Player Matchup

Maui
Maui
Diamond V
GalacticClam
Maui
Diamond V
Level 123
God Stats
79W - 59L
1,613 SR
Queue Stats
234W - 157L
1,922 MMR
Party 1
Hercules
Hercules
Diamond V
NebulaShark
Hercules
Diamond V
Level 109
God Stats
130W - 85L
1,593 SR
Queue Stats
234W - 157L
1,922 MMR
Party 1
Raijin
Raijin
Diamond V
UniverseFish
Raijin
Diamond V
Level 117
God Stats
12W - 7L
1,663 SR
Queue Stats
234W - 157L
1,922 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,623 SR
1,922 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,496 SR
1,688 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Aphotic Fallacy
Baron Samedi
Platinum I
Level 129
God Stats
9W - 11L
1,528 SR
Queue Stats
125W - 155L
1,759 MMR
Solo
Atlas
Atlas
Gold V
oORAM510Oo
Atlas
Gold V
Level 159
God Stats
4W - 6L
1,461 SR
Queue Stats
14W - 21L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,756
876
5,984
10,068
9,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
NebulaShark
Hercules
14
5 / 0 / 5
8,674
867
8,264
10,295
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
15
3 / 1 / 7
8,813
881
7,631
5,877
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothAchillesDiscordiaAthenaNe Zha

VS

Bans
VulcanMedusaRaCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 1
7,219
722
4,111
4,821
1,638
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Aphotic Fallacy
Baron Samedi
13
0 / 5 / 2
7,251
725
7,801
9,495
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
14
2 / 5 / 0
7,886
789
6,715
11,712
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
L
Baron Samedi
Aphotic Fallacy
Baron Samedi
0
5
2
0.2
W
5
2
5
3.75
W
Hercules
NebulaShark
Hercules
5
0
5
7.5
W
Raijin
3
1
7
6.5
L
Atlas
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,879
Damage
18,627
26,240
Taken
26,028
21,436
Mitigated
13,230
4,898
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,111
1,216
0
414
4,821
1,638
0
2,601
1,907
0
18,473
L
Baron Samedi
Aphotic Fallacy
Baron Samedi
7,801
650
419
2,594
9,495
4,075
0
5,182
3,804
23,191
0
W
5,984
1,502
0
1,033
10,068
9,784
168
4,754
5,314
22,060
1,329
W
Hercules
NebulaShark
Hercules
8,264
1,756
0
3,115
10,295
9,578
140
5,520
4,775
174
13,426
W
Raijin
7,631
333
0
750
5,877
2,074
192
4,172
1,705
38,701
0
L
Atlas
6,715
2,048
0
1,103
11,712
7,517
0
4,863
6,019
21,393
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
22,356
132
Minions Killed
108
0
Camps Cleared
0
565,268
Distance Traveled
500,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,219
722
43
4
0
159,430
0
L
Baron Samedi
7,251
725
31
3
0
163,207
0
W
Maui
8,756
876
40
4
0
188,501
0
W
Hercules
8,674
867
17
2
0
187,566
0
W
Raijin
8,813
881
75
8
0
189,201
0
L
Atlas
7,886
789
34
3
0
177,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role