Flamemoose
Anubis
Level 107
God Stats
6W - 4L
1,758 SR
Queue Stats
348W - 323L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Misterbluesky30
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,400 Elo+
Solo
Nike
Nike
backwoodizzle
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Solo
Team Averages
Level 96
1,593 SR
1,443 Elo+

VS

Team Averages
Level 144
1,639 SR
1,480 Elo+
Yemoja
Yemoja
Deneault12
Yemoja
Level 202
God Stats
10W - 10L
1,610 SR
Queue Stats
334W - 286L
1,502 Elo+
Solo
Discordia
Discordia
GLOS_Ee
Discordia
Level 109
God Stats
7W - 5L
1,606 SR
Queue Stats
240W - 238L
1,416 Elo+
Solo
Skadi
Skadi
Guttaboyswag
Skadi
Level 146
God Stats
87W - 45L
1,770 SR
Queue Stats
312W - 282L
1,590 Elo+
Solo
Da Ji
Da Ji
Qwondissimo
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,399 Elo+
Solo
Chang'e
Chang'e
xalcotanXXIII
Chang'e
Level 140
God Stats
2W - 1L
1,709 SR
Queue Stats
15W - 12L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 2 / 1
4,523
452
2,928
5,394
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
4,940
494
4,662
10,110
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Flamemoose
Anubis
11
2 / 3 / 0
6,200
620
3,541
7,043
2,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Misterbluesky30
Tsukuyomi
11
1 / 1 / 0
5,527
553
4,369
8,143
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
5,014
501
3,177
7,801
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deneault12
Yemoja
9
1 / 0 / 4
5,712
571
2,916
8,643
4,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
GLOS_Ee
Discordia
11
1 / 0 / 4
5,964
596
5,199
3,099
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 1
6,273
627
7,291
5,517
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 4
5,662
566
4,540
6,527
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
2 / 1 / 2
7,138
714
4,280
7,516
1,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
1
0.25
W
Yemoja
Deneault12
Yemoja
1
0
4
3
L
0
2
2
0.5
L
Anubis
Flamemoose
Anubis
2
3
0
0.67
W
Discordia
GLOS_Ee
Discordia
1
0
4
3
W
5
1
1
5.5
L
Tsukuyomi
Misterbluesky30
Tsukuyomi
1
1
0
1
W
2
1
4
4
L
0
3
0
0
W
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,677
Damage
24,226
38,491
Taken
31,302
16,108
Mitigated
10,398
12,486
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,928
366
0
1,219
5,394
1,199
0
1,926
3,388
0
22,345
W
Yemoja
Deneault12
Yemoja
2,916
402
2,753
3,067
8,643
4,002
78
2,756
5,887
14,610
0
L
4,662
481
0
2,766
10,110
5,012
0
2,239
7,701
14,581
0
L
Anubis
Flamemoose
Anubis
3,541
0
0
2,548
7,043
2,661
0
2,127
4,616
44,534
0
W
Discordia
GLOS_Ee
Discordia
5,199
144
0
1,122
3,099
771
120
971
2,128
37,149
1,555
W
7,291
2,833
0
787
5,517
1,620
368
2,722
2,795
0
47,763
L
Tsukuyomi
Misterbluesky30
Tsukuyomi
4,369
928
0
4,316
8,143
2,499
0
1,822
6,173
0
40,014
W
4,540
922
0
760
6,527
2,130
0
1,754
4,773
0
33,832
L
3,177
160
0
1,637
7,801
4,737
0
3,488
4,313
0
31,310
W
Chang'e
4,280
144
101
5,554
7,516
1,875
701
0
7,057
45,461
2,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
30,749
272
Minions Killed
311
0
Camps Cleared
0
1,001,598
Distance Traveled
1,049,071
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,523
452
37
4
0
177,566
0
W
Yemoja
5,712
571
16
2
0
207,255
5
L
Ares
4,940
494
21
2
0
206,769
0
L
Anubis
6,200
620
95
10
0
200,062
0
W
Discordia
5,964
596
79
8
0
229,508
0
W
Skadi
6,273
627
73
7
0
197,109
6
L
Tsukuyomi
5,527
553
73
7
0
221,776
0
W
Da Ji
5,662
566
53
5
0
218,732
0
L
Nike
5,014
501
46
5
0
195,425
3
W
Chang'e
7,138
714
90
9
0
196,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role