Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
JenkemShovel
Charybdis
Level 90
God Stats
4W - 2L
1,618 SR
Queue Stats
69W - 76L
1,431 Elo+
Party 1
Bake Kujira
Bake Kujira
KryptedWizzard
Bake Kujira
Level 67
God Stats
2W - 2L
1,563 SR
Queue Stats
61W - 73L
1,422 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,451 Elo+

VS

Team Averages
Level 99
1,558 SR
1,410 Elo+
Kuzenbo
Kuzenbo
GodlyIceKing
Kuzenbo
Level 48
God Stats
2W - 0L
1,695 SR
Queue Stats
67W - 78L
1,363 Elo+
Solo
Serqet
Serqet
LADY_PAUL
Serqet
Level 106
God Stats
1W - 1L
1,295 SR
Queue Stats
143W - 148L
1,424 Elo+
Solo
Zeus
Zeus
SoulXDanielXD
Zeus
Level 143
God Stats
4W - 1L
1,684 SR
Queue Stats
38W - 38L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 10 / 5
9,050
823
5,523
12,650
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
JenkemShovel
Charybdis
16
5 / 4 / 3
10,668
970
10,936
10,697
3,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
KryptedWizzard
Bake Kujira
15
2 / 7 / 7
9,404
855
5,073
15,869
14,441
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GodlyIceKing
Kuzenbo
16
5 / 5 / 12
10,576
961
8,806
15,637
15,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
LADY_PAUL
Serqet
16
7 / 3 / 9
11,193
1,018
10,489
10,126
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
9 / 2 / 8
11,418
1,038
15,693
7,015
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
21
21
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
10
5
0.55
W
Kuzenbo
GodlyIceKing
Kuzenbo
5
5
12
2.2
L
Charybdis
JenkemShovel
Charybdis
5
4
3
1.63
L
Bake Kujira
KryptedWizzard
Bake Kujira
2
7
7
0.79
W
Serqet
LADY_PAUL
Serqet
7
3
9
3.83
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
34,988
39,216
Taken
32,778
21,434
Mitigated
22,305
1,915
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,523
358
0
409
12,650
3,487
0
7,165
4,575
11,852
441
W
Kuzenbo
GodlyIceKing
Kuzenbo
8,806
2,268
0
1,221
15,637
15,030
841
3,818
11,819
20,913
961
L
Charybdis
JenkemShovel
Charybdis
10,936
6,335
0
1,496
10,697
3,506
1,062
7,133
2,710
0
41,821
L
Bake Kujira
KryptedWizzard
Bake Kujira
5,073
2,055
0
10
15,869
14,441
0
8,152
5,871
11,793
1,720
W
Serqet
LADY_PAUL
Serqet
10,489
3,012
0
885
10,126
4,934
117
3,356
6,770
0
39,991
W
15,693
865
0
900
7,015
2,341
1,926
2,511
4,504
39,774
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
33,187
111
Minions Killed
156
0
Camps Cleared
0
545,135
Distance Traveled
614,752
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,050
823
17
2
0
168,986
0
W
Kuzenbo
10,576
961
43
4
0
215,341
0
L
Charybdis
10,668
970
80
7
0
188,933
6
L
Bake Kujira
9,404
855
14
1
0
187,216
0
W
Serqet
11,193
1,018
47
4
0
223,523
1
W
Zeus
11,418
1,038
66
6
0
175,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role