Player Matchup

Fenrir
Fenrir
BeastNoCapOrtiz
Fenrir
Level 60
God Stats
20W - 9L
1,674 SR
Queue Stats
34W - 41L
1,429 Elo+
Party 2
Horus
Horus
Kidkarus22
Horus
Level 104
God Stats
3W - 4L
1,551 SR
Queue Stats
77W - 90L
1,391 Elo+
Party 2
Zeus
Zeus
caras43xd
Zeus
Level 126
God Stats
7W - 0L
1,949 SR
Queue Stats
308W - 304L
1,433 Elo+
Solo
Neith
Neith
ezpeez420
Neith
Level 21
God Stats
3W - 5L
1,296 SR
Queue Stats
20W - 33L
1,326 Elo+
Party 2
Ymir
Ymir
isabella_gautier
Ymir
Level 32
God Stats
3W - 2L
1,853 SR
Queue Stats
10W - 15L
1,474 Elo+
Solo
Team Averages
Level 69
1,665 SR
1,411 Elo+

VS

Team Averages
Level 85
1,630 SR
1,519 Elo+
Fenrir
Fenrir
DSGxGRIZZLY
Fenrir
Level 123
God Stats
1W - 1L
1,847 SR
Queue Stats
8W - 6L
1,601 Elo+
Solo
Anubis
Anubis
IghtLetsRoll156
Anubis
Level 60
God Stats
0W - 1L
1,626 SR
Queue Stats
2W - 4L
1,578 Elo+
Party 1
Surtr
Surtr
LorenczM21
Surtr
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
NobleNtNt
Cabrakan
Level 106
God Stats
93W - 84L
1,519 SR
Queue Stats
272W - 272L
1,459 Elo+
Party 3
Charybdis
Charybdis
TheRealGl1tch
Charybdis
Level 86
God Stats
5W - 4L
1,659 SR
Queue Stats
181W - 184L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 5
5,158
645
3,833
4,623
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
7
5 / 3 / 1
5,118
640
3,896
6,545
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zeus
9
2 / 2 / 1
5,499
687
1,752
3,351
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ezpeez420
Neith
9
4 / 0 / 1
5,177
647
4,690
3,458
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 0 / 6
5,022
628
2,196
6,341
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 0
4,249
531
887
4,457
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
2 / 5 / 3
4,835
604
3,475
5,117
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
1
0 / 0 / 0
1,488
186
0
0
0
Cabrakan
NobleNtNt
Cabrakan
7
1 / 2 / 3
4,524
566
3,579
7,891
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TheRealGl1tch
Charybdis
8
3 / 4 / 2
4,714
589
4,651
5,125
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
6
7
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Fenrir
0
3
0
0
L
2
5
3
0.7
W
Horus
5
3
1
1.83
L
Surtr
0
0
0
0
L
Cabrakan
NobleNtNt
Cabrakan
1
2
3
1.25
L
Charybdis
TheRealGl1tch
Charybdis
3
4
2
1
W
Zeus
2
2
1
1.25
W
Neith
ezpeez420
Neith
4
0
1
4.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
12,592
24,318
Taken
22,590
10,433
Mitigated
10,587
6,821
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,833
743
0
526
4,623
1,537
0
833
3,716
0
21,637
L
Fenrir
887
203
0
835
4,457
1,429
0
0
4,336
0
17,185
L
3,475
197
0
646
5,117
1,855
0
2,047
3,002
20,520
0
W
Horus
3,896
1,410
318
1,188
6,545
3,040
47
1,354
5,125
0
16,308
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
NobleNtNt
Cabrakan
3,579
881
149
2,367
7,891
5,971
0
1,356
6,440
10,418
0
L
Charybdis
TheRealGl1tch
Charybdis
4,651
2,949
0
1,012
5,125
1,332
0
355
4,705
0
21,935
W
Zeus
1,752
422
0
798
3,351
680
360
1,793
1,304
26,908
1,307
W
Neith
ezpeez420
Neith
4,690
1,936
0
1,330
3,458
912
598
1,126
2,332
0
25,538
W
2,196
248
0
2,661
6,341
4,264
0
1,514
4,787
15,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
19,810
198
Minions Killed
105
0
Camps Cleared
0
716,826
Distance Traveled
602,246
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,158
645
47
6
0
154,528
2
L
Fenrir
4,249
531
35
4
0
177,389
0
L
Anubis
4,835
604
35
4
0
139,072
0
W
Horus
5,118
640
25
3
0
146,803
2
L
Surtr
1,488
186
0
0
0
0
0
L
Cabrakan
4,524
566
3
0
0
147,359
4
L
Charybdis
4,714
589
32
4
0
138,426
2
W
Zeus
5,499
687
65
8
0
125,650
4
W
Neith
5,177
647
46
6
0
144,206
0
W
Ymir
5,022
628
15
2
0
145,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role