Player Matchup

Chang'e
Chang'e
Cinnabuncx
Chang'e
Level 110
God Stats
1W - 0L
1,846 SR
Queue Stats
14W - 11L
1,519 Elo+
Party 1
Fenrir
Fenrir
DropDeadBubblez
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,592 Elo+
Party 1
Surtr
Surtr
Lamplamb
Surtr
Level 121
God Stats
17W - 5L
1,756 SR
Queue Stats
708W - 311L
1,701 Elo+
Solo
Team Averages
Level 86
1,701 SR
1,604 Elo+

VS

Team Averages
Level 123
1,540 SR
1,468 Elo+
Nike
Nike
Mr_Mass_Murder
Nike
Level 172
God Stats
11W - 10L
1,539 SR
Queue Stats
193W - 192L
1,558 Elo+
Solo
Zeus
Zeus
ShiftyStink
Zeus
Level 69
God Stats
0W - 4L
1,466 SR
Queue Stats
49W - 49L
1,478 Elo+
Solo
Lancelot
Lancelot
bennydrown
Lancelot
Level 128
God Stats
4W - 5L
1,615 SR
Queue Stats
766W - 827L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cinnabuncx
Chang'e
15
3 / 0 / 6
8,982
898
6,962
7,731
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 1 / 7
8,264
826
3,268
9,037
6,388
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
Lamplamb
Surtr
15
5 / 0 / 4
9,253
925
9,609
9,774
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,298
730
7,538
10,018
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 0
7,073
707
7,173
5,445
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
bennydrown
Lancelot
12
0 / 3 / 0
6,919
692
4,256
8,893
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cinnabuncx
Chang'e
3
0
6
6
W
1
1
7
4.5
W
Surtr
Lamplamb
Surtr
5
0
4
7
L
1
2
0
0.5
L
0
4
0
0
L
Lancelot
bennydrown
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
18,967
26,542
Taken
24,356
16,706
Mitigated
14,188
16,267
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cinnabuncx
Chang'e
6,962
830
4,138
6,802
7,731
2,655
571
1,961
5,762
44,968
670
W
3,268
643
0
1,834
9,037
6,388
1,180
2,647
6,385
0
15,910
W
Surtr
Lamplamb
Surtr
9,609
3,618
0
3,493
9,774
7,663
1,501
2,944
6,825
1,811
27,163
L
7,538
188
0
500
10,018
7,511
0
2,642
7,130
0
19,825
L
7,173
313
0
248
5,445
1,780
0
1,851
3,411
27,445
0
L
Lancelot
bennydrown
Lancelot
4,256
240
0
540
8,893
4,897
0
2,970
5,732
0
21,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
21,290
140
Minions Killed
132
0
Camps Cleared
0
621,070
Distance Traveled
542,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,982
898
74
7
0
215,166
0
W
Fenrir
8,264
826
21
2
0
189,853
0
W
Surtr
9,253
925
45
5
0
216,051
0
L
Nike
7,298
730
26
3
0
176,632
0
L
Zeus
7,073
707
55
6
0
165,440
0
L
Lancelot
6,919
692
51
5
0
200,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role