Player Matchup

Ix Chel
Ix Chel
AT_YOUR_DEATH_
Ix Chel
Level 137
God Stats
29W - 40L
1,491 SR
Queue Stats
513W - 553L
1,462 Elo+
Solo
Cthulhu
Cthulhu
MJPERFORM
Cthulhu
Level 85
God Stats
8W - 6L
1,661 SR
Queue Stats
110W - 120L
1,410 Elo+
Party 1
Cerberus
Cerberus
Medium Freds
Cerberus
Level 171
God Stats
1,295W - 1,423L
1,483 SR
Queue Stats
1,298W - 1,434L
1,454 Elo+
Party 1
Set
Set
PapiGoblin
Set
Level 147
God Stats
1W - 5L
1,316 SR
Queue Stats
178W - 181L
1,467 Elo+
Solo
Amaterasu
Amaterasu
akiriyama667
Amaterasu
Level 150
God Stats
222W - 184L
1,577 SR
Queue Stats
334W - 334L
1,515 Elo+
Solo
Team Averages
Level 138
1,506 SR
1,461 Elo+

VS

Team Averages
Level 101
1,720 SR
1,672 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PewPewLEZGO
Vulcan
Level 53
God Stats
32W - 27L
1,646 SR
Queue Stats
36W - 30L
1,615 Elo+
Solo
Horus
Horus
ScrimpyNewt
Horus
Level 133
God Stats
3W - 0L
1,864 SR
Queue Stats
101W - 32L
1,810 Elo+
Party 2
Baron Samedi
Baron Samedi
SenorBanana5
Baron Samedi
Level 64
God Stats
3W - 1L
1,705 SR
Queue Stats
74W - 63L
1,574 Elo+
Solo
Atlas
Atlas
Skooshsuckler
Atlas
Level 155
God Stats
27W - 3L
1,883 SR
Queue Stats
440W - 105L
1,861 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,445
1,064
4,807
7,158
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
MJPERFORM
Cthulhu
12
1 / 3 / 1
7,303
1,043
5,461
9,874
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Medium Freds
Cerberus
12
0 / 2 / 2
6,864
981
3,134
8,094
4,550
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 1
7,620
1,089
2,864
4,088
1,479
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
akiriyama667
Amaterasu
13
0 / 3 / 2
7,255
1,036
7,662
14,570
9,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

276

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 0 / 5
8,139
1,163
7,506
3,941
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
13
3 / 0 / 5
8,425
1,204
8,836
2,989
1,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 7
7,358
1,051
3,577
6,838
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SenorBanana5
Baron Samedi
13
2 / 1 / 7
8,285
1,184
12,118
5,561
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 8
8,153
1,165
9,091
6,724
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
2
Kills
10
10
Deaths
2
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
5
5.5
L
0
2
1
0.25
L
Cthulhu
MJPERFORM
Cthulhu
1
3
1
0.5
L
Cerberus
Medium Freds
Cerberus
0
2
2
0.5
L
1
0
1
1.5
W
Vulcan
3
0
5
5.5
W
0
1
7
3.5
W
Baron Samedi
SenorBanana5
Baron Samedi
2
1
7
5.5
W
2
0
8
6
L
Amaterasu
akiriyama667
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
41,128
43,784
Taken
26,053
25,315
Mitigated
16,523
7,903
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,506
4,133
0
233
3,941
1,695
0
1,923
1,942
0
20,252
L
4,807
267
183
902
7,158
2,107
0
4,976
1,979
37,476
0
L
Cthulhu
MJPERFORM
Cthulhu
5,461
47
63
334
9,874
7,306
0
6,646
2,442
9,602
178
L
Cerberus
Medium Freds
Cerberus
3,134
0
142
2,329
8,094
4,550
0
4,508
3,259
5,808
0
L
2,864
887
0
178
4,088
1,479
0
2,177
1,839
0
11,916
W
Vulcan
8,836
308
0
0
2,989
1,162
0
2,017
972
31,313
320
W
3,577
1,412
1,623
2,543
6,838
5,278
0
4,460
2,184
0
5,839
W
Baron Samedi
SenorBanana5
Baron Samedi
12,118
1,256
1,087
2,017
5,561
2,551
0
3,360
2,061
24,595
0
W
9,091
2,223
0
439
6,724
5,837
0
3,638
3,019
15,903
2,516
L
Amaterasu
akiriyama667
Amaterasu
7,662
1,848
0
3,772
14,570
9,873
0
8,860
4,834
4,405
11,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
40,360
142
Minions Killed
154
6
Camps Cleared
6
706,573
Distance Traveled
758,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,139
1,163
26
4
3
139,232
0
L
Ix Chel
7,445
1,064
72
10
0
166,398
0
L
Cthulhu
7,303
1,043
20
3
2
113,998
0
L
Cerberus
6,864
981
11
2
0
77,827
0
L
Set
7,620
1,089
14
2
3
191,637
0
W
Vulcan
8,425
1,204
64
9
1
154,532
0
W
Horus
7,358
1,051
1
0
0
155,434
0
W
Baron Samedi
8,285
1,184
38
5
2
150,707
0
W
Atlas
8,153
1,165
25
4
0
158,374
0
L
Amaterasu
7,255
1,036
25
4
1
156,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role