Player Matchup

Chronos
Chronos
CykaFer
Chronos
Level 109
God Stats
2W - 3L
1,640 SR
Queue Stats
114W - 106L
1,543 Elo+
Party 4
Lancelot
Lancelot
MetaGamerB5C
Lancelot
Level 56
God Stats
3W - 6L
1,420 SR
Queue Stats
125W - 123L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
P4peik
Cu Chulainn
Level 109
God Stats
3W - 3L
1,787 SR
Queue Stats
130W - 121L
1,538 Elo+
Party 4
Ra
Ra
Redboi504
Ra
Level 109
God Stats
3W - 7L
1,356 SR
Queue Stats
559W - 601L
1,448 Elo+
Party 1
Apollo
Apollo
Virtiqq
Apollo
Level 68
God Stats
28W - 29L
1,525 SR
Queue Stats
268W - 269L
1,477 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,498 Elo+

VS

Team Averages
Level 127
1,554 SR
1,481 Elo+
Maui
Maui
DrChaos_22
Maui
Level 128
God Stats
8W - 5L
1,620 SR
Queue Stats
123W - 106L
1,564 Elo+
Party 3
Xing Tian
Xing Tian
Lingering_Will07
Xing Tian
Level 137
God Stats
16W - 7L
1,596 SR
Queue Stats
124W - 107L
1,553 Elo+
Party 3
Anubis
Anubis
Ser Bread
Anubis
Level 148
God Stats
7W - 6L
1,417 SR
Queue Stats
139W - 138L
1,454 Elo+
Party 2
Achilles
Achilles
Tyler318
Achilles
Level 140
God Stats
5W - 3L
1,596 SR
Queue Stats
125W - 121L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
WaterMoreDrink
Heimdallr
Level 81
God Stats
12W - 10L
1,539 SR
Queue Stats
29W - 36L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CykaFer
Chronos
11
1 / 4 / 1
6,161
560
2,303
10,324
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
MetaGamerB5C
Lancelot
10
1 / 5 / 1
5,504
500
3,909
10,883
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
P4peik
Cu Chulainn
11
0 / 2 / 0
5,928
539
4,693
8,886
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 0
5,440
495
3,325
11,928
6,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Virtiqq
Apollo
8
0 / 5 / 0
4,729
430
2,117
9,399
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
6,651
605
5,691
7,742
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
13
2 / 0 / 0
7,127
648
3,395
7,852
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
Ser Bread
Anubis
12
4 / 1 / 3
7,533
685
6,062
4,176
1,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
Tyler318
Achilles
12
6 / 1 / 4
6,891
626
7,239
8,511
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
WaterMoreDrink
Heimdallr
12
8 / 0 / 4
6,963
633
11,821
5,807
2,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
21
21
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
CykaFer
Chronos
1
4
1
0.38
W
1
1
9
5.5
W
Xing Tian
2
0
0
2
L
Lancelot
MetaGamerB5C
Lancelot
1
5
1
0.3
L
Cu Chulainn
P4peik
Cu Chulainn
0
2
0
0
L
1
5
0
0.2
W
Anubis
Ser Bread
Anubis
4
1
3
5.5
W
Achilles
Tyler318
Achilles
6
1
4
8
L
Apollo
Virtiqq
Apollo
0
5
0
0
W
Heimdallr
WaterMoreDrink
Heimdallr
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
34,208
51,420
Taken
34,088
20,131
Mitigated
18,430
15,694
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CykaFer
Chronos
2,303
802
0
3,088
10,324
2,363
0
4,304
6,020
39,038
0
W
5,691
1,414
0
3,001
7,742
5,284
184
1,599
6,143
22,104
1,284
W
Xing Tian
3,395
180
0
1,000
7,852
5,254
0
0
7,852
39,072
1,724
L
Lancelot
MetaGamerB5C
Lancelot
3,909
1,478
0
3,392
10,883
3,810
0
2,301
8,582
0
32,269
L
Cu Chulainn
P4peik
Cu Chulainn
4,693
723
0
1,761
8,886
4,673
0
2,777
5,508
0
43,766
L
3,325
383
2,201
4,214
11,928
6,021
0
2,199
9,729
17,071
0
W
Anubis
Ser Bread
Anubis
6,062
123
0
2,224
4,176
1,704
805
1,304
2,730
48,948
2,531
W
Achilles
Tyler318
Achilles
7,239
2,107
0
2,203
8,511
3,621
0
899
7,492
0
43,285
L
Apollo
Virtiqq
Apollo
2,117
1,153
0
1,038
9,399
3,264
0
2,636
6,762
0
24,347
W
Heimdallr
WaterMoreDrink
Heimdallr
11,821
6,745
0
3,175
5,807
2,567
542
1,516
4,243
0
45,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
35,165
287
Minions Killed
351
0
Camps Cleared
0
1,185,667
Distance Traveled
1,066,481
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,161
560
85
8
0
215,295
0
W
Maui
6,651
605
31
3
0
209,730
0
W
Xing Tian
7,127
648
89
8
0
209,290
0
L
Lancelot
5,504
500
57
5
0
243,929
0
L
Cu Chulainn
5,928
539
84
8
0
207,043
0
L
Ra
5,440
495
21
2
0
233,311
2
W
Anubis
7,533
685
94
9
0
192,057
3
W
Achilles
6,891
626
62
6
0
266,088
0
L
Apollo
4,729
430
40
4
0
286,089
3
W
Heimdallr
6,963
633
75
7
0
189,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role