Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
lordpopeholyG
Atlas
Level 68
God Stats
2W - 4L
1,503 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 1
King Arthur
King Arthur
rektreational
King Arthur
Level 108
God Stats
5W - 3L
1,436 SR
Queue Stats
5W - 8L
1,282 Elo+
Party 1
Team Averages
Level 122
1,488 SR
1,413 Elo+

VS

Team Averages
Level 99
1,653 SR
1,497 Elo+
Hun Batz
Hun Batz
ClammierBugle85
Hun Batz
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ezra Kaizen
Xbalanque
Level 68
God Stats
3W - 0L
1,510 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Moosalinaa
Ah Muzen Cab
Level 153
God Stats
6W - 3L
1,826 SR
Queue Stats
83W - 90L
1,482 Elo+
Solo
Olorun
Olorun
Woohoobarz
Olorun
Level 129
God Stats
11W - 5L
1,690 SR
Queue Stats
66W - 51L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
meerakuI
Cthulhu
Level 127
God Stats
13W - 5L
1,737 SR
Queue Stats
65W - 52L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 0
6,879
1,147
6,577
4,571
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
11
1 / 3 / 1
5,817
970
4,003
6,578
3,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
8
0 / 0 / 0
4,983
831
0
0
0
10
0 / 6 / 3
5,444
907
4,060
11,891
7,507
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
rektreational
King Arthur
10
0 / 6 / 4
5,507
918
2,071
9,418
3,822
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
5 / 1 / 9
7,177
1,196
5,075
5,548
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
Ezra Kaizen
Xbalanque
11
3 / 3 / 8
6,495
1,083
3,405
5,568
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Moosalinaa
Ah Muzen Cab
13
0 / 1 / 4
6,651
1,109
3,760
4,973
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
Woohoobarz
Olorun
13
7 / 0 / 8
7,710
1,285
10,696
3,289
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
meerakuI
Cthulhu
11
1 / 1 / 11
6,726
1,121
5,277
8,544
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
16
16
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
1
0
4
L
Bacchus
 
Bacchus
1
3
1
0.5
L
Sol
 
Sol
0
0
0
0
W
Hun Batz
5
1
9
9.5
W
Xbalanque
Ezra Kaizen
Xbalanque
3
3
8
2.33
W
Ah Muzen Cab
Moosalinaa
Ah Muzen Cab
0
1
4
2
W
Olorun
Woohoobarz
Olorun
7
0
8
11
L
0
6
3
0.25
W
Cthulhu
meerakuI
Cthulhu
1
1
11
6.5
L
King Arthur
rektreational
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
28,213
32,458
Taken
27,922
15,903
Mitigated
11,187
4,686
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,577
1,753
0
1,020
4,571
1,568
227
2,679
1,892
23,959
422
L
Bacchus
 
Bacchus
4,003
542
0
242
6,578
3,006
0
2,711
3,719
11,619
486
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
5,075
994
287
1,382
5,548
2,057
695
3,029
2,519
0
14,572
W
Xbalanque
Ezra Kaizen
Xbalanque
3,405
1,516
0
1,449
5,568
2,176
1,337
2,421
3,147
0
10,209
W
Ah Muzen Cab
Moosalinaa
Ah Muzen Cab
3,760
485
0
768
4,973
1,424
1,801
2,810
2,163
0
27,468
W
Olorun
Woohoobarz
Olorun
10,696
5,581
564
2,084
3,289
1,107
753
2,186
1,103
20,284
0
L
4,060
1,638
365
1,360
11,891
7,507
0
5,724
6,097
8,162
0
W
Cthulhu
meerakuI
Cthulhu
5,277
296
504
1,853
8,544
4,423
278
3,968
4,576
13,720
0
L
King Arthur
rektreational
King Arthur
2,071
318
180
1,519
9,418
3,822
0
4,859
4,404
0
6,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
34,759
88
Minions Killed
142
0
Camps Cleared
0
481,924
Distance Traveled
623,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,879
1,147
53
9
0
124,913
0
L
Bacchus
5,817
970
24
4
0
127,612
0
L
Sol
4,983
831
0
0
0
0
0
W
Hun Batz
7,177
1,196
27
5
0
131,045
0
W
Xbalanque
6,495
1,083
17
3
0
111,616
0
W
Ah Muzen Cab
6,651
1,109
65
11
0
122,802
2
W
Olorun
7,710
1,285
27
5
0
130,582
0
L
Atlas
5,444
907
7
1
0
120,904
0
W
Cthulhu
6,726
1,121
6
1
0
127,278
0
L
King Arthur
5,507
918
4
1
0
108,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role