Player Matchup

Ares
Ares
Bronze V
 
Ares
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold II
ItzPopz
Anubis
Gold II
Level 219
God Stats
14W - 9L
1,722 SR
Queue Stats
299W - 310L
1,563 MMR
Solo
Mulan
Mulan
Gold III
Relikmoon
Mulan
Gold III
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
158W - 175L
1,571 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
mpillapa1
Tsukuyomi
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,530 MMR
Party 2
Artemis
Artemis
Gold IV
xthugnificense
Artemis
Gold IV
Level 154
God Stats
2W - 2L
1,652 SR
Queue Stats
205W - 206L
1,557 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,534 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,516 SR
1,554 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
Elhombrepaja
Arachne
Bronze III
Level 153
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 6L
1,609 MMR
Solo
Chaac
Chaac
Platinum V
InnocentZeus427
Chaac
Platinum V
Level 129
God Stats
6W - 5L
1,600 SR
Queue Stats
71W - 65L
1,514 MMR
Party 1
Agni
Agni
Gold I
Lasituacion94
Agni
Gold I
Level 96
God Stats
2W - 4L
1,252 SR
Queue Stats
139W - 152L
1,573 MMR
Solo
Sobek
Sobek
Gold II
MUMMIFY
Sobek
Gold II
Level 255
God Stats
33W - 30L
1,509 SR
Queue Stats
141W - 139L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 3 / 2
3,586
717
1,714
4,837
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ItzPopz
Anubis
1
0 / 0 / 0
935
187
0
0
0
Mulan
Relikmoon
Mulan
5
0 / 2 / 1
3,244
649
1,799
4,536
1,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
mpillapa1
Tsukuyomi
6
3 / 2 / 1
3,667
733
2,999
4,032
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 0
3,199
640
1,861
4,100
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
PoseidonNeithHorusKumbhakarna

VS

Bans
SurtrAo KuangJormungandrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 2 / 4
3,645
729
3,274
3,514
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
Elhombrepaja
Arachne
7
2 / 1 / 1
3,850
770
1,125
3,118
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

7
2 / 0 / 0
4,143
829
2,641
3,168
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,857
771
911
1,086
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
MUMMIFY
Sobek
6
4 / 2 / 2
4,094
819
4,272
5,593
3,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
W
Ullr
 
Ullr
1
2
4
1.5
W
Arachne
Elhombrepaja
Arachne
2
1
1
2.5
W
2
0
0
2
L
Anubis
ItzPopz
Anubis
0
0
0
0
W
1
0
0
1
W
Sobek
MUMMIFY
Sobek
4
2
2
2.5
L
Mulan
Relikmoon
Mulan
0
2
1
0.25
L
Tsukuyomi
mpillapa1
Tsukuyomi
3
2
1
1.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,373
Damage
12,223
17,505
Taken
16,479
6,436
Mitigated
6,612
5,144
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,714
376
153
1,002
4,837
2,360
0
2,147
2,690
7,288
0
W
Ullr
 
Ullr
3,274
2,225
0
1,358
3,514
814
0
528
2,986
0
14,794
W
Arachne
Elhombrepaja
Arachne
1,125
521
0
1,368
3,118
730
0
30
3,088
0
16,343
W
2,641
817
0
1,357
3,168
1,047
0
0
3,016
0
23,025
L
Anubis
ItzPopz
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
911
86
0
250
1,086
247
0
0
1,086
18,758
0
W
Sobek
MUMMIFY
Sobek
4,272
564
0
2,426
5,593
3,774
0
1,156
4,437
12,785
880
L
Mulan
Relikmoon
Mulan
1,799
1,082
0
1,532
4,536
1,794
0
0
4,536
0
13,772
L
Tsukuyomi
mpillapa1
Tsukuyomi
2,999
976
0
1,289
4,032
1,273
0
1,160
2,756
0
12,933
L
1,861
763
0
1,168
4,100
1,009
0
1,439
2,661
0
12,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,631
Gold Earned
19,589
87
Minions Killed
152
0
Camps Cleared
0
419,146
Distance Traveled
524,625
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,586
717
10
2
0
108,199
0
W
Ullr
3,645
729
26
5
0
97,973
0
W
Arachne
3,850
770
40
8
0
121,917
0
W
Chaac
4,143
829
41
8
0
98,026
0
L
Anubis
935
187
0
0
0
0
0
W
Agni
3,857
771
33
7
0
100,095
1
W
Sobek
4,094
819
12
2
0
106,614
0
L
Mulan
3,244
649
32
6
0
88,931
2
L
Tsukuyomi
3,667
733
29
6
0
129,261
0
L
Artemis
3,199
640
16
3
0
92,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role