Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LadyMagnifique
Ullr
Level 158
God Stats
55W - 8L
1,934 SR
Queue Stats
1,244W - 359L
1,842 Elo+
Party 1
Loki
Loki
Rique20
Loki
Level 208
God Stats
174W - 51L
1,884 SR
Queue Stats
719W - 215L
1,894 Elo+
Party 1
Team Averages
Level 173
1,664 SR
1,647 Elo+

VS

Team Averages
Level 116
1,506 SR
1,407 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DUDALAIA
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,398 Elo+
Solo
Yu Huang
Yu Huang
ElBrushyRT
Yu Huang
Level 137
God Stats
2W - 3L
1,529 SR
Queue Stats
373W - 405L
1,506 Elo+
Solo
Nu Wa
Nu Wa
ErwinTrujillo
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,170 Elo+
Solo
Hun Batz
Hun Batz
gonzaofthegame
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
6 / 0 / 17
8,637
1,440
4,226
4,909
4,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
 
Baba Yaga
13
4 / 1 / 22
7,622
1,270
8,964
3,207
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
 
Ra
13
4 / 0 / 14
7,544
1,257
5,873
2,225
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 19
7,803
1,301
8,496
4,186
1,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Rique20
Loki
13
10 / 0 / 13
8,335
1,389
8,535
4,102
1,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

410

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 1 / 0
5,610
935
252
1,149
484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
DUDALAIA
Anhur
11
0 / 11 / 1
6,048
1,008
1,836
14,497
4,070
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
ElBrushyRT
Yu Huang
11
0 / 3 / 0
5,941
990
4,667
5,171
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 0
6,022
1,004
4,582
10,186
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
10
1 / 6 / 0
6,304
1,051
3,786
8,143
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
2
30
Kills
1
1
Deaths
30
85
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
0
17
14.5
W
Baba Yaga
 
Baba Yaga
4
1
22
15
W
Ra
 
Ra
4
0
14
11
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
Anhur
DUDALAIA
Anhur
0
11
1
0.05
L
Yu Huang
ElBrushyRT
Yu Huang
0
3
0
0
L
0
9
0
0
W
6
0
19
15.5
W
Loki
Rique20
Loki
10
0
13
16.5
L
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
15,123
18,629
Taken
39,146
9,649
Mitigated
11,901
4,490
Healing
283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,226
1,070
0
715
4,909
4,889
0
2,268
2,421
5,735
874
W
Baba Yaga
 
Baba Yaga
8,964
158
0
545
3,207
1,038
0
1,470
1,677
13,025
0
W
Ra
 
Ra
5,873
263
2,383
461
2,225
673
0
1,479
644
30,893
0
L
Kumbhakarna
 
Kumbhakarna
252
130
0
48
1,149
484
0
608
479
858
24
L
Anhur
DUDALAIA
Anhur
1,836
962
7
228
14,497
4,070
0
6,883
6,992
0
7,723
L
Yu Huang
ElBrushyRT
Yu Huang
4,667
245
0
0
5,171
1,463
0
2,080
2,855
10,752
295
L
4,582
650
0
0
10,186
2,816
0
4,811
5,034
20,036
423
W
8,496
2,785
0
386
4,186
1,259
0
2,374
1,688
0
18,391
W
Loki
Rique20
Loki
8,535
3,405
0
0
4,102
1,790
0
1,164
2,852
0
17,532
L
Hun Batz
3,786
334
0
0
8,143
3,068
0
2,698
5,233
0
15,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
29,925
121
Minions Killed
83
5
Camps Cleared
6
674,989
Distance Traveled
407,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,637
1,440
8
1
0
132,056
0
W
Baba Yaga
7,622
1,270
9
2
0
130,731
0
W
Ra
7,544
1,257
66
11
1
144,393
0
L
Kumbhakarna
5,610
935
0
0
0
14,126
0
L
Anhur
6,048
1,008
9
2
0
82,952
0
L
Yu Huang
5,941
990
13
2
1
117,343
0
L
Nu Wa
6,022
1,004
47
8
1
91,478
0
W
Ullr
7,803
1,301
19
3
2
126,808
0
W
Loki
8,335
1,389
19
3
2
141,001
0
L
Hun Batz
6,304
1,051
14
2
4
102,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role