Player Matchup

Janus
Janus
BrunosGTI
Janus
Level 158
God Stats
4W - 4L
1,571 SR
Queue Stats
262W - 263L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
KINGofTHEjoose
Ah Puch
Level 123
God Stats
7W - 3L
1,745 SR
Queue Stats
531W - 556L
1,506 Elo+
Party 1
Vamana
Vamana
THISISFULOL
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Jormungandr
Jormungandr
dahruckus
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,545 Elo+
Party 1
Sobek
Sobek
garlais
Sobek
Level 108
God Stats
1W - 3L
1,399 SR
Queue Stats
500W - 526L
1,526 Elo+
Party 1
Team Averages
Level 95
1,543 SR
1,570 Elo+

VS

Team Averages
Level 167
1,524 SR
1,506 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Midura89
Athena
Level 148
God Stats
6W - 2L
1,787 SR
Queue Stats
214W - 214L
1,497 Elo+
Solo
He Bo
He Bo
Quick429
He Bo
Level 235
God Stats
8W - 6L
1,543 SR
Queue Stats
462W - 470L
1,544 Elo+
Solo
Camazotz
Camazotz
SK Myst
Camazotz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,520 Elo+
Party 2
Hercules
Hercules
dummEE
Hercules
Level 159
God Stats
2W - 5L
1,291 SR
Queue Stats
238W - 243L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrunosGTI
Janus
15
6 / 3 / 3
8,651
786
15,851
7,553
3,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 8
8,469
770
14,556
7,620
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
0 / 8 / 3
7,219
656
4,445
11,857
9,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
dahruckus
Jormungandr
14
2 / 3 / 8
7,907
719
6,401
10,491
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
garlais
Sobek
15
2 / 5 / 4
8,969
815
8,967
16,122
21,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 1 / 12
9,381
853
10,836
8,813
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Midura89
Athena
15
4 / 4 / 14
9,135
830
6,734
17,243
12,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

He Bo
Quick429
He Bo
15
7 / 4 / 7
9,601
873
7,856
8,122
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
SK Myst
Camazotz
16
3 / 2 / 14
9,157
832
14,079
13,033
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
dummEE
Hercules
15
4 / 1 / 16
9,046
822
8,374
13,598
9,884
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
11
Kills
22
22
Deaths
12
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
12
10
L
Janus
BrunosGTI
Janus
6
3
3
2.5
L
1
3
8
1.67
W
Athena
Midura89
Athena
4
4
14
2.75
W
He Bo
Quick429
He Bo
7
4
7
2.63
W
Camazotz
SK Myst
Camazotz
3
2
14
5
L
Vamana
0
8
3
0.19
L
Jormungandr
dahruckus
Jormungandr
2
3
8
2
W
Hercules
dummEE
Hercules
4
1
16
12
L
Sobek
garlais
Sobek
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,220
Damage
47,879
53,643
Taken
60,809
49,977
Mitigated
34,576
8,529
Healing
31,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,836
2,966
3,025
3,148
8,813
2,920
704
6,719
1,923
0
31,526
L
Janus
BrunosGTI
Janus
15,851
1,468
299
1,924
7,553
3,614
0
2,319
5,234
25,939
223
L
14,556
744
329
1,127
7,620
3,607
0
3,252
4,368
25,119
0
W
Athena
Midura89
Athena
6,734
1,189
454
5,352
17,243
12,662
55
10,326
6,730
12,302
0
W
He Bo
Quick429
He Bo
7,856
972
540
2,239
8,122
2,318
448
6,661
1,404
19,036
0
W
Camazotz
SK Myst
Camazotz
14,079
3,362
1,152
7,828
13,033
6,792
596
9,241
3,660
0
22,379
L
Vamana
4,445
2,286
0
115
11,857
9,504
0
2,603
9,254
0
8,909
L
Jormungandr
dahruckus
Jormungandr
6,401
1,910
970
1,421
10,491
11,337
0
1,803
8,688
14,337
1,963
W
Hercules
dummEE
Hercules
8,374
2,012
671
7,059
13,598
9,884
0
10,374
2,924
0
12,849
L
Sobek
garlais
Sobek
8,967
348
0
2,344
16,122
21,915
0
4,613
11,509
14,468
2,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
46,320
98
Minions Killed
125
0
Camps Cleared
0
1,000,585
Distance Traveled
1,133,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,381
853
50
5
0
224,823
0
L
Janus
8,651
786
32
3
0
213,382
0
L
Ah Puch
8,469
770
31
3
0
220,327
0
W
Athena
9,135
830
10
1
0
225,620
0
W
He Bo
9,601
873
30
3
0
190,794
0
W
Camazotz
9,157
832
20
2
0
238,963
0
L
Vamana
7,219
656
10
1
0
182,373
0
L
Jormungandr
7,907
719
17
2
0
176,802
0
W
Hercules
9,046
822
15
1
0
253,752
0
L
Sobek
8,969
815
8
1
0
207,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role