Player Matchup

Cu Chulainn
Cu Chulainn
DJCity
Cu Chulainn
Level 139
God Stats
5W - 3L
1,563 SR
Queue Stats
97W - 96L
1,529 Elo+
Party 3
Sol
Sol
HavelPP
Sol
Level 143
God Stats
15W - 6L
1,695 SR
Queue Stats
664W - 656L
1,509 Elo+
Solo
Hachiman
Hachiman
Ironcelt1317
Hachiman
Level 102
God Stats
1W - 1L
1,406 SR
Queue Stats
89W - 82L
1,527 Elo+
Party 3
Yemoja
Yemoja
Radioactive8760
Yemoja
Level 149
God Stats
5W - 1L
1,785 SR
Queue Stats
299W - 294L
1,542 Elo+
Solo
Hades
Hades
TheBalaban
Hades
Level 108
God Stats
5W - 2L
1,677 SR
Queue Stats
148W - 137L
1,537 Elo+
Party 3
Team Averages
Level 128
1,625 SR
1,529 Elo+

VS

Team Averages
Level 146
1,544 SR
1,582 Elo+
Bellona
Bellona
Airmachine
Bellona
Level 156
God Stats
0W - 2L
1,593 SR
Queue Stats
152W - 141L
1,607 Elo+
Party 2
Yemoja
Yemoja
Man Of Margarin
Yemoja
Level 147
God Stats
0W - 2L
1,277 SR
Queue Stats
173W - 151L
1,573 Elo+
Solo
Hou Yi
Hou Yi
doggy2000
Hou Yi
Level 121
God Stats
7W - 8L
1,458 SR
Queue Stats
290W - 279L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
in2dust
Ah Puch
Level 148
God Stats
14W - 5L
1,793 SR
Queue Stats
670W - 694L
1,573 Elo+
Party 1
Thor
Thor
thethe298
Thor
Level 156
God Stats
1W - 1L
1,598 SR
Queue Stats
161W - 162L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJCity
Cu Chulainn
15
2 / 4 / 9
9,493
791
7,652
14,323
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
19
10 / 3 / 5
11,566
964
18,962
18,734
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Hachiman
Ironcelt1317
Hachiman
15
5 / 5 / 8
9,694
808
10,785
13,023
3,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 13
10,608
884
2,253
14,872
7,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hades
18
6 / 2 / 15
10,906
909
13,142
14,496
10,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airmachine
Bellona
16
2 / 7 / 9
9,117
760
8,492
17,042
18,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 1
3,235
270
0
586
79
Hou Yi
doggy2000
Hou Yi
16
3 / 5 / 9
9,113
759
12,036
13,346
5,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
in2dust
Ah Puch
18
9 / 5 / 7
10,511
876
22,225
11,244
3,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
2 / 7 / 6
8,729
727
7,424
13,634
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
25
Kills
16
16
Deaths
25
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
Airmachine
Bellona
2
7
9
0.93
W
Cu Chulainn
DJCity
Cu Chulainn
2
4
9
1.63
W
Sol
10
3
5
4.17
W
Hachiman
Ironcelt1317
Hachiman
5
5
8
1.8
L
0
1
1
0.5
W
2
2
13
4.25
W
Hades
6
2
15
6.75
L
Hou Yi
doggy2000
Hou Yi
3
5
9
1.5
L
Ah Puch
in2dust
Ah Puch
9
5
7
2.5
L
Thor
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,794
Damage
50,177
75,448
Taken
55,852
42,926
Mitigated
33,059
41,260
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Airmachine
Bellona
8,492
951
133
1,070
17,042
18,714
0
10,706
6,134
1,252
17,614
W
Cu Chulainn
DJCity
Cu Chulainn
7,652
509
1,503
1,323
14,323
13,792
31
2,920
11,200
0
13,159
W
Sol
18,962
7,376
0
7,711
18,734
6,918
5,006
6,126
12,393
50,760
689
W
Hachiman
Ironcelt1317
Hachiman
10,785
4,711
409
1,965
13,023
3,959
806
5,919
7,031
0
22,019
L
0
0
0
0
586
79
0
0
586
0
0
W
2,253
905
17,545
5,911
14,872
7,888
452
4,481
10,168
5,977
372
W
Hades
13,142
1,576
1,024
3,869
14,496
10,369
662
3,371
11,008
20,902
0
L
Hou Yi
doggy2000
Hou Yi
12,036
4,907
579
4,070
13,346
5,087
0
9,674
3,429
0
27,445
L
Ah Puch
in2dust
Ah Puch
22,225
589
0
1,324
11,244
3,961
0
6,102
5,011
31,478
492
L
Thor
7,424
679
460
2,345
13,634
5,218
0
7,740
5,732
0
16,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,267
Gold Earned
40,705
146
Minions Killed
101
0
Camps Cleared
0
1,019,336
Distance Traveled
718,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,117
760
25
2
0
177,668
0
W
Cu Chulainn
9,493
791
8
1
0
214,819
0
W
Sol
11,566
964
71
6
0
185,835
0
W
Hachiman
9,694
808
28
2
0
217,325
0
L
Yemoja
3,235
270
0
0
0
0
0
W
Yemoja
10,608
884
17
1
0
191,813
0
W
Hades
10,906
909
22
2
0
209,544
0
L
Hou Yi
9,113
759
36
3
0
174,445
0
L
Ah Puch
10,511
876
24
2
0
188,190
0
L
Thor
8,729
727
16
1
0
178,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role