Player Matchup

Ix Chel
Ix Chel
SantexReapx
Ix Chel
Level 120
God Stats
16W - 11L
1,530 SR
Queue Stats
440W - 432L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
SheLovezShaun
Gilgamesh
Level 66
God Stats
5W - 5L
1,706 SR
Queue Stats
97W - 110L
1,407 Elo+
Solo
Nu Wa
Nu Wa
Spankalicious17
Nu Wa
Level 146
God Stats
7W - 3L
1,548 SR
Queue Stats
649W - 640L
1,477 Elo+
Solo
Ymir
Ymir
ThePandax068
Ymir
Level 118
God Stats
17W - 12L
1,529 SR
Queue Stats
366W - 350L
1,473 Elo+
Solo
Cernunnos
Cernunnos
imcrampinurstyle
Cernunnos
Level 89
God Stats
146W - 129L
1,563 SR
Queue Stats
276W - 282L
1,400 Elo+
Solo
Team Averages
Level 108
1,575 SR
1,442 Elo+

VS

Team Averages
Level 39
1,538 SR
1,424 Elo+
Danzaburou
Danzaburou
BettaThanYou441
Danzaburou
Level 27
God Stats
28W - 29L
1,563 SR
Queue Stats
51W - 70L
1,355 Elo+
Party 1
Nemesis
Nemesis
Joshuaacreative
Nemesis
Level 21
God Stats
2W - 2L
1,822 SR
Queue Stats
77W - 85L
1,415 Elo+
Party 1
Persephone
Persephone
Kickback166
Persephone
Level 58
God Stats
0W - 2L
1,501 SR
Queue Stats
110W - 118L
1,459 Elo+
Party 1
Surtr
Surtr
ShlongLicka
Surtr
Level 36
God Stats
40W - 48L
1,536 SR
Queue Stats
51W - 59L
1,454 Elo+
Party 1
Chronos
Chronos
catsazzz
Chronos
Level 51
God Stats
1W - 4L
1,267 SR
Queue Stats
86W - 104L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SantexReapx
Ix Chel
16
12 / 4 / 3
10,117
595
9,936
12,306
4,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SheLovezShaun
Gilgamesh
16
6 / 5 / 6
10,284
605
7,989
18,437
16,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
1 / 4 / 11
8,970
528
11,994
8,566
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
16 / 1 / 4
11,881
699
20,032
10,981
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
16
4 / 1 / 6
9,514
560
7,898
8,251
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BettaThanYou441
Danzaburou
12
3 / 8 / 2
8,079
475
5,338
11,603
2,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 7 / 1
9,675
569
9,819
19,760
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Persephone
Kickback166
Persephone
13
4 / 7 / 2
8,332
490
11,009
14,051
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 9 / 2
7,096
417
6,873
13,516
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
catsazzz
Chronos
10
0 / 8 / 2
6,610
389
2,217
13,745
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
39
Kills
15
15
Deaths
39
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BettaThanYou441
Danzaburou
3
8
2
0.5
L
6
7
1
0.93
L
Persephone
Kickback166
Persephone
4
7
2
0.71
W
Ix Chel
SantexReapx
Ix Chel
12
4
3
3.38
W
Gilgamesh
SheLovezShaun
Gilgamesh
6
5
6
1.8
L
2
9
2
0.33
W
1
4
11
1.63
W
16
1
4
18
L
Chronos
catsazzz
Chronos
0
8
2
0.13
W
Cernunnos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,849
Damage
35,256
58,541
Taken
72,675
32,553
Mitigated
23,108
16,234
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BettaThanYou441
Danzaburou
5,338
2,571
0
1,446
11,603
2,993
0
6,216
5,387
0
30,240
L
9,819
4,413
0
1,303
19,760
7,564
372
9,528
9,674
1,237
43,708
L
Persephone
Kickback166
Persephone
11,009
426
54
1,798
14,051
2,724
199
11,248
2,743
41,239
1,686
W
Ix Chel
SantexReapx
Ix Chel
9,936
1,471
109
5,574
12,306
4,168
111
1,660
10,325
59,452
2,112
W
Gilgamesh
SheLovezShaun
Gilgamesh
7,989
2,590
0
3,483
18,437
16,769
1,830
1,584
16,684
278
52,454
L
6,873
2,967
0
3,256
13,516
6,600
0
5,585
7,892
409
36,732
W
11,994
1,959
0
1,402
8,566
2,745
2,026
4,918
3,111
61,474
2,164
W
20,032
6,235
0
2,216
10,981
5,852
107
4,017
6,686
105,284
0
L
Chronos
catsazzz
Chronos
2,217
743
0
3,207
13,745
3,227
0
9,556
4,141
31,833
0
W
Cernunnos
7,898
3,496
0
3,450
8,251
3,019
2,571
698
7,347
0
71,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
39,792
536
Minions Killed
322
0
Camps Cleared
0
1,566,270
Distance Traveled
1,392,397
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,079
475
52
3
0
279,081
0
L
Nemesis
9,675
569
85
5
0
277,467
0
L
Persephone
8,332
490
75
4
0
292,018
0
W
Ix Chel
10,117
595
79
5
0
320,007
0
W
Gilgamesh
10,284
605
91
5
0
280,344
0
L
Surtr
7,096
417
57
3
0
278,682
0
W
Nu Wa
8,970
528
81
5
0
284,637
1
W
Ymir
11,881
699
173
10
0
355,303
0
L
Chronos
6,610
389
53
3
0
265,149
0
W
Cernunnos
9,514
560
112
7
0
325,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role