Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver V
joethejew1212
Agni
Silver V
Level 119
God Stats
4W - 0L
1,863 SR
Queue Stats
18W - 27L
1,183 MMR
Party 1
Hercules
Hercules
Bronze I
tankdimseypro
Hercules
Bronze I
Level 57
God Stats
2W - 3L
1,310 SR
Queue Stats
45W - 63L
936 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,558 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,435 SR
1,371 MMR
Cupid
Cupid
Silver V
 
Cupid
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
Meximagetroll
Discordia
Gold IV
Level 95
God Stats
96W - 125L
1,518 SR
Queue Stats
854W - 1,178L
1,551 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
entwie_dumayla
Kumbhakarna
Silver II
Level 125
God Stats
4W - 20L
1,286 SR
Queue Stats
110W - 180L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 3 / 8
11,003
846
9,370
13,120
7,085
19
8 / 4 / 4
12,522
963
15,015
10,207
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
tankdimseypro
Hercules
17
2 / 2 / 10
10,674
821
7,412
17,124
18,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeraGeb

VS

Bans
KuzenboChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 4 / 4
10,075
775
8,394
12,131
4,587
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Meximagetroll
Discordia
14
3 / 4 / 2
10,105
777
11,156
8,544
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
entwie_dumayla
Kumbhakarna
17
5 / 6 / 3
11,499
885
7,822
16,662
14,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
9
9
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
8
2.67
L
Cupid
 
Cupid
1
4
4
0.75
L
Discordia
Meximagetroll
Discordia
3
4
2
1
L
Kumbhakarna
entwie_dumayla
Kumbhakarna
5
6
3
1.08
W
8
4
4
2.5
W
Hercules
tankdimseypro
Hercules
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,797
Damage
27,372
40,451
Taken
37,337
29,436
Mitigated
22,559
10,259
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,370
7,456
0
6,080
13,120
7,085
458
7,271
5,837
0
29,165
L
Cupid
 
Cupid
8,394
4,209
160
3,312
12,131
4,587
923
4,612
7,419
0
35,245
L
Discordia
Meximagetroll
Discordia
11,156
400
0
1,097
8,544
3,054
180
3,266
5,271
40,960
0
L
Kumbhakarna
entwie_dumayla
Kumbhakarna
7,822
745
0
2,524
16,662
14,918
161
6,958
9,584
22,120
2,880
W
15,015
3,202
0
1,049
10,207
3,935
1,902
5,584
4,623
57,630
0
W
Hercules
tankdimseypro
Hercules
7,412
1,323
0
3,130
17,124
18,416
1,046
5,357
11,763
0
21,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
31,679
145
Minions Killed
167
0
Camps Cleared
0
673,201
Distance Traveled
592,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,003
846
35
3
0
244,601
0
L
Cupid
10,075
775
65
5
0
191,748
0
L
Discordia
10,105
777
74
6
0
181,667
0
L
Kumbhakarna
11,499
885
28
2
0
219,431
0
W
Agni
12,522
963
88
7
0
221,911
0
W
Hercules
10,674
821
22
2
0
206,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role