Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ChooChooDog
Terra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 95L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GIJOEY84
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Onee-Chan_CDXX
Nu Wa
Level 85
God Stats
4W - 8L
1,349 SR
Queue Stats
16W - 20L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
R0D3NG1Z3RBUNNY
Guan Yu
Level 108
God Stats
1W - 0L
1,355 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 96
1,441 SR
1,460 Elo+

VS

Team Averages
Level 119
1,457 SR
1,454 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GrandArch21
Bellona
Level 146
God Stats
0W - 4L
1,149 SR
Queue Stats
127W - 116L
1,477 Elo+
Party 2
Hachiman
Hachiman
Nofatchixisback9
Hachiman
Level 119
God Stats
2W - 2L
1,447 SR
Queue Stats
74W - 78L
1,411 Elo+
Solo
Ymir
Ymir
burnt toast1177
Ymir
Level 108
God Stats
1W - 1L
1,768 SR
Queue Stats
7W - 12L
1,432 Elo+
Party 2
Raijin
Raijin
whatsgoodnikkuh
Raijin
Level 65
God Stats
10W - 12L
1,423 SR
Queue Stats
147W - 152L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 0 / 2
6,269
697
1,762
6,065
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
3 / 1 / 1
5,987
665
1,345
5,142
2,492
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
GIJOEY84
Ah Muzen Cab
9
2 / 1 / 0
5,326
592
1,660
5,451
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 2
5,760
640
2,744
2,861
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
5,093
566
113
4,980
3,610
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
2 / 4 / 0
5,307
590
5,050
8,096
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GrandArch21
Bellona
2
0 / 0 / 0
3,448
383
0
695
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 3 / 1
4,294
477
1,095
3,183
705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,370
374
0
430
162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 0 / 0
3,623
403
198
934
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
2
3
L
Maman Brigitte
 
Maman Brigitte
2
4
0
0.5
W
3
1
1
3.5
W
Ah Muzen Cab
GIJOEY84
Ah Muzen Cab
2
1
0
2
L
Bellona
GrandArch21
Bellona
0
0
0
0
L
1
3
1
0.5
W
0
0
2
1
W
0
1
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,624
Damage
6,343
24,499
Taken
13,338
10,883
Mitigated
3,676
6,000
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,762
1,208
0
1,988
6,065
2,491
0
128
5,937
0
39,344
L
Maman Brigitte
 
Maman Brigitte
5,050
412
0
2,021
8,096
2,359
0
2,100
5,832
31,781
2,075
W
1,345
275
966
1,520
5,142
2,492
176
1,910
3,232
12,058
379
W
Ah Muzen Cab
GIJOEY84
Ah Muzen Cab
1,660
640
0
198
5,451
1,481
1,326
538
4,913
0
30,590
L
Bellona
GrandArch21
Bellona
0
0
0
88
695
260
0
336
359
0
1,955
L
1,095
571
0
507
3,183
705
0
818
2,365
0
8,598
W
2,744
484
0
250
2,861
809
1,869
2,094
767
34,659
0
W
113
113
0
1,078
4,980
3,610
329
511
4,469
0
16,734
L
0
0
131
51
430
162
0
274
156
271
0
L
198
0
0
0
934
190
0
393
541
5,506
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
20,042
253
Minions Killed
102
0
Camps Cleared
0
820,898
Distance Traveled
387,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,269
697
90
10
0
200,221
0
L
Maman Brigitte
5,307
590
65
7
0
173,377
0
W
Terra
5,987
665
23
3
0
190,761
0
W
Ah Muzen Cab
5,326
592
55
6
0
136,798
0
L
Bellona
3,448
383
6
1
0
19,261
0
L
Hachiman
4,294
477
14
2
0
135,985
0
W
Nu Wa
5,760
640
57
6
0
151,959
0
W
Guan Yu
5,093
566
28
3
0
141,159
0
L
Ymir
3,370
374
2
0
0
15,455
0
L
Raijin
3,623
403
15
2
0
43,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role