Player Matchup

Thor
Thor
Chuckyy Duck
Thor
Level 147
God Stats
1W - 3L
1,341 SR
Queue Stats
316W - 284L
1,522 Elo+
Solo
Rama
Rama
Grumpz69
Rama
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
427W - 387L
1,526 Elo+
Party 1
Raijin
Raijin
Mitts
Raijin
Level 159
God Stats
4W - 3L
1,909 SR
Queue Stats
135W - 113L
1,588 Elo+
Solo
Athena
Athena
WhiteRiceOnRice
Athena
Level 87
God Stats
34W - 30L
1,575 SR
Queue Stats
37W - 37L
1,503 Elo+
Party 1
Ullr
Ullr
dutchman1781
Ullr
Level 151
God Stats
44W - 43L
1,533 SR
Queue Stats
442W - 408L
1,539 Elo+
Party 1
Team Averages
Level 141
1,572 SR
1,536 Elo+

VS

Team Averages
Level 102
1,525 SR
1,535 Elo+
Ymir
Ymir
Sweet-1chan
Ymir
Level 116
God Stats
3W - 9L
1,518 SR
Queue Stats
98W - 99L
1,523 Elo+
Party 3
Mulan
Mulan
UnknownDeathszz
Mulan
Level 109
God Stats
1W - 5L
1,377 SR
Queue Stats
87W - 88L
1,490 Elo+
Party 2
Apollo
Apollo
bobbyjack15
Apollo
Level 122
God Stats
3W - 4L
1,503 SR
Queue Stats
249W - 238L
1,520 Elo+
Solo
Raijin
Raijin
l3lighted
Raijin
Level 120
God Stats
2W - 2L
1,588 SR
Queue Stats
50W - 47L
1,528 Elo+
Party 2
Anhur
Anhur
likqy
Anhur
Level 45
God Stats
4W - 3L
1,640 SR
Queue Stats
63W - 38L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,550
655
2,998
5,537
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
2 / 0 / 3
6,446
645
5,689
3,854
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Mitts
Raijin
13
8 / 0 / 1
7,791
779
7,060
4,520
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,741
574
1,674
7,573
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 2
6,416
642
5,050
7,707
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,118
512
1,750
7,230
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 0
6,068
607
5,035
8,756
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
10
0 / 1 / 0
5,354
535
2,447
6,049
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
l3lighted
Raijin
5
0 / 4 / 0
4,269
427
2,036
3,678
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
likqy
Anhur
7
0 / 4 / 1
4,624
462
4,952
6,791
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Rama
2
0
3
3.5
W
Raijin
Mitts
Raijin
8
0
1
8.5
L
1
1
0
1
L
2
4
0
0.5
W
0
1
3
1.5
L
Apollo
0
1
0
0
W
2
2
2
1.5
L
Raijin
l3lighted
Raijin
0
4
0
0
L
Anhur
likqy
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
16,220
29,191
Taken
32,504
11,241
Mitigated
11,239
8,376
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,998
589
0
730
5,537
2,166
192
71
5,466
0
42,479
W
Rama
5,689
4,908
0
1,936
3,854
920
439
177
3,677
0
45,979
W
Raijin
Mitts
Raijin
7,060
719
0
500
4,520
1,337
455
1,716
2,562
54,770
564
L
1,750
314
0
1,903
7,230
3,286
0
1,656
5,508
11,077
0
L
5,035
506
0
1,950
8,756
3,734
0
879
7,829
0
37,398
W
1,674
614
0
3,069
7,573
4,397
154
1,502
6,071
10,585
0
L
Apollo
2,447
1,222
0
358
6,049
1,932
0
1,174
4,741
0
43,089
W
5,050
1,573
0
2,141
7,707
2,421
124
0
7,707
0
35,357
L
Raijin
l3lighted
Raijin
2,036
155
0
668
3,678
737
0
2,377
1,059
13,532
329
L
Anhur
likqy
Anhur
4,952
2,733
0
2,437
6,791
1,550
0
2,015
4,678
0
28,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
25,433
344
Minions Killed
239
0
Camps Cleared
0
1,094,471
Distance Traveled
816,169
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,550
655
67
7
0
222,951
3
W
Rama
6,446
645
82
8
0
203,348
0
W
Raijin
7,791
779
116
12
0
215,943
0
L
Ymir
5,118
512
23
2
0
189,849
0
L
Mulan
6,068
607
61
6
0
191,995
0
W
Athena
5,741
574
11
1
0
246,132
1
L
Apollo
5,354
535
86
9
0
196,963
2
W
Ullr
6,416
642
68
7
0
206,097
0
L
Raijin
4,269
427
20
2
0
96,437
0
L
Anhur
4,624
462
49
5
0
140,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role