Player Matchup

Sol
Sol
Ballzidious
Sol
Level 156
God Stats
2W - 9L
1,436 SR
Queue Stats
594W - 584L
1,526 Elo+
Solo
Artemis
Artemis
Kbdavis
Artemis
Level 129
God Stats
2W - 1L
1,713 SR
Queue Stats
45W - 44L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WalmartDirtbag
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,430 Elo+
Solo
Hun Batz
Hun Batz
lilpopparay
Hun Batz
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,139 Elo+
Party 1
Nu Wa
Nu Wa
razorex03
Nu Wa
Level 105
God Stats
1W - 1L
1,686 SR
Queue Stats
14W - 9L
1,636 Elo+
Party 1
Team Averages
Level 115
1,567 SR
1,466 Elo+

VS

Team Averages
Level 116
1,579 SR
1,468 Elo+
Surtr
Surtr
Develosaur
Surtr
Level 120
God Stats
1W - 0L
1,449 SR
Queue Stats
14W - 11L
1,446 Elo+
Party 2
Ares
Ares
KingCarolus
Ares
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,137 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PhoenixxEterna
Morgan Le Fay
Level 99
God Stats
5W - 5L
1,592 SR
Queue Stats
177W - 166L
1,535 Elo+
Party 2
Discordia
Discordia
Pyromight
Discordia
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,699 Elo+
Solo
Zhong Kui
Zhong Kui
SirSquiddles
Zhong Kui
Level 156
God Stats
3W - 0L
1,853 SR
Queue Stats
59W - 54L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
9,076
908
9,412
6,896
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Kbdavis
Artemis
15
5 / 6 / 5
8,599
860
13,162
9,255
3,617
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
WalmartDirtbag
Cu Chulainn
13
0 / 6 / 5
7,201
720
6,186
11,814
11,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
lilpopparay
Hun Batz
14
0 / 6 / 4
7,425
743
5,640
9,441
4,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
razorex03
Nu Wa
13
0 / 7 / 8
7,576
758
7,073
8,562
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
3 / 3 / 18
9,550
955
6,517
19,617
16,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 4 / 12
9,457
946
4,765
10,639
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
PhoenixxEterna
Morgan Le Fay
15
7 / 3 / 11
9,312
931
6,506
8,293
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Pyromight
Discordia
17
7 / 1 / 17
10,156
1,016
12,246
5,411
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
SirSquiddles
Zhong Kui
16
7 / 3 / 16
10,730
1,073
11,780
11,919
9,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
103
11
Kills
29
29
Deaths
14
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Surtr
3
3
18
4
L
Artemis
Kbdavis
Artemis
5
6
5
1.25
W
5
4
12
2.75
W
Morgan Le Fay
PhoenixxEterna
Morgan Le Fay
7
3
11
4.17
W
Discordia
Pyromight
Discordia
7
1
17
15.5
W
Zhong Kui
SirSquiddles
Zhong Kui
7
3
16
5
L
Cu Chulainn
WalmartDirtbag
Cu Chulainn
0
6
5
0.42
L
Hun Batz
lilpopparay
Hun Batz
0
6
4
0.33
L
Nu Wa
razorex03
Nu Wa
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,473
Damage
41,814
45,968
Taken
55,879
25,506
Mitigated
40,918
6,191
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,412
2,000
1,169
1,360
6,896
2,518
0
4,837
2,059
22,036
34
W
Surtr
6,517
1,391
831
8,259
19,617
16,261
661
5,620
13,625
416
17,765
L
Artemis
Kbdavis
Artemis
13,162
6,804
0
280
9,255
3,617
585
6,816
2,439
0
25,965
W
4,765
193
225
963
10,639
9,288
138
2,030
8,455
9,200
0
W
Morgan Le Fay
PhoenixxEterna
Morgan Le Fay
6,506
74
1,964
2,640
8,293
3,477
1,649
2,450
5,806
19,997
1,534
W
Discordia
Pyromight
Discordia
12,246
206
1,139
667
5,411
2,017
1,129
1,406
3,963
26,904
0
W
Zhong Kui
SirSquiddles
Zhong Kui
11,780
299
1,480
3,958
11,919
9,875
1,900
4,948
6,934
25,964
0
L
Cu Chulainn
WalmartDirtbag
Cu Chulainn
6,186
542
0
1,920
11,814
11,930
71
8,089
3,725
0
10,933
L
Hun Batz
lilpopparay
Hun Batz
5,640
391
0
1,462
9,441
4,570
0
7,958
1,483
0
14,910
L
Nu Wa
razorex03
Nu Wa
7,073
1,507
0
0
8,562
2,871
0
7,271
1,063
16,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
49,205
115
Minions Killed
133
0
Camps Cleared
0
894,297
Distance Traveled
1,009,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,076
908
37
4
0
191,156
0
W
Surtr
9,550
955
32
3
0
200,643
0
L
Artemis
8,599
860
25
3
0
166,308
0
W
Ares
9,457
946
10
1
0
199,452
0
W
Morgan Le Fay
9,312
931
23
2
0
220,171
0
W
Discordia
10,156
1,016
24
2
0
188,660
0
W
Zhong Kui
10,730
1,073
44
4
0
200,514
0
L
Cu Chulainn
7,201
720
17
2
0
173,474
0
L
Hun Batz
7,425
743
20
2
0
200,077
0
L
Nu Wa
7,576
758
16
2
0
163,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role