Player Matchup

Horus
Horus
PhiGhost
Horus
Level 135
God Stats
14W - 2L
1,500 SR
Queue Stats
53W - 21L
1,718 Elo+
Party 2
Danzaburou
Danzaburou
PhiNeno
Danzaburou
Level 117
God Stats
14W - 2L
1,617 SR
Queue Stats
43W - 16L
1,695 Elo+
Party 2
Baron Samedi
Baron Samedi
PhiReaper
Baron Samedi
Level 139
God Stats
3W - 0L
1,701 SR
Queue Stats
51W - 19L
1,728 Elo+
Party 2
Team Averages
Level 130
1,606 SR
1,714 Elo+

VS

Team Averages
Level 81
1,521 SR
1,540 Elo+
Anubis
Anubis
BrayanD117
Anubis
Level 77
God Stats
28W - 17L
1,608 SR
Queue Stats
42W - 38L
1,539 Elo+
Party 1
Lancelot
Lancelot
Cucuzonia
Lancelot
Level 111
God Stats
3W - 4L
1,565 SR
Queue Stats
293W - 185L
1,575 Elo+
Party 1
Thanatos
Thanatos
maguver
Thanatos
Level 55
God Stats
1W - 4L
1,388 SR
Queue Stats
16W - 18L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PhiGhost
Horus
15
5 / 1 / 9
9,565
957
6,303
14,606
14,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PhiNeno
Danzaburou
16
4 / 1 / 10
9,952
995
9,930
6,056
2,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
PhiReaper
Baron Samedi
16
6 / 1 / 5
10,656
1,066
7,995
7,362
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BrayanD117
Anubis
14
1 / 5 / 1
7,800
780
7,291
8,509
3,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Cucuzonia
Lancelot
13
2 / 4 / 1
8,325
833
7,261
12,338
9,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
maguver
Thanatos
12
0 / 6 / 1
7,167
717
3,483
8,461
3,016
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
BrayanD117
Anubis
1
5
1
0.3
L
Lancelot
Cucuzonia
Lancelot
2
4
1
0.63
W
Horus
PhiGhost
Horus
5
1
9
9.5
W
Danzaburou
PhiNeno
Danzaburou
4
1
10
9
W
Baron Samedi
PhiReaper
Baron Samedi
6
1
5
8.5
L
Thanatos
maguver
Thanatos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,228
Damage
18,035
28,024
Taken
29,308
20,863
Mitigated
16,124
12,132
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BrayanD117
Anubis
7,291
158
0
1,685
8,509
3,851
0
2,104
6,386
25,869
0
L
Lancelot
Cucuzonia
Lancelot
7,261
1,721
0
2,513
12,338
9,257
0
5,230
7,058
0
26,637
W
Horus
PhiGhost
Horus
6,303
1,959
997
4,730
14,606
14,636
23
4,395
10,211
1,774
13,584
W
Danzaburou
PhiNeno
Danzaburou
9,930
3,830
0
2,539
6,056
2,398
2,431
2,410
3,646
0
39,884
W
Baron Samedi
PhiReaper
Baron Samedi
7,995
249
637
3,229
7,362
3,829
704
523
6,839
49,681
465
L
Thanatos
maguver
Thanatos
3,483
240
0
2,860
8,461
3,016
0
2,054
6,407
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
23,292
151
Minions Killed
105
0
Camps Cleared
0
614,598
Distance Traveled
562,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,800
780
45
5
0
163,395
2
L
Lancelot
8,325
833
24
2
0
203,729
0
W
Horus
9,565
957
12
1
0
220,123
0
W
Danzaburou
9,952
995
48
5
0
200,206
0
W
Baron Samedi
10,656
1,066
91
9
0
194,269
0
L
Thanatos
7,167
717
36
4
0
195,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role