Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BouncingDuke52
Athena
Level 139
God Stats
6W - 7L
1,535 SR
Queue Stats
177W - 169L
1,491 Elo+
Solo
Kukulkan
Kukulkan
HOLY_FIRE_4
Kukulkan
Level 146
God Stats
6W - 5L
1,692 SR
Queue Stats
631W - 614L
1,515 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 276
God Stats
200W - 214L
1,469 SR
Queue Stats
1,609W - 1,603L
1,468 Elo+
Solo
Mulan
Mulan
gtlow
Mulan
Level 160
God Stats
29W - 28L
1,527 SR
Queue Stats
327W - 297L
1,557 Elo+
Solo
Team Averages
Level 192
1,545 SR
1,506 Elo+

VS

Team Averages
Level 128
1,583 SR
1,474 Elo+
Cupid
Cupid
Alher
Cupid
Level 156
God Stats
2W - 1L
1,553 SR
Queue Stats
119W - 127L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
LTspartan1172
Cthulhu
Level 128
God Stats
8W - 4L
1,544 SR
Queue Stats
131W - 120L
1,539 Elo+
Solo
Ra
Ra
TPB LEGIT4170
Ra
Level 164
God Stats
33W - 23L
1,629 SR
Queue Stats
453W - 445L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolfvang6861
Cu Chulainn
Level 17
God Stats
4W - 5L
1,634 SR
Queue Stats
26W - 35L
1,403 Elo+
Party 1
Ravana
Ravana
bmoc49
Ravana
Level 174
God Stats
4W - 1L
1,557 SR
Queue Stats
172W - 171L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 3 / 1
6,402
534
3,010
10,660
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,230
436
4,084
11,934
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
HOLY_FIRE_4
Kukulkan
12
1 / 2 / 0
6,605
550
7,220
7,116
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
11
0 / 2 / 0
5,825
485
4,132
5,276
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
gtlow
Mulan
12
0 / 1 / 0
6,557
546
5,484
11,406
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alher
Cupid
13
2 / 1 / 1
7,272
606
4,776
6,393
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
1 / 0 / 2
5,832
486
7,258
12,663
9,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 4
7,662
639
5,022
6,964
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Wolfvang6861
Cu Chulainn
13
1 / 0 / 0
7,522
627
4,704
7,904
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
bmoc49
Ravana
15
4 / 1 / 2
7,767
647
5,779
4,950
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
1
0.83
W
Cupid
Alher
Cupid
2
1
1
2.5
L
0
1
1
0.5
L
Kukulkan
HOLY_FIRE_4
Kukulkan
1
2
0
0.5
W
Cthulhu
1
0
2
2
L
Cupid
0
2
0
0
W
1
1
4
3
W
Cu Chulainn
Wolfvang6861
Cu Chulainn
1
0
0
1
W
Ravana
bmoc49
Ravana
4
1
2
5
L
Mulan
gtlow
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
27,539
46,392
Taken
38,874
26,781
Mitigated
21,223
12,515
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,010
515
0
1,566
10,660
4,249
0
2,458
8,140
0
54,799
W
Cupid
Alher
Cupid
4,776
2,227
114
2,295
6,393
1,927
504
1,206
5,065
0
51,542
L
4,084
764
0
3,089
11,934
6,509
0
3,616
8,318
17,048
0
L
Kukulkan
HOLY_FIRE_4
Kukulkan
7,220
1,258
0
1,794
7,116
2,123
0
3,386
3,730
49,103
427
W
Cthulhu
7,258
980
208
4,908
12,663
9,073
547
3,400
9,054
26,169
1,606
L
Cupid
4,132
2,257
327
1,805
5,276
1,854
0
1,865
3,411
0
42,634
W
5,022
407
569
3,565
6,964
2,641
0
4,134
2,755
61,606
0
W
Cu Chulainn
Wolfvang6861
Cu Chulainn
4,704
670
0
1,412
7,904
5,526
33
423
6,922
1,531
51,480
W
Ravana
bmoc49
Ravana
5,779
1,552
0
1,283
4,950
2,056
268
2,288
2,639
0
63,120
L
Mulan
gtlow
Mulan
5,484
482
0
3,934
11,406
12,046
0
709
10,697
1,218
46,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
36,055
364
Minions Killed
468
0
Camps Cleared
0
1,223,865
Distance Traveled
1,320,635
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,402
534
89
7
0
266,633
0
W
Cupid
7,272
606
96
8
0
248,084
0
L
Athena
5,230
436
30
3
0
272,650
0
L
Kukulkan
6,605
550
89
7
0
231,767
4
W
Cthulhu
5,832
486
34
3
0
263,703
2
L
Cupid
5,825
485
72
6
0
215,603
0
W
Ra
7,662
639
130
11
0
277,632
2
W
Cu Chulainn
7,522
627
98
8
0
238,816
4
W
Ravana
7,767
647
110
9
0
292,400
0
L
Mulan
6,557
546
84
7
0
237,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role