Player Matchup

Nox
Nox
CharlyGG
Nox
Level 105
God Stats
6W - 3L
1,969 SR
Queue Stats
74W - 64L
1,491 Elo+
Solo
Apollo
Apollo
DXT_Squirrel
Apollo
Level 154
God Stats
3W - 1L
1,895 SR
Queue Stats
41W - 41L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
HOLY_FIRE_4
Cthulhu
Level 146
God Stats
7W - 6L
1,574 SR
Queue Stats
629W - 610L
1,494 Elo+
Solo
Khepri
Khepri
That_1_Guy
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,534 Elo+
Party 2
Shiva
Shiva
i_vRocket
Shiva
Level 127
God Stats
25W - 13L
1,647 SR
Queue Stats
135W - 141L
1,464 Elo+
Solo
Team Averages
Level 135
1,717 SR
1,506 Elo+

VS

Team Averages
Level 154
1,648 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
CR7_Juan_12
Tsukuyomi
Level 190
God Stats
13W - 5L
1,698 SR
Queue Stats
127W - 113L
1,507 Elo+
Party 1
Merlin
Merlin
Demon_bane25
Merlin
Level 138
God Stats
4W - 3L
1,782 SR
Queue Stats
169W - 146L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
LTspartan1172
Cthulhu
Level 128
God Stats
8W - 4L
1,568 SR
Queue Stats
130W - 117L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Seieiryuu
Heimdallr
Level 104
God Stats
1W - 1L
1,516 SR
Queue Stats
172W - 170L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
TakuganX
Sun Wukong
Level 209
God Stats
0W - 2L
1,675 SR
Queue Stats
74W - 66L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 2
11,472
521
11,568
13,776
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
3 / 0 / 4
12,844
584
11,447
11,624
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
HOLY_FIRE_4
Cthulhu
17
0 / 3 / 11
11,116
505
18,659
22,347
23,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
That_1_Guy
Khepri
17
0 / 1 / 11
10,808
491
6,813
13,915
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Shiva
i_vRocket
Shiva
20
14 / 1 / 2
13,438
611
12,680
21,200
13,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CR7_Juan_12
Tsukuyomi
18
2 / 5 / 2
9,994
454
8,410
17,299
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Merlin
16
1 / 4 / 1
9,910
450
15,373
11,500
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
15
0 / 1 / 3
9,185
418
12,068
24,505
12,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Seieiryuu
Heimdallr
17
0 / 5 / 0
9,887
449
9,052
10,474
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TakuganX
Sun Wukong
15
3 / 5 / 0
10,199
464
14,422
22,589
18,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CR7_Juan_12
Tsukuyomi
2
5
2
0.6
W
3
1
2
4
W
Apollo
3
0
4
5
L
Merlin
1
4
1
0.38
W
Cthulhu
HOLY_FIRE_4
Cthulhu
0
3
11
1.83
L
Cthulhu
0
1
3
1.5
L
Heimdallr
Seieiryuu
Heimdallr
0
5
0
0
L
Sun Wukong
TakuganX
Sun Wukong
3
5
0
0.6
W
Khepri
That_1_Guy
Khepri
0
1
11
5.5
W
Shiva
i_vRocket
Shiva
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,167
Damage
59,325
82,862
Taken
86,367
64,918
Mitigated
44,906
26,735
Healing
25,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CR7_Juan_12
Tsukuyomi
8,410
1,421
0
5,833
17,299
6,813
0
5,369
11,930
0
89,133
W
11,568
1,068
0
939
13,776
6,204
689
7,602
5,414
82,595
3,798
W
Apollo
11,447
7,774
0
4,602
11,624
6,656
3,251
1,940
9,671
0
122,089
L
Merlin
15,373
319
0
990
11,500
3,618
0
6,796
4,704
78,327
1,160
W
Cthulhu
HOLY_FIRE_4
Cthulhu
18,659
1,385
784
7,027
22,347
23,888
210
6,081
16,029
80,443
963
L
Cthulhu
12,068
763
260
10,402
24,505
12,726
0
10,174
14,331
77,928
1,093
L
Heimdallr
Seieiryuu
Heimdallr
9,052
4,208
0
2,767
10,474
3,400
84
2,269
8,205
0
86,438
L
Sun Wukong
TakuganX
Sun Wukong
14,422
1,671
0
5,601
22,589
18,349
0
12,068
10,521
668
78,754
W
Khepri
That_1_Guy
Khepri
6,813
831
0
2,778
13,915
14,886
212
4,286
9,322
31,940
1,773
W
Shiva
i_vRocket
Shiva
12,680
2,005
680
9,925
21,200
13,284
190
6,199
14,708
0
130,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,678
Gold Earned
49,175
713
Minions Killed
647
0
Camps Cleared
0
2,475,646
Distance Traveled
2,133,527
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,994
454
134
6
0
469,233
2
W
Nox
11,472
521
164
7
0
485,001
6
W
Apollo
12,844
584
211
10
0
526,896
6
L
Merlin
9,910
450
146
7
0
414,106
0
W
Cthulhu
11,116
505
133
6
0
459,566
0
L
Cthulhu
9,185
418
116
5
0
443,047
0
L
Heimdallr
9,887
449
137
6
0
402,551
11
L
Sun Wukong
10,199
464
114
5
0
404,590
1
W
Khepri
10,808
491
38
2
0
471,189
10
W
Shiva
13,438
611
167
8
0
532,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role