Player Matchup

Chaac
Chaac
Silver III
DonnyBoy77YT
Chaac
Silver III
Level 87
God Stats
7W - 3L
1,637 SR
Queue Stats
73W - 97L
853 MMR
Party 2
Fenrir
Fenrir
Gold V
Stevathen
Fenrir
Gold V
Level 81
God Stats
11W - 13L
1,540 SR
Queue Stats
87W - 104L
1,318 MMR
Party 2
Sol
Sol
Gold III
UnidadX
Sol
Gold III
Level 179
God Stats
2W - 1L
1,757 SR
Queue Stats
534W - 575L
1,279 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,645 SR
1,150 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,441 SR
1,123 MMR
Shiva
Shiva
Silver IV
PHUGKER
Shiva
Silver IV
Level 58
God Stats
14W - 15L
1,445 SR
Queue Stats
54W - 71L
801 MMR
Party 1
Hachiman
Hachiman
Silver III
Pewntappa254
Hachiman
Silver III
Level 65
God Stats
2W - 7L
1,443 SR
Queue Stats
18W - 33L
1,108 MMR
Solo
Ah Puch
Ah Puch
Gold V
Potatomaster913
Ah Puch
Gold V
Level 127
God Stats
12W - 18L
1,436 SR
Queue Stats
79W - 97L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,458
846
3,821
6,052
4,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Stevathen
Fenrir
14
3 / 0 / 6
8,424
842
2,720
6,106
3,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sol
15
6 / 0 / 3
9,537
954
9,604
9,266
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CthulhuMedusaNu WaXing TianVulcan

VS

Bans
AnubisFafnirCerberusMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
PHUGKER
Shiva
10
0 / 5 / 1
6,518
652
2,676
8,588
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Pewntappa254
Hachiman
12
0 / 3 / 1
7,120
712
2,009
5,596
1,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 0
7,854
785
6,958
5,912
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Shiva
PHUGKER
Shiva
0
5
1
0.1
L
Hachiman
Pewntappa254
Hachiman
0
3
1
0.17
L
1
3
0
0.33
W
Fenrir
Stevathen
Fenrir
3
0
6
6
W
Sol
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,145
Damage
11,643
21,424
Taken
20,096
11,488
Mitigated
10,018
10,577
Healing
1,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,821
274
0
2,050
6,052
4,597
237
2,036
3,742
0
22,784
L
Shiva
PHUGKER
Shiva
2,676
411
0
568
8,588
6,208
0
3,540
5,019
0
6,687
L
Hachiman
Pewntappa254
Hachiman
2,009
896
0
957
5,596
1,727
132
3,005
2,563
0
15,757
L
6,958
145
0
120
5,912
2,083
0
2,808
3,085
27,071
0
W
Fenrir
Stevathen
Fenrir
2,720
239
0
1,619
6,106
3,980
25
2,356
3,480
26
10,903
W
Sol
9,604
2,504
0
6,908
9,266
2,911
1,078
2,611
6,155
44,787
5,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
21,492
137
Minions Killed
99
0
Camps Cleared
0
650,979
Distance Traveled
519,064
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,458
846
39
4
0
209,448
2
L
Shiva
6,518
652
3
0
0
129,079
0
L
Hachiman
7,120
712
28
3
0
206,702
3
L
Ah Puch
7,854
785
68
7
0
183,283
5
W
Fenrir
8,424
842
19
2
0
226,394
0
W
Sol
9,537
954
79
8
0
215,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role